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Not a bug (0.32.1) Crashed while loading save file

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Aerus

Bug Catcher
I have no idea why the game crashed. I can't even understand the crash report. All I know is that I was trying to load a save file, and the game crashed. I couldn't figure out how to attach the crash report, so here it is.

Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.32.1
Operating system: Microsoft Windows 7 Home Premium [6.1.7601.65536]
Decimal seperator: .
---------------------------

Here is further information:
Message: Conversion from string "�" to type 'Integer' is not valid.
InnerException: Input string was not in a correct format.
BaseException: Input string was not in a correct format.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: Microsoft.VisualBasic
TargetSite: Name: ToInteger [
Attributes: PrivateScope, Public, Static
CallingConvention: Standard
ContainsGenericParameters: False
DeclaringType: Microsoft.VisualBasic.CompilerServices.Conversions
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: False
IsPrivate: False
IsPublic: True
IsSecurityCritical: False
IsSecuritySafeCritical: False
IsSecurityTransparent: True
IsSpecialName: False
IsStatic: True
IsVirtual: False
MemberType: Method
MetadataToken: 100664087
MethodHandle: System.RuntimeMethodHandle
Module: Microsoft.VisualBasic.dll
ReflectedType: Microsoft.VisualBasic.CompilerServices.Conversions
]

StackTrace: at Microsoft.VisualBasic.CompilerServices.Conversions.ToInteger(String Value)
at _2._5DHero.Player.LoadParty()
at _2._5DHero.Player.LoadGame(String filePrefix)
at _2._5DHero.MainMenuScreen.UpdateLoadMenu()
at _2._5DHero.MainMenuScreen.Update()
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/issues/" to report this crash there.
 

Darkfire

Administrator
Administrator
P3D Developer
this was the save file you were trying to change?
To give yourself mew?
could you upload your party.dat file here(will need to put it in a zip or convert it to a .txt file)
 

Aerus

Bug Catcher
Yes, this was the file I was trying to give myself Mew on. I'm not sure if that file will allow you to open it or not, but I guess we'll see.
 

Attachments

Darkfire

Administrator
Administrator
P3D Developer
Yes, this was the file I was trying to give myself Mew on. I'm not sure if that file will allow you to open it or not, but I guess we'll see.
what program did you use to edit it?
copy the lines from the file and post them here
and then open the file in notepad or notepad++
and replace the contents of the file with the stuff you copied
 

Darkfire

Administrator
Administrator
P3D Developer
yeah I just opened the file in microsoft word and iy gave me the text that I could just copy back over into the file open in notepad++
don't use text FORMATTERs like word for editing files in this game
use notepad(on all windows computers) or notepad++ which is a free ware program you can download online
 

Aerus

Bug Catcher
The program is called Corel WordPerfect X6.

{"Pokemon"[155]}{"Experience"[385]}{"Gender"[0]}{"EggSteps"[0]}{"Item"[0]}{"NickName"[]}{"Level"[8]}{"OT"[27167]}{"Ability"[66]}{"Status"[]}{"Nature"[19]}{"CatchLocation"[at New Bark Town]}{"CatchTrainer"[Aerus]}{"CatchBall"[5]}{"CatchMethod"[As a gift from Prof. Elm]}{"Friendship"[255]}{"isShiny"[1]}{"Attack1"[33,35,30]}{"Attack2"[43,30,30]}{"Attack3"[108,20,20]}{"Attack4"[]}{"Stats"[35,35,35,35,35,35,35]}{"FPs"[4,1,0,0,0,4]}{"DVs"[13,15,25,1,5,11]}{"AdditionalData"[]}
{"Pokemon"[151]}{"Experience"[2147483647]}{"Gender"[0]}{"EggSteps"[0]}{"Item"[0]}{"NickName"[Ronny]}{"Level"[8]}{"OT"[27167]}{"Ability"[22]}{"Status"[]}{"Nature"[15]}{"CatchLocation"[at Pallet Town]}{"CatchTrainer"[Aerus]}{"CatchBall"[5]}{"CatchMethod"[As a gift from Prof. Oak]}{"Friendship"[255]}{"isShiny"[1]}{"Attack1"[33,35,30]}{"Attack2"[43,30,30]}{"Attack3"[108,20,20]}{"Attack4"[]}{"Stats"[80,80,80,100,150,80,150]}{"FPs"[10,10,10,10,10,10]}{"DVs"[15,15,15,25,15,25]}{"AdditionalData"[]}
 

Darkfire

Administrator
Administrator
P3D Developer
The program is called Corel WordPerfect X6.

{"Pokemon"[155]}{"Experience"[385]}{"Gender"[0]}{"EggSteps"[0]}{"Item"[0]}{"NickName"[]}{"Level"[8]}{"OT"[27167]}{"Ability"[66]}{"Status"[]}{"Nature"[19]}{"CatchLocation"[at New Bark Town]}{"CatchTrainer"[Aerus]}{"CatchBall"[5]}{"CatchMethod"[As a gift from Prof. Elm]}{"Friendship"[255]}{"isShiny"[1]}{"Attack1"[33,35,30]}{"Attack2"[43,30,30]}{"Attack3"[108,20,20]}{"Attack4"[]}{"Stats"[35,35,35,35,35,35,35]}{"FPs"[4,1,0,0,0,4]}{"DVs"[13,15,25,1,5,11]}{"AdditionalData"[]}
{"Pokemon"[151]}{"Experience"[2147483647]}{"Gender"[0]}{"EggSteps"[0]}{"Item"[0]}{"NickName"[Ronny]}{"Level"[8]}{"OT"[27167]}{"Ability"[22]}{"Status"[]}{"Nature"[15]}{"CatchLocation"[at Pallet Town]}{"CatchTrainer"[Aerus]}{"CatchBall"[5]}{"CatchMethod"[As a gift from Prof. Oak]}{"Friendship"[255]}{"isShiny"[1]}{"Attack1"[33,35,30]}{"Attack2"[43,30,30]}{"Attack3"[108,20,20]}{"Attack4"[]}{"Stats"[80,80,80,100,150,80,150]}{"FPs"[10,10,10,10,10,10]}{"DVs"[15,15,15,25,15,25]}{"AdditionalData"[]}
yeah that would mess it up
open the file using notepad and replace the contents with those lines
 

Aerus

Bug Catcher
Every time I paste into the file what I copied from Notepad, it looks just the same as the original text did.
 

Darkfire

Administrator
Administrator
P3D Developer
Every time I paste into the file what I copied from Notepad, it looks just the same as the original text did.
thats fine
it is what happens after Corel saves it
it should look like it looks in corel but corel adds extra "hidden" formatting characters that mess up the file
 

Aerus

Bug Catcher
So I saved the file into Notepad, and tried to load the game again. I got the game loaded, and saw that I had given myself a Mew, but the game crashed again. There's no telling what I screwed up this time.
 

Attachments

Darkfire

Administrator
Administrator
P3D Developer
So I saved the file into Notepad, and tried to load the game again. I got the game loaded, and saw that I had given myself a Mew, but the game crashed again. There's no telling what I screwed up this time.
lol look at the exp
make that number like 500 or something less than that
 

Aerus

Bug Catcher
Okay, that worked lol. Thanks. Is there a list in here somewhere that lists the numbers that correspond to each attack?
 

Aerus

Bug Catcher
Oh, I tried lol. But I never could find anything that gave that kind of info. I found what looked like how the code is written for the attacks in the game, but never anything like what I'm looking for.
 

Darkfire

Administrator
Administrator
P3D Developer
Oh, I tried lol. But I never could find anything that gave that kind of info. I found what looked like how the code is written for the attacks in the game, but never anything like what I'm looking for.
goto the main page of the wiki
it is under pokemon mechanics
 
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