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Duplicate [0.32] Crash when entering Mahogany Town Shop

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Malcaroni

Bugs Moderator
Trusted Support
Retired Mod
Files in Pokemon\Scripts\mahogany\shop should be in Pokemon\Scripts\mahogany\

Code:
System specifications: 
Pokémon 3D version: 0.32
Operating system: Microsoft Windows 7 Ultimate  [6.1.7600.0]
Decimal seperator: .
---------------------------
 
Here is further information:
Message: Could not find file 'C:\Users\owner\Games\Pokemon3D new\Pokemon\Scripts\mahogany\shop.dat'.
InnerException: NOTHING
BaseException: Could not find file 'C:\Users\owner\Games\Pokemon3D new\Pokemon\Scripts\mahogany\shop.dat'.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: WinIOError [
   Attributes: PrivateScope, Assembly, Static, HideBySig
   CallingConvention: Standard
   ContainsGenericParameters: False
   DeclaringType: System.IO.__Error
   IsAbstract: False
   IsAssembly: True
   IsConstructor: False
   IsFamily: False
   IsFamilyAndAssembly: False
   IsFamilyOrAssembly: False
   IsFinal: False
   IsGenericMethod: False
   IsGenericMethodDefinition: False
   IsHideBySig: True
   IsPrivate: False
   IsPublic: False
   IsSecurityCritical: True
   IsSecuritySafeCritical: False
   IsSecurityTransparent: False
   IsSpecialName: False
   IsStatic: True
   IsVirtual: False
   MemberType: Method
   MetadataToken: 100679083
   MethodHandle: System.RuntimeMethodHandle
   Module: CommonLanguageRuntimeLibrary
   ReflectedType: System.IO.__Error
   ]
 
StackTrace:    at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)
   at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize)
   at System.IO.StreamReader..ctor(String path, Encoding encoding)
   at System.IO.File.InternalReadAllText(String path, Encoding encoding)
   at System.IO.File.ReadAllText(String path)
   at _2._5DHero.ActionScript.StartScript(String Input, Int32 InputType)
   at _2._5DHero.NPC.ActivateScript()
   at _2._5DHero.NPC.ClickFunction()
   at _2._5DHero.OverworldCamera.CheckEntity()
   at _2._5DHero.OverworldCamera.Update()
   at _2._5DHero.OverworldScreen.Update()
   at _2._5DHero.Basic.Update(GameTime gameTime)
   at _2._5DHero.DGame.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at _2._5DHero.Program.Main(String[] args)
 
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