JaySawatzki
Trainer
Describe the bug you experienced here.
What I expected to happen:
...play the game
What actually happened:
...game crash
Steps to reproduce:
1. ...nothing yet
2. ...
...
Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// FEZ II announced.
---------------------------------------------------------------------------------
Game information:
Pokémon 3D Indev version: 0.54.2 (93)
Content Packs: {}
Active GameMode: [No GameMode loaded]
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: [No Game Environment loaded]
Actionscript: No script running
File Validation: True
Sandboxmode: False
---------------------------------------------------------------------------------
[Screen state object not available]
---------------------------------------------------------------------------------
System specifications:
Operating system: Microsoft Windows 8.1 Pro [6.2.9200.0]
Core architecture: 64 Bit
System time: 10/3/2017 2:58:58 AM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .
Available physical memory: 15.99 Gigabyte
Available logical processors: 24
---------------------------------------------------------------------------------
.Net installation information:
v4
Client 4.5.51641
Full 4.5.51641
v4.0
Client 4.0.0.0
---------------------------------------------------------------------------------
Graphics Card information:
[CardName(s): "Microsoft Basic Display Adapter; Microsoft Basic Display Adapter; Microsoft Basic Display Adapter"]
[CardRAM(s) : "; 0; "]
---------------------------------------------------------------------------------
Error information:
Message: MonoGame requires either ARB_framebuffer_object or EXT_framebuffer_object.Try updating your graphics drivers.
InnerException: NOTHING
BaseException: MonoGame requires either ARB_framebuffer_object or EXT_framebuffer_object.Try updating your graphics drivers.
HelpLink: No helplink available.
Data: Items: 0
Source: MonoGame.Framework
Win32 Errorcode: -1
---------------------------------------------------------------------------------
Error solution:
(The provided solution might not work for your problem)
Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN
---------------------------------------------------------------------------------
CallStack:
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.PlatformInitialize()
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Initialize()
at Microsoft.Xna.Framework.Graphics.GraphicsDevice..ctor(GraphicsAdapter adapter, GraphicsProfile graphicsProfile, PresentationParameters presentationParameters)
at Microsoft.Xna.Framework.GraphicsDeviceManager.Initialize()
at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice()
at Microsoft.Xna.Framework.GamePlatform.BeforeInitialize()
at Microsoft.Xna.Framework.Game.DoInitialize()
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
at .(String[] )
---------------------------------------------------------------------------------
Enviornment dump:
Object reference not set to an instance of an object.
---------------------------------------------------------------------------------
You should report this error.
Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
(Add a crash log here if available and enclose it in the code tag with this button:
)
What I expected to happen:
...play the game
What actually happened:
...game crash
Steps to reproduce:
1. ...nothing yet
2. ...
...
Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// FEZ II announced.
---------------------------------------------------------------------------------
Game information:
Pokémon 3D Indev version: 0.54.2 (93)
Content Packs: {}
Active GameMode: [No GameMode loaded]
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: [No Game Environment loaded]
Actionscript: No script running
File Validation: True
Sandboxmode: False
---------------------------------------------------------------------------------
[Screen state object not available]
---------------------------------------------------------------------------------
System specifications:
Operating system: Microsoft Windows 8.1 Pro [6.2.9200.0]
Core architecture: 64 Bit
System time: 10/3/2017 2:58:58 AM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .
Available physical memory: 15.99 Gigabyte
Available logical processors: 24
---------------------------------------------------------------------------------
.Net installation information:
v4
Client 4.5.51641
Full 4.5.51641
v4.0
Client 4.0.0.0
---------------------------------------------------------------------------------
Graphics Card information:
[CardName(s): "Microsoft Basic Display Adapter; Microsoft Basic Display Adapter; Microsoft Basic Display Adapter"]
[CardRAM(s) : "; 0; "]
---------------------------------------------------------------------------------
Error information:
Message: MonoGame requires either ARB_framebuffer_object or EXT_framebuffer_object.Try updating your graphics drivers.
InnerException: NOTHING
BaseException: MonoGame requires either ARB_framebuffer_object or EXT_framebuffer_object.Try updating your graphics drivers.
HelpLink: No helplink available.
Data: Items: 0
Source: MonoGame.Framework
Win32 Errorcode: -1
---------------------------------------------------------------------------------
Error solution:
(The provided solution might not work for your problem)
Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN
---------------------------------------------------------------------------------
CallStack:
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.PlatformInitialize()
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Initialize()
at Microsoft.Xna.Framework.Graphics.GraphicsDevice..ctor(GraphicsAdapter adapter, GraphicsProfile graphicsProfile, PresentationParameters presentationParameters)
at Microsoft.Xna.Framework.GraphicsDeviceManager.Initialize()
at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice()
at Microsoft.Xna.Framework.GamePlatform.BeforeInitialize()
at Microsoft.Xna.Framework.Game.DoInitialize()
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
at .(String[] )
---------------------------------------------------------------------------------
Enviornment dump:
Object reference not set to an instance of an object.
---------------------------------------------------------------------------------
You should report this error.
Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
(Add a crash log here if available and enclose it in the code tag with this button: