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Fixed Problem when hatching my chikorita egg

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slavi

Dragon Tamer
The game makes crash report files, put the file here so we can take a look. Do you use any kind of mods, have you edited the parent pokes ?
 

Streamline

Trainer
Try change to first person view. That worked for me. third person view make the game crash for me when my eggs are hatching.
 

Malcaroni

Bugs Moderator
Trusted Support
Retired Mod
This just happened to me too.

Crash.dat
Code:
System specifications:
Pokémon 3D version: 0.31.1
Operating system: Microsoft Windows 7 Ultimate  [6.1.7600.0]
Decimal seperator: .
---------------------------
 
Here is further information:
Message: Index and count must refer to a location within the string.
Parameter name: count
InnerException: NOTHING
BaseException: Index and count must refer to a location within the string.
Parameter name: count
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: RemoveInternal [
  Attributes: PrivateScope, Private, HideBySig
  CallingConvention: Standard, HasThis
  ContainsGenericParameters: False
  DeclaringType: System.String
  IsAbstract: False
  IsAssembly: False
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: False
  IsGenericMethodDefinition: False
  IsHideBySig: True
  IsPrivate: True
  IsPublic: False
  IsSecurityCritical: True
  IsSecuritySafeCritical: False
  IsSecurityTransparent: False
  IsSpecialName: False
  IsStatic: False
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100664171
  MethodHandle: System.RuntimeMethodHandle
  Module: CommonLanguageRuntimeLibrary
  ReflectedType: System.String
  ]
 
StackTrace:    at System.String.RemoveInternal(Int32 startIndex, Int32 count)
  at System.String.Remove(Int32 startIndex, Int32 count)
  at _2._5DHero.Player.LoadGame(String filePrefix, String gamejoltProfilePrefix)
  at _2._5DHero.MainMenuScreen.ContinueButton()
  at _2._5DHero.MainMenuScreen.UpdateMainMenu()
  at _2._5DHero.MainMenuScreen.Update()
  at _2._5DHero.Basic.Update(GameTime gameTime)
  at _2._5DHero.DGame.Update(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at _2._5DHero.Program.Main(String[] args)
 

04paynea

Bug Catcher
i had a simaler bug, the game crashed cos i was in 3rd person and the egg tryed to hatch. But when i moved in 1st person the egg hatched normaly
 
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