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Just some stuff

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StegoBROrus

Starting Trainer
Here's my own personal suggestion list.
-Better transition between battling and traveling
-Better music looping
-More accurate day/night cycle
-More compact battle scene
-Attack animations in battle require HUGE improvements. I suggest using the ones from the original games instead of whatever it is the game currently uses.
-Ability to zoom the camera in and out in third person without changing the FOV

I am also willing to list off some of the suggestions already made in the Suggestion List thread that I think would be a good idea or a bad idea, if any of you guys want.
 

Lilligant

Retired Moderator
Trusted Support
Retired Mod
Here's my own personal suggestion list.
-Better transition between battling and traveling
-Better music looping
-More accurate day/night cycle
-More compact battle scene
-Attack animations in battle require HUGE improvements. I suggest using the ones from the original games instead of whatever it is the game currently uses.
-Ability to zoom the camera in and out in third person without changing the FOV

I am also willing to list off some of the suggestions already made in the Suggestion List thread that I think would be a good idea or a bad idea, if any of you guys want.
Day/night follows the clock built into the computer your using, so that's quite accurate, the attack animations are still a wip at the moment.
 

StegoBROrus

Starting Trainer
Yeah, I know it follows my computer clock, but I'm talking about the times that it is day and night. Like yesterday, it was 5pm and still bright outside my house, but in-game it was night already.
 

Darkfire

Administrator
Administrator
P3D Developer
Yeah, I know it follows my computer clock, but I'm talking about the times that it is day and night. Like yesterday, it was 5pm and still bright outside my house, but in-game it was night already.
right
the season cycle doesn't follow the normal seasons
it changes every week
atm it is winter
and thus night is really long
and day is short
 

SACooper95

Pokémon Ranger
Contributor
Here's my own personal suggestion list.
-Better transition between battling and traveling
-Better music looping
-More accurate day/night cycle
-More compact battle scene
-Attack animations in battle require HUGE improvements. I suggest using the ones from the original games instead of whatever it is the game currently uses.
-Ability to zoom the camera in and out in third person without changing the FOV

I am also willing to list off some of the suggestions already made in the Suggestion List thread that I think would be a good idea or a bad idea, if any of you guys want.
Day/night follows the clock built into the computer your using, so that's quite accurate, the attack animations are still a wip at the moment.
I've actually been looking at attack animations for the game. I really think instead of constant camera angle changes for every attack, the Devs should keep it the classic single view (Or if they can work in a zoom, maybe and animation style like Generation V. ). It would look just as nice, smoother, and take less time to make the animations.
 

StegoBROrus

Starting Trainer
I've actually been looking at attack animations for the game. I really think instead of constant camera angle changes for every attack, the Devs should keep it the classic single view (Or if they can work in a zoom, maybe and animation style like Generation V. ). It would look just as nice, smoother, and take less time to make the animations.
Yes. That's exactly what I was thinking. That would be SO much better!

Also, I forgot to mention that the player should be able to turn right during scripted events such as being moved out of the way or something like that. I also think that certain things, like when the rival pushes you, you should be pushed instead of turning around and walking away.
 
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