RaulMarq
Trainer
So, I saved my game on my desktop and uploaded my saved game to my GameJolt account using the new in-game system, downloaded the game on my laptop, installed OriQual 2x beta (I've also tried disabling OriQual, still got the same error), logged into my GameJolt account in-game and clicked on "Download" after clicking on the little cloud besides "Load Game" on the main menu and then... BANG, the game crashes immediately and then displays this error.
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.30
Operating system: Microsoft Windows 7 Home Premium [6.1.7601.65536]
Decimal seperator: ,
---------------------------
Here is further information:
Message: StartIndex não pode ser menor que zero.
Nome do parâmetro: startIndex
InnerException: NOTHING
BaseException: StartIndex não pode ser menor que zero.
Nome do parâmetro: startIndex
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: Remove [
Attributes: PrivateScope, Public, HideBySig
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: System.String
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: True
IsPrivate: False
IsPublic: True
IsSecurityCritical: True
IsSecuritySafeCritical: True
IsSecurityTransparent: False
IsSpecialName: False
IsStatic: False
IsVirtual: False
MemberType: Method
MetadataToken: 100664144
MethodHandle: System.RuntimeMethodHandle
Module: CommonLanguageRuntimeLibrary
ReflectedType: System.String
]
StackTrace: em System.String.Remove(Int32 startIndex, Int32 count)
em _2._5DHero.GameJolt.API.HandleData(String data)
em _2._5DHero.GameJolt.SyncSavesScreen.Update()
em _2._5DHero.Basic.Update(GameTime gameTime)
em _2._5DHero.DGame.Update(GameTime gameTime)
em Microsoft.Xna.Framework.Game.Tick()
em Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
em Microsoft.Xna.Framework.GameHost.OnIdle()
em Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
em Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
em System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
em System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
em System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
em System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
em System.Windows.Forms.Application.Run(Form mainForm)
em Microsoft.Xna.Framework.WindowsGameHost.Run()
em Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
em Microsoft.Xna.Framework.Game.Run()
em _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://pokemon3d.net/issues/" to report this crash there.
Oh and, after the game crashed, I installed the Gateways mod and tried downloading the GameJolt saved game again, but it's still giving me the same error.
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.30
Operating system: Microsoft Windows 7 Home Premium [6.1.7601.65536]
Decimal seperator: ,
---------------------------
Here is further information:
Message: StartIndex não pode ser menor que zero.
Nome do parâmetro: startIndex
InnerException: NOTHING
BaseException: StartIndex não pode ser menor que zero.
Nome do parâmetro: startIndex
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: Remove [
Attributes: PrivateScope, Public, HideBySig
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: System.String
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: True
IsPrivate: False
IsPublic: True
IsSecurityCritical: True
IsSecuritySafeCritical: True
IsSecurityTransparent: False
IsSpecialName: False
IsStatic: False
IsVirtual: False
MemberType: Method
MetadataToken: 100664144
MethodHandle: System.RuntimeMethodHandle
Module: CommonLanguageRuntimeLibrary
ReflectedType: System.String
]
StackTrace: em System.String.Remove(Int32 startIndex, Int32 count)
em _2._5DHero.GameJolt.API.HandleData(String data)
em _2._5DHero.GameJolt.SyncSavesScreen.Update()
em _2._5DHero.Basic.Update(GameTime gameTime)
em _2._5DHero.DGame.Update(GameTime gameTime)
em Microsoft.Xna.Framework.Game.Tick()
em Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
em Microsoft.Xna.Framework.GameHost.OnIdle()
em Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
em Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
em System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
em System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
em System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
em System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
em System.Windows.Forms.Application.Run(Form mainForm)
em Microsoft.Xna.Framework.WindowsGameHost.Run()
em Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
em Microsoft.Xna.Framework.Game.Run()
em _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://pokemon3d.net/issues/" to report this crash there.
Oh and, after the game crashed, I installed the Gateways mod and tried downloading the GameJolt saved game again, but it's still giving me the same error.