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Camera control - Algún español en el foro?

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Efraim27

Trainer
Hi guys! is my first thread here. I would like to thank Nilllzz for making this great project, Thank You!

Now my question: how I can control the camera to see the game as well?



Sorry for my english, im spanish :D

Españoles, postead para saber cuantos somos por aqui.
 

Daziman

Champion
Trusted Support
Retired Mod
No tengo idea :confused:
Aunque si en opciones cambias el FOV a 100 podrás ver más en tercera persona, pero seguramente hay que cambiar algunos archivos para eso :/
 

Efraim27

Trainer
No tengo idea :confused:
Aunque si en opciones cambias el FOV a 100 podrás ver más en tercera persona, pero seguramente hay que cambiar algunos archivos para eso :/

Gracias por responder. Lo del FOV no lo he probado

Eso es mas o menos lo que pensaba, que sera cosa de algun archivo, asi que a ver si alguien sabe mas o menos cual puede ser :)
 

DracoHouston

Kolben Developer
Contributor
I'm just going to respond in english, sorry. I don't speak spanish and you can just as easily translate it.

FOV is field of view, you can find it in the options menu


To explain how this works, both camera modes are really 1st person cameras, except the 3rd person one is behind the player. By changing the field of view you widen your camera view to include more peripheral vision. If you put this too high you can get an ugly 'fish-eye' effect, named for how the camera appears to have fish eyes, big and round to see predators, rather than focus on a spot. But as a human you may find this sort of vision weird, heheh. Have a play around with the setting until you get something you like.


This is not the final implementation of the 3rd person camera, if nilllzz doesn't fix it I'm going to because it annoys the heck out of me.

Hope this helped.
 

DracoHouston

Kolben Developer
Contributor
ideally the camera would just move towards or away from the target (you) depending on player zoom settings and if there are obstacles in the way (so it clips walls, floors and ceilings) and when the player moves the camera up or down it needs to keep following the angle it'd be in 1st person so the camera can swing above the player to look down or give an overhead view if it were zoomed out enough.

i'm not sure what nilllzz's plans are for 3rd person zoom, but my preference would be for basically world of warcraft's camera except always mouse looking, theres no ui stuff to click in the overworld. i just mean an orbiting camera that clips, has a good zoom out range, and keeps the player model lower on the screen. other examples are most early 3rd person shooters before they moved the camera to over the shoulder on those. like max payne 1 and 2
 

Efraim27

Trainer
Yo hablo español. Ya somos 3 con nuestro lenguaje por aquí.
Pues me alegro :) a ver si poco a poco nos juntamos gente de habla hispana y hacemos alguna traduccion del juego.

PD: Alguna novedad sobre el control de la camara? Me encantaria poder ver el juego como en la imagen que puse
 

goth2191

Pokémon Ranger
Ya seriamos cinco personas que hablamos español por aquí :D, deben haber más pero han de estar escondidos XD
 
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