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Duplicate [0.32] Crash when surfing in lower cave of Mt. Mortar

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Malcaroni

Bugs Moderator
Trusted Support
Retired Mod
Code:
System specifications: 
Pokémon 3D version: 0.32
Operating system: Microsoft Windows 7 Ultimate  [6.1.7600.0]
Decimal seperator: .
---------------------------
 
Here is further information:
Message: 'minValue' cannot be greater than maxValue.
Parameter name: minValue
InnerException: NOTHING
BaseException: 'minValue' cannot be greater than maxValue.
Parameter name: minValue
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: Next [
   Attributes: PrivateScope, Public, Virtual, HideBySig, VtableLayoutMask
   CallingConvention: Standard, HasThis
   ContainsGenericParameters: False
   DeclaringType: System.Random
   IsAbstract: False
   IsAssembly: False
   IsConstructor: False
   IsFamily: False
   IsFamilyAndAssembly: False
   IsFamilyOrAssembly: False
   IsFinal: False
   IsGenericMethod: False
   IsGenericMethodDefinition: False
   IsHideBySig: True
   IsPrivate: False
   IsPublic: True
   IsSecurityCritical: False
   IsSecuritySafeCritical: False
   IsSecurityTransparent: True
   IsSpecialName: False
   IsStatic: False
   IsVirtual: True
   MemberType: Method
   MetadataToken: 100666974
   MethodHandle: System.RuntimeMethodHandle
   Module: CommonLanguageRuntimeLibrary
   ReflectedType: System.Random
   ]
 
StackTrace:    at System.Random.Next(Int32 minValue, Int32 maxValue)
   at _2._5DHero.Spawner.CalculatePokemon(List`1 Pokemons, List`1 Chances, List`1 LevelCaps)
   at _2._5DHero.Spawner.GetPokemon(String LevelFile, Int32 Method)
   at _2._5DHero.Level.PokemonEncounter()
   at _2._5DHero.Level.Update()
   at _2._5DHero.OverworldScreen.Update()
   at _2._5DHero.Basic.Update(GameTime gameTime)
   at _2._5DHero.DGame.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at _2._5DHero.Program.Main(String[] args)
 

Darkfire

Administrator
Administrator
P3D Developer
half duplicate
has the same issue as the one in the main cave with marills
confirmed
 
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