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Yea I mean multipliers like the old action replay enables, this game is very easy to code though I'm still rookie as at it. I've managed to increase exp on a pokemon so when it wins its next fight it boosts however much exp I add, but this is very pointless and not really what im looking for. Anyone with valid help would be much appreciated =]
I've only done the same as you, Phasor - that is, modding the total exp of the pokemon so it increases by x amount when it receives more. It's useful, but not what you're after...
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