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[0.27.1] Steelix's sprite is too high

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Lilligant

Retired Moderator
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Retired Mod
Yes, it does. With Pokemon like Steelix, Onix, Gyrados and other large Pokemon, Nilz had to put them to a certain scale so it didn't seem like they were the same size as other Pokemon like Charizard or something.
 
W

Whitney

Guest
Yeeeahhh... this is one of the reasons I don't really like the varying size thing :p
 

shiny_mew

Trainer
Yes, it does. With Pokemon like Steelix, Onix, Gyrados and other large Pokemon, Nilz had to put them to a certain scale so it didn't seem like they were the same size as other Pokemon like Charizard or something.
sorry, i think i worded it wrong. what i should have said is that it looks like onix is floating(not so clear in the first pic)
Here you have explotaro for scale
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Prince Vade

Champion
Trusted Support
Retired Mod
This is just an animation error. But also, Size varies with the amount of IV's the pokemon has. The scale is increased which makes all the pixels larger.
So, if there was even a few pixels of empty space, having a large amount of IV's or maybe Nils scaled it a bit too much.
In either scenario, Steelix would be floating.
 

Lilligant

Retired Moderator
Trusted Support
Retired Mod
Steelix normally does float, that's how it mainly gets around. It's heavy body would normally keep it on the ground, but because of (I think) polar magnetism and other anti-gravity related things, it can float.
 

shiny_mew

Trainer
Steelix normally does float, that's how it mainly gets around. It's heavy body would normally keep it on the ground, but because of (I think) polar magnetism and other anti-gravity related things, it can float.
steelix doesn't float. it isn't supposed to. it's just a giant and heavy metal snake that lives under the ground, so it doesn't need to float. it doesn't even learn magnet rise.
And about that, it's just an animation error but it's still pretty weird, considering its enormous size that leaves its head out of the screen and makes it float far away from where the pokemon appear in battle.
 

Prince Vade

Champion
Trusted Support
Retired Mod
Steelix normally does float, that's how it mainly gets around. It's heavy body would normally keep it on the ground, but because of (I think) polar magnetism and other anti-gravity related things, it can float.
steelix doesn't float. it isn't supposed to. it's just a giant and heavy metal snake that lives under the ground, so it doesn't need to float. it doesn't even learn magnet rise.
And about that, it's just an animation error but it's still pretty weird, considering its enormous size that leaves its head out of the screen and makes it float far away from where the pokemon appear in battle.
Yeah, IV's affect the Pokemon size, but that is ridiculous XD
Probably not the IV's though. Nils scaling could be off.
 

shiny_mew

Trainer
steelix doesn't float. it isn't supposed to. it's just a giant and heavy metal snake that lives under the ground, so it doesn't need to float. it doesn't even learn magnet rise.
And about that, it's just an animation error but it's still pretty weird, considering its enormous size that leaves its head out of the screen and makes it float far away from where the pokemon appear in battle.
Yeah, IV's affect the Pokemon size, but that is ridiculous XD
Probably not the IV's though. Nils scaling could be off.
the problem is not the size or the IVs. actually i think is pretty cool that pokemon with different IVs have different sizes, it just makes some kind of sense and is pretty cool. also is cool that "real life" big pokemon look big in battle. the problem i see is the position of the sprite. it just seems a little off. if it were a little down you could appreciate seelix's enormity.
 

Prince Vade

Champion
Trusted Support
Retired Mod
the problem is not the size or the IVs. actually i think is pretty cool that pokemon with different IVs have different sizes, it just makes some kind of sense and is pretty cool. also is cool that "real life" big pokemon look big in battle. the problem i see is the position of the sprite. it just seems a little off. if it were a little down you could appreciate seelix's enormity.
I agree with the IV's me saying "That is ridiculous" was referring to, if Steelix was in fact affected that much by them.
But I think that we should zoom out a bit when the battle is going on. If I was a trainer, I don't think I'd stand that close to scorching flame, violently thrown rocks, freezing ice rays, etc. :D
 

shiny_mew

Trainer
the problem is not the size or the IVs. actually i think is pretty cool that pokemon with different IVs have different sizes, it just makes some kind of sense and is pretty cool. also is cool that "real life" big pokemon look big in battle. the problem i see is the position of the sprite. it just seems a little off. if it were a little down you could appreciate seelix's enormity.
I agree with the IV's me saying "That is ridiculous" was referring to, if Steelix was in fact affected that much by them.
But I think that we should zoom out a bit when the battle is going on. If I was a trainer, I don't think I'd stand that close to scorching flame, violently thrown rocks, freezing ice rays, etc. :D
i think the new IV-related-size didn't take into consideration pokemon with perfect IVs(hacked, more likely). also, why serpentine pokemon always appear as if they were floating?
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View attachment 1204
 
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