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Not a bug [0.31.1] Random Crashing

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Not open for further replies.

Namu

Trainer
Contributor
It's been happening for a few days now. I crash at random times, like walking around, a few seconds after a battle begins, etc. Random intervals of time as well. One crash may happen 5 minutes into playing or 30 minutes into playing.

Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.31.1
Operating system: Microsoft Windows 7 Home Premium [6.1.7601.65536]
Decimal seperator: .
---------------------------

Here is further information:
Message: Value does not fall within the expected range.
InnerException: NOTHING
BaseException: Value does not fall within the expected range.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: Microsoft.Xna.Framework.Graphics
TargetSite: Name: Present [
Attributes: PrivateScope, Private, HideBySig
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: Microsoft.Xna.Framework.Graphics.GraphicsDevice
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: True
IsPrivate: True
IsPublic: False
IsSecurityCritical: True
IsSecuritySafeCritical: True
IsSecurityTransparent: False
IsSpecialName: False
IsStatic: False
IsVirtual: False
MemberType: Method
MetadataToken: 100663464
MethodHandle: System.RuntimeMethodHandle
Module: Microsoft.Xna.Framework.Graphics.dll
ReflectedType: Microsoft.Xna.Framework.Graphics.GraphicsDevice
]

StackTrace: at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Present(tagRECT* pSource, tagRECT* pDest, HWND__* hOverride)
at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDeviceManager.EndDraw()
at Microsoft.Xna.Framework.Game.EndDraw()
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/issues/" to report this crash there.

So far this has happened a lot in Sprout Tower and the Ruins of Alph.
 

Namu

Trainer
Contributor
nothing we can fix, it's a problem with your graphics card.

Try this link: http://stackoverflow.com/questions/8188152/xna-graphicsdevice-present-crashes-on-value-does-not-fall-within-the-expected-r

The first thing to do is to update your graphics card drivers.
My drivers are all updated and the same thing is happening to me
The problem has seemed to stop for me, but I'm currently using a laptop with HD Intel graphics as well as an Nvidia Geforce 630M that I can switch on and off. Playing with it off seems to have stopped the crashing, or at least I haven't crashed yet.

If you have anything like that, you may want to use your integrated graphics card.
 

ArchAngelRena

Starting Trainer
My drivers are all updated and the same thing is happening to me
The problem has seemed to stop for me, but I'm currently using a laptop with HD Intel graphics as well as an Nvidia Geforce 630M that I can switch on and off. Playing with it off seems to have stopped the crashing, or at least I haven't crashed yet.

If you have anything like that, you may want to use your integrated graphics card.
no, I'm using my desktop. I am saved about 2 steps away from the spot in the ocean before it crashes. every time i move forward from there it crashes though.
 

Namu

Trainer
Contributor
The problem has seemed to stop for me, but I'm currently using a laptop with HD Intel graphics as well as an Nvidia Geforce 630M that I can switch on and off. Playing with it off seems to have stopped the crashing, or at least I haven't crashed yet.

If you have anything like that, you may want to use your integrated graphics card.
no, I'm using my desktop. I am saved about 2 steps away from the spot in the ocean before it crashes. every time i move forward from there it crashes though.
You will want to report that in your own topic then, because my crash is much different from yours, as mine lacks consistency while yours seems to crash in the same spot. Make sure that there isn't another crash report like yours before posting.
 

Day

Bug Catcher
Hi. I just got into Pokemon 3D with my brother after finding out about it online through youtube. I was playing and had a crash but I played over it. But now I am currently on Ilex forest and every direction I walk the game crashes. There are a few things missing in terms of the game itself but for me that doesnt matter, I am really happy someone actually made pokemon in 3D. I tried adjusting the options so that everything is set on low but still crashes. I cant even walk out of the forest hmmmm, I trained so much just waiting Togepi to hatch I really dont want to restart. Any help?
 

Day

Bug Catcher
Hi. I just got into Pokemon 3D with my brother after finding out about it online through youtube. I was playing and had a crash but I played over it. But now I am currently on Ilex forest and every direction I walk the game crashes. There are a few things missing in terms of the game itself but for me that doesnt matter, I am really happy someone actually made pokemon in 3D. I tried adjusting the options so that everything is set on low but still crashes. I cant even walk out of the forest hmmmm, I trained so much just waiting Togepi to hatch I really dont want to restart. Any help?
My Error Code
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.31.1
Operating system: Microsoft Windows 7 Home Premium [6.1.7601.65536]
Decimal seperator: .
---------------------------

Here is further information:
Message: Object reference not set to an instance of an object.
InnerException: NOTHING
BaseException: Object reference not set to an instance of an object.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: Movement [
Attributes: PrivateScope, Private
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: _2._5DHero_OverworldCamera
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: False
IsPrivate: True
IsPublic: False
IsSecurityCritical: True
IsSecuritySafeCritical: False
IsSecurityTransparent: False
IsSpecialName: False
IsStatic: False
IsVirtual: False
MemberType: Method
MetadataToken: 100664247
MethodHandle: System.RuntimeMethodHandle
Module: 2.5DHero.exe
ReflectedType: _2._5DHero_OverworldCamera
]

StackTrace: at _2._5DHero_OverworldCamera.Movement()
at _2._5DHero_OverworldCamera.Update()
at _2._5DHero_OverworldScreen.Update()
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)
 

Darkfire

Administrator
Administrator
P3D Developer
Hi. I just got into Pokemon 3D with my brother after finding out about it online through youtube. I was playing and had a crash but I played over it. But now I am currently on Ilex forest and every direction I walk the game crashes. There are a few things missing in terms of the game itself but for me that doesnt matter, I am really happy someone actually made pokemon in 3D. I tried adjusting the options so that everything is set on low but still crashes. I cant even walk out of the forest hmmmm, I trained so much just waiting Togepi to hatch I really dont want to restart. Any help?
That means your egg is trying to hatch
however right now the game doesn't want to do that when you are in third person :(
just switch to first person as soon as you load your game by pressing f5
 

Day

Bug Catcher
Hi. I just got into Pokemon 3D with my brother after finding out about it online through youtube. I was playing and had a crash but I played over it. But now I am currently on Ilex forest and every direction I walk the game crashes. There are a few things missing in terms of the game itself but for me that doesnt matter, I am really happy someone actually made pokemon in 3D. I tried adjusting the options so that everything is set on low but still crashes. I cant even walk out of the forest hmmmm, I trained so much just waiting Togepi to hatch I really dont want to restart. Any help?
That means your egg is trying to hatch
however right now the game doesn't want to do that when you are in third person :(
just switch to first person as soon as you load your game by pressing f5
Thanks alot much appreciated game working now hahahahaha
 
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