• ✨ ARCHIVE MODE ✨
    The forum has now been set to read-only mode, no new posts, resources, replies etc will not be possible.
    We recommend you join our Discord server to get real-time response: Discord Invite Link

Fixed List of wrong moves [0.27.1] Post the move bugs here!

Status
Not open for further replies.

Xane

Pokémon Ranger
Contributor
Flash does damage
Teleport (in battle) dont do nothing
1. Flash was changed a long time ago, this flash is much better than the original one.
2. Teleport is supposed to do that.
1. Nillzz implemented Flash to be like that, so i agree with you on this one but...
2. It makes no sense that teleport does not do anything in battle. In a wild battle, teleporting will end the battle, don't know what effect it has in a trainer battle. So, i'd think this is indeed a bug.

I haven't had time to play on version 0.27 yet (damn long school days:/) but it just don't see how teleport is supposed to NOT do anything lol.
 

Muggins

Starting Trainer
Poison Sting. Registers as a poison attack, saying it is either “super effective” or “not very effective,” but doesn't seem to actually poison anything. It only deals damage but there is no effect.
 
W

Whitney

Guest
I think it's safe to assume that most of the newly implemented moves from all Gens that aren't supposed to do damage but instead have some sort of effect (such as Rest, on my Seel) just do damage instead.
 

Darkfire

Administrator
Administrator
P3D Developer
still its nice to have a list
and this keeps it from becoming many different threads but will instead all be here
 
W

Whitney

Guest
still its nice to have a list
and this keeps it from becoming many different threads but will instead all be here
Okay, true. :) I just thought that'd be easier to say, haha. I'll go in-game in a bit to report more moves.
 
W

Whitney

Guest
Okay.

1. Encore just deals damage and doesn't make the enemy Pokemon repeat its last-used move.

2. Rest deals damage instead of the user going to sleep and its HP being resorted

3. Focus Energy shows the animation, and says the user "uses Focus Energy!" but theres no "<Pokemon> is getting pumped!" or whatever. Not sure if this means the move doesn't work or its just a text error.

4. Mud Sport does damage instead of reducing electric-type moves by half. (Same for Water Sport with its reduction of fire-type moves, or any Sport moves)

5. Metal Claw does damage but not sure if the chance to raise Attack works. Never ticked for me

6. Minimize does damage instead of increasing the user's evasiveness

7. Teleport does absolutely nothing.
 
W

Whitney

Guest
Sorry for triple post! More moves.

1. Rollout doesn't automatically go each turn. Meaning like, when you use it, it allows you to use a different move instead of forcing consecutive uses.

2. Disable does damage instead of disabling the target's last-used move

3. Double-Slap only hits one single time, but doesn't even say "Hit once!" It just hits once like a regular move.

4. Transform works, but I noticed when the Ditto uses it, it says "Ditto has transformed into the Wild Meowth" ...when Ditto is the wild Pokemon I'm facing, and Meowth is my Pokemon

5. Fury Swipes has the exact same situation as Double-Slap
 

Darkfire

Administrator
Administrator
P3D Developer
Sorry for triple post! More moves.

1. Rollout doesn't automatically go each turn. Meaning like, when you use it, it allows you to use a different move instead of forcing consecutive uses.

2. Disable does damage instead of disabling the target's last-used move

3. Double-Slap only hits one single time, but doesn't even say "Hit once!" It just hits once like a regular move.

4. Transform works, but I noticed when the Ditto uses it, it says "Ditto has transformed into the Wild Meowth" ...when Ditto is the wild Pokemon I'm facing, and Meowth is my Pokemon

5. Fury Swipes has the exact same situation as Double-Slap
does rollout get stronger at all each time? or is the effect not working at all?
 

Zaph

Trainer
Sand-Attack plays the animation, but doesn't report accuracy being lost, so I am unsure if it works or not.
 
W

Whitney

Guest
Sorry for triple post! More moves.

1. Rollout doesn't automatically go each turn. Meaning like, when you use it, it allows you to use a different move instead of forcing consecutive uses.

2. Disable does damage instead of disabling the target's last-used move

3. Double-Slap only hits one single time, but doesn't even say "Hit once!" It just hits once like a regular move.

4. Transform works, but I noticed when the Ditto uses it, it says "Ditto has transformed into the Wild Meowth" ...when Ditto is the wild Pokemon I'm facing, and Meowth is my Pokemon

5. Fury Swipes has the exact same situation as Double-Slap
does rollout get stronger at all each time? or is the effect not working at all?
Not sure about that... difficult to tell because my Miltank is pretty strong, so a single use of Rollout on a Wild Pokemon deals enough damage to get its HP down really low, so by the second use, its already dead.
 
Status
Not open for further replies.
Top