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Repel, pokemon, and you.

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snoe

Active Member
Hey all,

as far as i know, repel currently acts as a turn-off switch for wild encounters.

There's nothing wrong with this, but in the games, repel has a secondary effect
that really makes it highly desirable to pro trainers and i really feel this should be
implemented if not already.

The basic repel behaviour works like this:
-repels wild pokemon for a specified number of steps

BUT, it also has a second behaviour:
-it repels pokemon of A LOWER LEVEL THAN THE FIRST MEMBER IN A PARTY

This is important because it allows(with proper planning) to weed out the weaker wild pokemon
and find the strongest in an area!

here's an example:

Route: 937495
Pokemon in route:
- rattata (lvl 12-13)
- poliwag(lvl 12-14)
- ditto (lvl 11- 13)
- spearow(lvl 12)
- MOTHA EFFIN MILTANK (lvl 15-16)

first member in party: EFFIN GASTLY MOFO's (lvl 15)

basically if you were to use a repel, the only encounters you would receive are miltanks!
this is great for both catching and for training!

i really think repel needs to work like this if it hasn't already been implemented
 

Daziman

Champion
Trusted Support
Retired Mod
Hey all,

as far as i know, repel currently acts as a turn-off switch for wild encounters.

There's nothing wrong with this, but in the games, repel has a secondary effect
that really makes it highly desirable to pro trainers and i really feel this should be
implemented if not already.

The basic repel behaviour works like this:
-repels wild pokemon for a specified number of steps

BUT, it also has a second behaviour:
-it repels pokemon of A LOWER LEVEL THAN THE FIRST MEMBER IN A PARTY

This is important because it allows(with proper planning) to weed out the weaker wild pokemon
and find the strongest in an area!

here's an example:

Route: 937495
Pokemon in route:
- rattata (lvl 12-13)
- poliwag(lvl 12-14)
- ditto (lvl 11- 13)
- spearow(lvl 12)
- MOTHA EFFIN MILTANK (lvl 15-16)

first member in party: EFFIN GASTLY MOFO's (lvl 15)

basically if you were to use a repel, the only encounters you would receive are miltanks!
this is great for both catching and for training!

i really think repel needs to work like this if it hasn't already been implemented
It works like that, try it yourself, or put an egg into the first place, and you should be sorrounded with pokemons.

How about adding the "would you like to use another repel" prompt from BW2 as well?
I WANT THIS! PLEASE NILLLZZ!
 
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