Going into the move deleter's house and asking him to delete a move then canceling out doesn't make the game crash. but simply saying no to him deleting a move at all makes it crash.
I tried clearing my log.dat file which fixed another bug, but didn't do anything
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.34
Operating system: Microsoft Windows 7 Home Premium [6.1.7601.65536]
Decimal seperator: .
---------------------------
Here is further information:
Message: Index was outside the bounds of the array.
InnerException: NOTHING
BaseException: Index was outside the bounds of the array.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: ChooseIf [
Attributes: PrivateScope, Public
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: _2._5DHero.ActionScript
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: False
IsPrivate: False
IsPublic: True
IsSecurityCritical: True
IsSecuritySafeCritical: False
IsSecurityTransparent: False
IsSpecialName: False
IsStatic: False
IsVirtual: False
MemberType: Method
MetadataToken: 100665579
MethodHandle: System.RuntimeMethodHandle
Module: 2.5DHero.exe
ReflectedType: _2._5DHero.ActionScript
]
StackTrace: at _2._5DHero.ActionScript.ChooseIf(Boolean T)
at _2._5DHero.ScriptV2.Update()
at _2._5DHero.Script.Update()
at _2._5DHero.ActionScript.Update()
at _2._5DHer
verworldScreen.Update()
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://pokemon3d.net/forums/6/create-thread" to report this crash there.
.
Warning (19:3:37): FAILED TO LOAD MAP OBJECT! (Index: 201) (Line: {"Entity"{ENT[{"EntityID"{str[ItemObject]}}{"Position"{sngArr[2,-0.375,16]}}{"TexturePath"{str[Routes]}}{"Textures"{recArr[[192,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[0,229]}}{"Rotation"{int[0]}}{"Scale"{sngArr[0.25,0.25,0.25]}}]}}) from mapfile: C:\Users\mitch\Desktop\Pokemon11\Pokemon\maps\unioncave\unioncavebf1.dat; Error message: Object reference not set to an instance of an object.
Warning (19:31:25): FAILED TO LOAD MAP OBJECT! (Index: 201) (Line: {"Entity"{ENT[{"EntityID"{str[ItemObject]}}{"Position"{sngArr[2,-0.375,16]}}{"TexturePath"{str[Routes]}}{"Textures"{recArr[[192,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[0,229]}}{"Rotation"{int[0]}}{"Scale"{sngArr[0.25,0.25,0.25]}}]}}) from mapfile: C:\Users\mitch\Desktop\Pokemon11\Pokemon\maps\unioncave\unioncavebf1.dat; Error message: Object reference not set to an instance of an object.
Warning (19:32:11): FAILED TO LOAD MAP OBJECT! (Index: 201) (Line: {"Entity"{ENT[{"EntityID"{str[ItemObject]}}{"Position"{sngArr[2,-0.375,16]}}{"TexturePath"{str[Routes]}}{"Textures"{recArr[[192,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[0,229]}}{"Rotation"{int[0]}}{"Scale"{sngArr[0.25,0.25,0.25]}}]}}) from mapfile: C:\Users\mitch\Desktop\Pokemon11\Pokemon\maps\unioncave\unioncavebf1.dat; Error message: Object reference not set to an instance of an object.
Warning (19:46:18): FAILED TO LOAD MAP OBJECT! (Index: 201) (Line: {"Entity"{ENT[{"EntityID"{str[ItemObject]}}{"Position"{sngArr[2,-0.375,16]}}{"TexturePath"{str[Routes]}}{"Textures"{recArr[[192,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[0,229]}}{"Rotation"{int[0]}}{"Scale"{sngArr[0.25,0.25,0.25]}}]}}) from mapfile: C:\Users\mitch\Desktop\Pokemon11\Pokemon\maps\unioncave\unioncavebf1.dat; Error message: Object reference not set to an instance of an object.
Warning (19:53:36): FAILED TO LOAD MAP OBJECT! (Index: 201) (Line: {"Entity"{ENT[{"EntityID"{str[ItemObject]}}{"Position"{sngArr[2,-0.375,16]}}{"TexturePath"{str[Routes]}}{"Textures"{recArr[[192,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[0,229]}}{"Rotation"{int[0]}}{"Scale"{sngArr[0.25,0.25,0.25]}}]}}) from mapfile: C:\Users\mitch\Desktop\Pokemon11\Pokemon\maps\unioncave\unioncavebf1.dat; Error message: Object reference not set to an instance of an object.
Debug (1:35:8): Unregister barbershop_monday
Debug (1:35:8): Unregister barbershop_friday
Debug (1:35:8): Unregister bargainshop_sunday
Debug (2:35:32): Unregister barbershop_monday
Debug (2:35:32): Unregister barbershop_friday
Debug (2:35:32): Unregister bargainshop_sunday
Debug (2:57:49): Unregister barbershop_monday
Debug (2:57:49): Unregister barbershop_friday
Debug (2:57:49): Unregister bargainshop_sunday
Debug (2:59:12): Unregister barbershop_monday
Debug (2:59:12): Unregister barbershop_friday
Debug (2:59:12): Unregister bargainshop_sunday
Debug (3:18:44): Unregister barbershop_monday
Debug (3:18:44): Unregister barbershop_friday
Debug (3:18:44): Unregister bargainshop_sunday
ErrorMessage (17:1:1): Index was outside the bounds of the array.
ErrorMessage (17:2:12): Index was outside the bounds of the array.
ErrorMessage (17:11:3): Index was outside the bounds of the array.
I tried clearing my log.dat file which fixed another bug, but didn't do anything
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.34
Operating system: Microsoft Windows 7 Home Premium [6.1.7601.65536]
Decimal seperator: .
---------------------------
Here is further information:
Message: Index was outside the bounds of the array.
InnerException: NOTHING
BaseException: Index was outside the bounds of the array.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: ChooseIf [
Attributes: PrivateScope, Public
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: _2._5DHero.ActionScript
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: False
IsPrivate: False
IsPublic: True
IsSecurityCritical: True
IsSecuritySafeCritical: False
IsSecurityTransparent: False
IsSpecialName: False
IsStatic: False
IsVirtual: False
MemberType: Method
MetadataToken: 100665579
MethodHandle: System.RuntimeMethodHandle
Module: 2.5DHero.exe
ReflectedType: _2._5DHero.ActionScript
]
StackTrace: at _2._5DHero.ActionScript.ChooseIf(Boolean T)
at _2._5DHero.ScriptV2.Update()
at _2._5DHero.Script.Update()
at _2._5DHero.ActionScript.Update()
at _2._5DHer
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://pokemon3d.net/forums/6/create-thread" to report this crash there.
.
Warning (19:3:37): FAILED TO LOAD MAP OBJECT! (Index: 201) (Line: {"Entity"{ENT[{"EntityID"{str[ItemObject]}}{"Position"{sngArr[2,-0.375,16]}}{"TexturePath"{str[Routes]}}{"Textures"{recArr[[192,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[0,229]}}{"Rotation"{int[0]}}{"Scale"{sngArr[0.25,0.25,0.25]}}]}}) from mapfile: C:\Users\mitch\Desktop\Pokemon11\Pokemon\maps\unioncave\unioncavebf1.dat; Error message: Object reference not set to an instance of an object.
Warning (19:31:25): FAILED TO LOAD MAP OBJECT! (Index: 201) (Line: {"Entity"{ENT[{"EntityID"{str[ItemObject]}}{"Position"{sngArr[2,-0.375,16]}}{"TexturePath"{str[Routes]}}{"Textures"{recArr[[192,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[0,229]}}{"Rotation"{int[0]}}{"Scale"{sngArr[0.25,0.25,0.25]}}]}}) from mapfile: C:\Users\mitch\Desktop\Pokemon11\Pokemon\maps\unioncave\unioncavebf1.dat; Error message: Object reference not set to an instance of an object.
Warning (19:32:11): FAILED TO LOAD MAP OBJECT! (Index: 201) (Line: {"Entity"{ENT[{"EntityID"{str[ItemObject]}}{"Position"{sngArr[2,-0.375,16]}}{"TexturePath"{str[Routes]}}{"Textures"{recArr[[192,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[0,229]}}{"Rotation"{int[0]}}{"Scale"{sngArr[0.25,0.25,0.25]}}]}}) from mapfile: C:\Users\mitch\Desktop\Pokemon11\Pokemon\maps\unioncave\unioncavebf1.dat; Error message: Object reference not set to an instance of an object.
Warning (19:46:18): FAILED TO LOAD MAP OBJECT! (Index: 201) (Line: {"Entity"{ENT[{"EntityID"{str[ItemObject]}}{"Position"{sngArr[2,-0.375,16]}}{"TexturePath"{str[Routes]}}{"Textures"{recArr[[192,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[0,229]}}{"Rotation"{int[0]}}{"Scale"{sngArr[0.25,0.25,0.25]}}]}}) from mapfile: C:\Users\mitch\Desktop\Pokemon11\Pokemon\maps\unioncave\unioncavebf1.dat; Error message: Object reference not set to an instance of an object.
Warning (19:53:36): FAILED TO LOAD MAP OBJECT! (Index: 201) (Line: {"Entity"{ENT[{"EntityID"{str[ItemObject]}}{"Position"{sngArr[2,-0.375,16]}}{"TexturePath"{str[Routes]}}{"Textures"{recArr[[192,16,16,16]]}}{"TextureIndex"{intArr[0,0]}}{"Collision"{bool[1]}}{"ModelID"{int[3]}}{"Action"{int[0]}}{"AdditionalValue"{str[0,229]}}{"Rotation"{int[0]}}{"Scale"{sngArr[0.25,0.25,0.25]}}]}}) from mapfile: C:\Users\mitch\Desktop\Pokemon11\Pokemon\maps\unioncave\unioncavebf1.dat; Error message: Object reference not set to an instance of an object.
Debug (1:35:8): Unregister barbershop_monday
Debug (1:35:8): Unregister barbershop_friday
Debug (1:35:8): Unregister bargainshop_sunday
Debug (2:35:32): Unregister barbershop_monday
Debug (2:35:32): Unregister barbershop_friday
Debug (2:35:32): Unregister bargainshop_sunday
Debug (2:57:49): Unregister barbershop_monday
Debug (2:57:49): Unregister barbershop_friday
Debug (2:57:49): Unregister bargainshop_sunday
Debug (2:59:12): Unregister barbershop_monday
Debug (2:59:12): Unregister barbershop_friday
Debug (2:59:12): Unregister bargainshop_sunday
Debug (3:18:44): Unregister barbershop_monday
Debug (3:18:44): Unregister barbershop_friday
Debug (3:18:44): Unregister bargainshop_sunday
ErrorMessage (17:1:1): Index was outside the bounds of the array.
ErrorMessage (17:2:12): Index was outside the bounds of the array.
ErrorMessage (17:11:3): Index was outside the bounds of the array.