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Fixed (0.33) crash when talking to juggler Irwin

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frozenshado7

Active Member
Since the season just changed Irwin called me and wanted to give me an item. I went over to him and talked to him, but part way through the conversation the game crashed. I tried multiple times after that to make sure it was consistent and yes it crashed every single time. Also I went to my computer and I and found the crash file but I cannot open it.
 

Lilligant

Retired Moderator
Trusted Support
Retired Mod
Could you just send the crash report to me via the upload a file option, I will attempt to see what's wrong. I am still learning, but that won't stop me.
 

Tipper

Bug Catcher
I get that crash too
here is the crash log:

Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.33
Operating system: Microsoft Windows 7 Home Premium [6.1.7601.65536]
Decimal seperator: ,
---------------------------

Here is further information:
Message: StartIndex no puede ser inferior a cero.
Nombre del parámetro: startIndex
InnerException: NOTHING
BaseException: StartIndex no puede ser inferior a cero.
Nombre del parámetro: startIndex
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: Remove [
Attributes: PrivateScope, Public, HideBySig
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: System.String
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: True
IsPrivate: False
IsPublic: True
IsSecurityCritical: False
IsSecuritySafeCritical: False
IsSecurityTransparent: True
IsSpecialName: False
IsStatic: False
IsVirtual: False
MemberType: Method
MetadataToken: 100664145
MethodHandle: System.RuntimeMethodHandle
Module: CommonLanguageRuntimeLibrary
ReflectedType: System.String
]

StackTrace: en System.String.Remove(Int32 startIndex)
en _2._5DHero.ScriptComparer.GetArgumentValue(Object inputString)
en _2._5DHero.ScriptComparer.Compare(String inputString, Boolean caseSensitive)
en _2._5DHero.ScriptComparer.Compare(String inputString)
en _2._5DHero.ScriptV2.DoIf()
en _2._5DHero.ScriptV2.Update()
en _2._5DHero.Script.Update()
en _2._5DHero.ActionScript.Update()
en _2._5DHero_OverworldScreen.Update()
en _2._5DHero.Basic.Update(GameTime gameTime)
en _2._5DHero.DGame.Update(GameTime gameTime)
en Microsoft.Xna.Framework.Game.Tick()
en Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
en Microsoft.Xna.Framework.GameHost.OnIdle()
en Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
en Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
en System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
en System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
en System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
en System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
en System.Windows.Forms.Application.Run(Form mainForm)
en Microsoft.Xna.Framework.WindowsGameHost.Run()
en Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
en Microsoft.Xna.Framework.Game.Run()
en _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread" to report this crash there.
 

Darkfire

Administrator
Administrator
P3D Developer
that is not really helpful
it is telling us that a number is wrong
I believe the issue might be the or statements nilllzz added arent quite working yet
 

Darkfire

Administrator
Administrator
P3D Developer
no fix on our end
gotta wait til i can ask nilllzz

unless the issue happens later than i suspect
which is why i asked for what last hapened
 

Maria

Dragon Tamer
Contributor
I also got this, I'm adding the crash report in case it's of any use:

Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.33
Operating system: Microsoft Windows 7 Home Premium [6.1.7601.65536]
Decimal seperator: ,
---------------------------

Here is further information:
Message: StartIndex can't be less than zero.
Parameternavn: startIndex
InnerException: NOTHING
BaseException: StartIndex can't be less than zero.
Parameternavn: startIndex
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: Remove [
Attributes: PrivateScope, Public, HideBySig
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: System.String
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: True
IsPrivate: False
IsPublic: True
IsSecurityCritical: False
IsSecuritySafeCritical: False
IsSecurityTransparent: True
IsSpecialName: False
IsStatic: False
IsVirtual: False
MemberType: Method
MetadataToken: 100664145
MethodHandle: System.RuntimeMethodHandle
Module: CommonLanguageRuntimeLibrary
ReflectedType: System.String
]

StackTrace: ved System.String.Remove(Int32 startIndex)
ved _2._5DHero.ScriptComparer.GetArgumentValue(Object inputString)
ved _2._5DHero.ScriptComparer.Compare(String inputString, Boolean caseSensitive)
ved _2._5DHero.ScriptComparer.Compare(String inputString)
ved _2._5DHero.ScriptV2.DoIf()
ved _2._5DHero.ScriptV2.Update()
ved _2._5DHero.Script.Update()
ved _2._5DHero.ActionScript.Update()
ved _2._5DHero_OverworldScreen.Update()
ved _2._5DHero.Basic.Update(GameTime gameTime)
ved _2._5DHero.DGame.Update(GameTime gameTime)
ved Microsoft.Xna.Framework.Game.Tick()
ved Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
ved Microsoft.Xna.Framework.GameHost.OnIdle()
ved Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
ved Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
ved System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
ved System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
ved System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
ved System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
ved System.Windows.Forms.Application.Run(Form mainForm)
ved Microsoft.Xna.Framework.WindowsGameHost.Run()
ved Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
ved Microsoft.Xna.Framework.Game.Run()
ved _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread" to report this crash there.
* I translated the parts that were in Norwegian.
 

Darkfire

Administrator
Administrator
P3D Developer
Okay
crash reports can help
but what helps even more is a description of exactly what happened
can you reproduce it?
what conditions are needed to reproduce it
if you change the time of day, the week, or something else does the problem persist(might no apply in many cases)
what is the very last thing that happens, or last line of text displayed
these help us pinpoint the issue more then the crash reports do
 

Maria

Dragon Tamer
Contributor
Okay
crash reports can help
but what helps even more is a description of exactly what happened
can you reproduce it?
what conditions are needed to reproduce it
if you change the time of day, the week, or something else does the problem persist(might no apply in many cases)
what is the very last thing that happens, or last line of text displayed
these help us pinpoint the issue more then the crash reports do
That's good to know. :) I'll keep that in mind when experiencing crashes.
I did a little testing and found this:
When he called me, he said something about the colour of the leaves changing and said he had an item to give me. The text on his call didn't fit in the textbox and went a bit outside of it.
I traveled to the route where he is and save before talking to him.
The crash happens right after he says "Hey, Joy. Here's the item I found."
It happens everytime I talk to him.
I changed the time, and it crashes at these times as well (08am, 12pm, 14pm, 16pm, 18pm, 20pm etc.).
I changed the day of the week as well, it crashes on all weekdays and on the next week (which has winter as its season). It happens during all weather conditions (snow, rain and clear).
I hope it helps. :D
 
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Darkfire

Administrator
Administrator
P3D Developer
Okay
the issue is that in the newest version nilllzz made a way for the game to do
if it is Night time OR if it is Morning
and it seems the or is not working properly atm
I will let him know
 

Maria

Dragon Tamer
Contributor
Okay
the issue is that in the newest version nilllzz made a way for the game to do
if it is Night time OR if it is Morning
and it seems the or is not working properly atm
I will let him know
Ok. :) I forgot to add that it also happens regardless of wether you're in first person or third person view. I have screenshots of it if you need.
 
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