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Fixed 0.26.1 Game Crashes when I try to continue game, load game, etc.

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AlekLeo

Trainer
I haven't done anything out of the ordinary. Today is the second day that I've had this game, and when I try to continue the game that I started yesterday, the whole thing crashes and tells me to report it.
I attached a screenshot of the crash.

It won't let me attach the reports to this because they have unauthorized extensions, so I pasted one of them below.

Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.26.1
Operating system: Microsoft Windows 7 Home Premium [6.1.7600.0]
Decimal seperator: .
---------------------------

Here is further information:
Message: StartIndex cannot be less than zero.
Parameter name: startIndex
InnerException: NOTHING
BaseException: StartIndex cannot be less than zero.
Parameter name: startIndex
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: Remove [
Attributes: PrivateScope, Public, HideBySig
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: System.String
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: True
IsPrivate: False
IsPublic: True
IsSecurityCritical: False
IsSecuritySafeCritical: False
IsSecurityTransparent: True
IsSpecialName: False
IsStatic: False
IsVirtual: False
MemberType: Method
MetadataToken: 100664145
MethodHandle: System.RuntimeMethodHandle
Module: CommonLanguageRuntimeLibrary
ReflectedType: System.String
]

StackTrace: at System.String.Remove(Int32 startIndex)
at _2._5DHero.Player.LoadPlayer()
at _2._5DHero.Player.LoadGame(String filePrefix)
at _2._5DHero.MainMenuScreen.ContinueButton()
at _2._5DHero.MainMenuScreen.UpdateMainMenu()
at _2._5DHero.MainMenuScreen.Update()
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/issues/" to report this crash there.
 

Attachments

Darkfire

Administrator
Administrator
P3D Developer
Can you goto the folder where you launcher is
open the other folder in the same place called Pokemon
Open the Folder Save and then zip the folder called your save name and upload it here(use the upload a folder option when posting)
 

Darkfire

Administrator
Administrator
P3D Developer
in the same folder as the program you tried to run that gave you issues(thats not the launcher which should be one folder up) find the save folder and zip that and send post it here
 
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