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More basics?

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Auterra

Bug Catcher
Some things went through my mind when I played 0_19_1 and I'd like to give a few suggestions to the developers. First, I'll be clear: I completely respect what you guys do and I know you put a LOT of hard work in to this game. But to me, the game seems a bit rushed atm. It's really awesome that you can go up to the first gym leader, but it feels that there are a lot of things lacking on the way there. I think now that the game already has some decent story content, there should be more attention to the basic mechanics

-Pokégear: aren't we supposed to get this from Mom after we leave town? This means that if pokégear is implemented, we probably have to restart all over. Isn't this something that should be worked on before continuing the story? The guy at cherrygrove that gives you a tour should add your map to the pokégear too, which isn't enabled yet.
-Battle mechanics: hold items, switching out pokémon after defeating a trainers pokémon, animations and most importantly moves. Imo the animations can wait, but the moveset and the battle mechanics could really use some work right now.
-Completing previous maps: You can "completely explore Violet City" (except Earls Academy), but the houses in Cherrygrove and the house on the route to Mr. Pokémon aren't implemented yet.
-Trading and batteling with friends in co op: this is also really important to me and I think to many others
-HM's and TM's
-Sound effect + jumping animation when jumping over ledges
-...

I know, this is probably the more "boring stuff" of coding, but it will surely give the game a lot more depth and an overall more complete experience. Once again, I respect what you guys do but I think it's time to give the basics priority over story content.
 

DracoHouston

Kolben Developer
Contributor
yeah we got 1st gym but there's literally nothing to do in multiplayer and most moves arent in and we don't even have a map editor, etc. its all on the way when its done
 

Sola

Elite
Contributor
I agree with the pokegear idea and the moveset idea, because when it`s done we could paly the game without have to start a new game every week, it would be something continious. Everything new would be a new stuff to do, not a stuff you have to restart your game to have it right.
Pokegear > moveset for me because you don`t gonna stay with first move of your pokemon anyway, so i think till lvl 30 it does not make a huge difference, but after that it`s impossible to level up your pokemon without gain new moves, because those are the final ones,
 

DracoHouston

Kolben Developer
Contributor
yeah a big reason we got the pokemon out of the way was so we wouldnt have to worry about that but the pokemon system isn't all done like that yet, and we can't battle other players, and a bunch of other things. don't worry, we're on it! we're trying to make this a game you can actually play properly ASAP

releasing early wasn't all that bad for nilllzz, he found a bunch of people like me and probably made a mod scene by accident. but if it were me i probably would have waited before going public with it. but w/e, its out now and you can rest assured that we got a giant todo list and we're working through it steadily
 

Splint

Champion
Would be nice to have some sort of extensive list available on the forum with things Nilllzz is currently planning on having in the game so we at least know that some features are being worked on or have already been thought off and considered.

This not only helps create a nice overview of what features we can expect but will most likely also reduce the possible amounts of suggestions of features that may or may not already been planned to put in the game just have not been spoken off yet.

I know that on the launcher page there is a "Future Version" however that gives a brief summary of what is coming up in the next patch and does not show the entire list of planned features.

Possibly introduce a new section "Upcoming updates" here on the forums and put a list on there with the current planned features.

These are mainly just my thoughts, if Nilllzz does not have the time to put a list together or has some plans he rather not talk about just yet then by all means don't :p
 

DracoHouston

Kolben Developer
Contributor
this is the assumption i'm under: he's porting gold and silver and if its in hg/ss we might get it too. if people have a suggestion like 'add the pokegear' or something they should probably assume nilllzz has it planned. this threads not really like that because its more a plea to reprioritize what we're doing than something really obvious.

i like to give big picture updates on what i'm working on but it doesnt suit everyone. in fact, big companies do the slow, methodical drip drip of information pre release for this reason. putting all your plans out there for everyone to see can be risky. if you propose something really cool but cant get it to work (maybe its not actually fun, maybe it breaks your game too much?) people will complain that it didn't come out. if a blizzard dev went on their forums and, say, spitballed all the ideas they had for paladins, those ideas would be picked apart, and reported as concrete plans that are going to happen, etc. so that company never opens their mouth anymore unless its basically done and everythings set in stone.

last year, i think? ccp (who make eve online) had some memo leaked, an exec or someone had had a brainfart about microtransactions and threw all their ideas into it. so the memo gets out and there's like mass protests in the game with people trying to crash the servers because they were so mad about some of the ideas. ccp had to come out and go like jeez guys we aren't even doing that :\

Anyway, there might be some benefit to a rather high level 'design doc'. these things are largely useless to small indie teams (the design docs in nilllzz's brain and he edits it with his imagination ;)) but its a good way to publicly announce your overall plans.

things like what the game is going to be, what it isn't going to be (an MMO, etc), what additions you want to add, things you want to change and so on
 

TRBagon

Bug Catcher
I TOTALLY Agree. I think that in 0.21, There should AT least be 30 more moves for all the pokemon. And that TM you get from finishing the first Gym. I would also love to help out the production of this game.
 

DracoHouston

Kolben Developer
Contributor
I TOTALLY Agree. I think that in 0.21, There should AT least be 30 more moves for all the pokemon. And that TM you get from finishing the first Gym. I would also love to help out the production of this game.
the workflow for putting the moves in isn't as automated as pokemon are now (they're auto generated from a database in one big batch ;)) but it's a big problem and we're working on it. nilllzz put a bunch more moves in this update to help with this
 

TRBagon

Bug Catcher
I TOTALLY Agree. I think that in 0.21, There should AT least be 30 more moves for all the pokemon. And that TM you get from finishing the first Gym. I would also love to help out the production of this game.
the workflow for putting the moves in isn't as automated as pokemon are now (they're auto generated from a database in one big batch ;)) but it's a big problem and we're working on it. nilllzz put a bunch more moves in this update to help with this
That's good to hear. I was wondering If I could help with the production of this game. I'd really like to help.
 

DracoHouston

Kolben Developer
Contributor
I TOTALLY Agree. I think that in 0.21, There should AT least be 30 more moves for all the pokemon. And that TM you get from finishing the first Gym. I would also love to help out the production of this game.
the workflow for putting the moves in isn't as automated as pokemon are now (they're auto generated from a database in one big batch ;)) but it's a big problem and we're working on it. nilllzz put a bunch more moves in this update to help with this
That's good to hear. I was wondering If I could help with the production of this game. I'd really like to help.
people can help port maps and npc sprites but we have pokemon covered at the moment. maybe if we ever open up move animations as data files people can help fill out move animations but maps are the biggest thing nilllzz needs really
 

TRBagon

Bug Catcher
the workflow for putting the moves in isn't as automated as pokemon are now (they're auto generated from a database in one big batch ;)) but it's a big problem and we're working on it. nilllzz put a bunch more moves in this update to help with this
That's good to hear. I was wondering If I could help with the production of this game. I'd really like to help.
people can help port maps and npc sprites but we have pokemon covered at the moment. maybe if we ever open up move animations as data files people can help fill out move animations but maps are the biggest thing nilllzz needs really
I'm going to look for some sprites. Anything I could help with? Ill do anything to help an Alpha game.
 

DracoHouston

Kolben Developer
Contributor
theres a thing with all the overworld sprites for every npc from hg/ss and gen 3 one on of the early pages of missing content squad thread
 

Auterra

Bug Catcher
this is the assumption i'm under: he's porting gold and silver and if its in hg/ss we might get it too. if people have a suggestion like 'add the pokegear' or something they should probably assume nilllzz has it planned. this threads not really like that because its more a plea to reprioritize what we're doing than something really obvious.
Exactly! I'd like to help too, though I'm in college and right now I have exams so I don't really have much time except playing the game and looking for bugs sometimes. I will try to help after the exams are over though :)
 

Pyrithe

Trainer
Well personally, I never was a fan of the Pokegear >.> Make the map, radio, and pokeflute into usable items instead as well as a possible daily reset on trainers where every trainer throughout the world just resets at midnight and challenges you again the next day. I always hated having to wait on people to call me or walk around using some item to MAYBE get a battle with someone.
Although you could still nix the radio, I never really used it except in Crystal with Buena's Password.
 
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