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Pokemon Fainted Cries

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SACooper95

Pokémon Ranger
Contributor
Is this implemented yet? Is it ever going to be? Just wondering. Geodude didn't have his fainted cry so I don't think it is.
 

snoe

Active Member
Is this implemented yet? Is it ever going to be? Just wondering. Geodude didn't have his fainted cry so I don't think it is.
i brought this up last month with no response. glad to see someone else notices the little things. the problem with tlittle things is that, they're little. compared to bigger problems or workloads in the game dev itself
 

Darkfire

Administrator
Administrator
P3D Developer
Is this implemented yet? Is it ever going to be? Just wondering. Geodude didn't have his fainted cry so I don't think it is.
i brought this up last month with no response. glad to see someone else notices the little things. the problem with tlittle things is that, they're little. compared to bigger problems or workloads in the game dev itself
As you said it is a small mater compared to story or battling or evolutions or scripts, etc
I would need to confirm with nillzz but i am pretty sure this is gonna be in(don't see why it wouldn't as they are just the cries played slower....not sure if the game can do it by itself though
 

snoe

Active Member
i brought this up last month with no response. glad to see someone else notices the little things. the problem with tlittle things is that, they're little. compared to bigger problems or workloads in the game dev itself
As you said it is a small mater compared to story or battling or evolutions or scripts, etc
I would need to confirm with nillzz but i am pretty sure this is gonna be in(don't see why it wouldn't as they are just the cries played slower....not sure if the game can do it by itself though
the staff should make a thread that posts small tasks that can be done by almost anyone such as these cries, and allow the community to contribute it's know-how in exchange for..... pokemon probably? idk.

but like a "help wanted" forum entirely with postings from the staff with small tasks. that way the big things can be dealt with while the community does the small things

something to consider
 

Darkfire

Administrator
Administrator
P3D Developer
Overall that might be a good idea but it then brings up the issue of having to double check everything that is submitted
As for the sounds in the nintendo games it is just the normal cry played slower(no different file)
however I am not sure if that is something that could be hard coded in or if we will need extra files
I will talk to nilllzz about making a small tasks thread for things like moves or sounds/songs(maybe even sprites?)
 

snoe

Active Member
Overall that might be a good idea but it then brings up the issue of having to double check everything that is submitted
As for the sounds in the nintendo games it is just the normal cry played slower(no different file)
however I am not sure if that is something that could be hard coded in or if we will need extra files
I will talk to nilllzz about making a small tasks thread for things like moves or sounds/songs(maybe even sprites?)
the double checking is something that can't be avoided, but with a group effort from the staff or from other community members to verify all that would be needed are small amounts of time to verify.

after that it would be a matter of just shipping it in the next update!
 
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