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[Modding Questions] Have a question about modding? Ask here!

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5am50n

Starting Trainer
hey guys, i am interested in making the animation during the fighting scene
sometimes, the fighting scenes are blank, no battle animation was made, so i was interested in making those
could someone tell me what should i do first?

thx :)
 

DracoHouston

Kolben Developer
Contributor
hey guys, i am interested in making the animation during the fighting scene
sometimes, the fighting scenes are blank, no battle animation was made, so i was interested in making those
could someone tell me what should i do first?

thx :)
you can't sorry. but later i want to let people animate them in LUA. we just dont have interfaces ready to let people make the attacks animate without it being open source (they're still hard coded)
 

Daziman

Champion
Trusted Support
Retired Mod
I have problems replacing the sounds in the game, in the wiki, Nilllzz said that the sounds works like the songs, but I added the .wma file with the sound but it didn't replace the sound. Should I replace the .xnb with the sound?
 

Splint

Champion
The sound files are purely xnb format while the music uses the wma format + a generated xnb file as a reference to the wma file.

So if u want to replace a sound file it has to be in the xnb format and the file has to be named the same.
 

DracoHouston

Kolben Developer
Contributor
valid sound and music file names are no longer hard coded (this was part of the structural change for content packs) so you should be able to invoke any sound effect with the sound command in scripts, adding sounds will work. replacing them should work fine too like splint described. they just have to be compiled as SoundEffect files, not Song files
 

Lilligant

Retired Moderator
Trusted Support
Retired Mod
I'm thinking of making a texture pack, but I can't find any XNB Exporters that work, I've tried a few but to no avail. Could you help me please?
 

DracoHouston

Kolben Developer
Contributor
I'm thinking of making a texture pack, but I can't find any XNB Exporters that work, I've tried a few but to no avail. Could you help me please?
maybe try just using xna game studio :p make a windows game project in visual c# 2010 express, drag your assets into the content project, put them in the right folder if you want. then compile the game and it'll export the assets to xnb
 

Lilligant

Retired Moderator
Trusted Support
Retired Mod
But what you recommend to export XNB files though? If you use one that is.
 

Darkfire

Administrator
Administrator
P3D Developer
You can use XNA studio to process XNBs
personally I use the stuff linked In splints signature under modding tools
 

Lilligant

Retired Moderator
Trusted Support
Retired Mod
I looked at Splint's Signature and he's changed it before I could get it.
 

DracoHouston

Kolben Developer
Contributor
But what you recommend to export XNB files though? If you use one that is.
wait wait, do you mean exporting or importing? like are you trying to open an xnb or save one? because if you want a good xnb exporter i already told you, use the IDE
 

Lilligant

Retired Moderator
Trusted Support
Retired Mod
Exporting, I tried using it, but it crashed as soon as I typed in the file name on the Exporter.
 
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