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connected fences

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dominator

Fisherman
one thing that isnt so great about this game is the fences. They do not connect at the corners at all. I believe that if they were to connect at the corners, the game would simply look a lot better. It's just a small change, but it would have a big effect on the people playing it! :)
 

snoe

Active Member
i mean if the fences had actual corners, see how they do not connect in the screenshot below.
The problem with the fence is a limitation in the game. Imagine the picture reference or "sprite" for the fence has it cross straight in the middle of a square on the gird of the game. When we want to turn the fence we basically rotate the reference. This means that now it cuts across in the middle on a separate axis.

When the two orientations meet one hits the middle point of the other while the other has a gap in it.

Thus a broken fence
 

Darkfire

Administrator
Administrator
P3D Developer
We can make something for that I think
I will make sure nilllzz heres this
 

snoe

Active Member
line.png
here is an example of what i mean


linetwo.png
here is it rotated

linetwo.png
line.png
and here is why the fence is how it is
 

Darkfire

Administrator
Administrator
P3D Developer
Darkfire

solution?
update the sprite sheet for the fence




.... well shit -_-
It would be a bit more complex than that.... but not too much
The issue is the inside of the corner...
Nilllzz might need to make a new model or 2 for it
like crosses would probably need new models as well
 
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