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Crash [Indev 0.57.1] Indigo Plateau Nurse Crash

Hmm

Starting Trainer
Couple days ago i was able to use this nurse without triggering a game crash. In the first slot of the machine, instead of putting a pokeball (visually), she was putting a npc head (or creating a npc on that location or teleporting one idk, because after the healing process npc wasn't disappear like the other pokeballs in the other slots of the machine.) Now, my every attempt leads to a game crash so i can't use that nurse anymore.

Code:
Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// GET TO DA CHOPPA

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.57.1 (99)
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (52118)
Playing on Servers: TRUE (The Official Pokémon 3D Server/karp.pokemon3d.net:15124)
Game Environment: OverworldScreen
Actionscript: Type: Script; Input: center_script; Line: 35
File Validation: True
Sandboxmode: False

---------------------------------------------------------------------------------

Screen state for the current screen (OverworldScreen)

IsSurfing=False
IsRiding=False
LevelFile=indigo\inside.dat
UsedStrength=False
EntityCount=1766

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Ultimate  [6.1.7601.65536]
Core architecture: 64 Bit
System time: 14/01/2020 09:56:28
System language: English (United Kingdom)(ENG) / Loaded game language: en
Decimal separator: ,
Available physical memory: 23,94 Gigabyte
Available logical processors: 8

---------------------------------------------------------------------------------

.Net installation information:

v1.1.4322    SP1
  1033    SP1
v2.0.50727  2.0.50727.5420  SP2
v3.0  3.0.30729.5420  SP2
v3.5  3.5.30729.5420  SP1
v4
  Client  4.7.03062
  Full  4.7.03062
v4.0
  Client  4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "NVIDIA GeForce GTX 680; NVIDIA GeForce GTX 970"]
[CardRAM(s) : "2147483648; 4293918720"]

---------------------------------------------------------------------------------

Error information:

Message: Object reference not set to an instance of an object.
InnerException: NOTHING
BaseException: Object reference not set to an instance of an object.
HelpLink: No helplink available.
Data: Items: 0
Source: Pokemon3D
Win32 Errorcode: -1

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

   at P3D.ScriptVersion2.ScriptCommander.DoNPC(String subClass)
   at P3D.ScriptV2.Update()
   at P3D.ActionScript.Update()
   at P3D.OverworldScreen.Update()
   at P3D.Core.Update(GameTime gameTime)
   at P3D.GameController.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at MonoGame.Framework.WinFormsGameWindow.TickOnIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at MonoGame.Framework.WinFormsGameWindow.RunLoop()
   at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
   at P3D.Program.Main(String[] args)

---------------------------------------------------------------------------------

Enviornment dump:

--------------------------------------------------
Generated Fields:
--------------------------------------------------

Private _actionScript As ActionScript = P3D.ActionScript
Private _particlesTexture As Texture2D = {Name = "", Width = 64, Height = 64}
Private _trainerEncountered As Boolean = False
Private _titles As List(Of Title) = {}
Private ShowControlsDelay As Single = 8
Private _GlobalGameModeScriptStarted As Boolean = False
Private Shared _fadeColor As Color = {R:0 G:0 B:0 A:255}
Private Shared _fadeValue As Int32 = 0
Private Shared _drawRodID As Int32 = -1
Public UpdateFadeOut As Boolean = False
Public UpdateFadeIn As Boolean = False

--------------------------------------------------
Generated Property:
--------------------------------------------------

Property Titles As List(Of Title) = {}
Property ActionScript As ActionScript = P3D.ActionScript
Property TrainerEncountered As Boolean = False
Property FadeColor As Color = {R:0 G:0 B:0 A:255}
Property FadeValue As Int32 = 0
Property DrawRodID As Int32 = -1
Property GlobalGameModeScriptStarted As Boolean = False
Property PreScreen As Screen = Nothing
Property Identification As Identifications = OverworldScreen
Property MouseVisible As Boolean = False
Property CanBePaused As Boolean = True
Property CanMuteMusic As Boolean = True
Property CanChat As Boolean = True
Property CanTakeScreenshot As Boolean = True
Property CanDrawDebug As Boolean = True
Property CanGoFullscreen As Boolean = True
Property IsDrawingGradients As Boolean = False
Property IsOverlay As Boolean = False

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
Couple days ago i was able to use this nurse without triggering a game crash. In the first slot of the machine, instead of putting a pokeball (visually), she was putting a npc head (or creating a npc on that location or teleporting one idk, because after the healing process npc wasn't disappear like the other pokeballs in the other slots of the machine.) Now, my every attempt leads to a game crash so i can't use that nurse anymore.

Code:
Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// GET TO DA CHOPPA

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.57.1 (99)
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (52118)
Playing on Servers: TRUE (The Official Pokémon 3D Server/karp.pokemon3d.net:15124)
Game Environment: OverworldScreen
Actionscript: Type: Script; Input: center_script; Line: 35
File Validation: True
Sandboxmode: False

---------------------------------------------------------------------------------

Screen state for the current screen (OverworldScreen)

IsSurfing=False
IsRiding=False
LevelFile=indigo\inside.dat
UsedStrength=False
EntityCount=1766

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Ultimate  [6.1.7601.65536]
Core architecture: 64 Bit
System time: 14/01/2020 09:56:28
System language: English (United Kingdom)(ENG) / Loaded game language: en
Decimal separator: ,
Available physical memory: 23,94 Gigabyte
Available logical processors: 8

---------------------------------------------------------------------------------

.Net installation information:

v1.1.4322    SP1
  1033    SP1
v2.0.50727  2.0.50727.5420  SP2
v3.0  3.0.30729.5420  SP2
v3.5  3.5.30729.5420  SP1
v4
  Client  4.7.03062
  Full  4.7.03062
v4.0
  Client  4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "NVIDIA GeForce GTX 680; NVIDIA GeForce GTX 970"]
[CardRAM(s) : "2147483648; 4293918720"]

---------------------------------------------------------------------------------

Error information:

Message: Object reference not set to an instance of an object.
InnerException: NOTHING
BaseException: Object reference not set to an instance of an object.
HelpLink: No helplink available.
Data: Items: 0
Source: Pokemon3D
Win32 Errorcode: -1

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

   at P3D.ScriptVersion2.ScriptCommander.DoNPC(String subClass)
   at P3D.ScriptV2.Update()
   at P3D.ActionScript.Update()
   at P3D.OverworldScreen.Update()
   at P3D.Core.Update(GameTime gameTime)
   at P3D.GameController.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at MonoGame.Framework.WinFormsGameWindow.TickOnIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at MonoGame.Framework.WinFormsGameWindow.RunLoop()
   at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
   at P3D.Program.Main(String[] args)

---------------------------------------------------------------------------------

Enviornment dump:

--------------------------------------------------
Generated Fields:
--------------------------------------------------

Private _actionScript As ActionScript = P3D.ActionScript
Private _particlesTexture As Texture2D = {Name = "", Width = 64, Height = 64}
Private _trainerEncountered As Boolean = False
Private _titles As List(Of Title) = {}
Private ShowControlsDelay As Single = 8
Private _GlobalGameModeScriptStarted As Boolean = False
Private Shared _fadeColor As Color = {R:0 G:0 B:0 A:255}
Private Shared _fadeValue As Int32 = 0
Private Shared _drawRodID As Int32 = -1
Public UpdateFadeOut As Boolean = False
Public UpdateFadeIn As Boolean = False

--------------------------------------------------
Generated Property:
--------------------------------------------------

Property Titles As List(Of Title) = {}
Property ActionScript As ActionScript = P3D.ActionScript
Property TrainerEncountered As Boolean = False
Property FadeColor As Color = {R:0 G:0 B:0 A:255}
Property FadeValue As Int32 = 0
Property DrawRodID As Int32 = -1
Property GlobalGameModeScriptStarted As Boolean = False
Property PreScreen As Screen = Nothing
Property Identification As Identifications = OverworldScreen
Property MouseVisible As Boolean = False
Property CanBePaused As Boolean = True
Property CanMuteMusic As Boolean = True
Property CanChat As Boolean = True
Property CanTakeScreenshot As Boolean = True
Property CanDrawDebug As Boolean = True
Property CanGoFullscreen As Boolean = True
Property IsDrawingGradients As Boolean = False
Property IsOverlay As Boolean = False

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
This seems like file corruption, have you tried removing all game assets and redownloading the game?
 

Hmm

Starting Trainer
@Tornado9797
Reinstalled it from same zip file but its still crashing. Also redownloaded 0.57.1 and its crashed again. I also downloaded previous version 0.57 QA Release That one crashed too. Probably something wrong with my save file. My save file started very previous version of the game not sure which one but gui was different, there wasn't phone calling, radio or map... There was a npc in the cave it was saying "game ends here for now" something like that... well its not important thing just one npc i can use other nurses. I reported it because for improvement of the game. If its only affects me thats not a problem. But if its easy to access gamejolt saves and if you want to try it, which pobably your game will crash too ID No. 52118 you can see yourself. Im curious why it was teleporting npc to the machine and what changed why it started to crash. :D
 
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