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Fixed [Indev 0.54] Island 5 Trainer Crash

Bekhouche

Trainer
Hi,

Whenever I go close or talk with this man in the picture (Island 5) the game crash

(Add a crash log here if available and enclose it in the code tag with this button:
)

Code:
Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// I'm sorry, Dave, I'm afraid I can't do that.

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.54 (90)
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (421668)
Playing on Servers: FALSE
Game Environment: OverworldScreen
Actionscript: No script running
File Validation: True
Sandboxmode: False

---------------------------------------------------------------------------------

Screen state for the current screen (OverworldScreen)

IsSurfing=False
IsRiding=False
LevelFile=chrono\memorial.dat
UsedStrength=False
EntityCount=1733

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 10 Pro [6.2.9200.0]
Core architecture: 64 Bit
System time: 12-12-2016 16:24:51
System language: Arabic (Algeria)(ARG) / Loaded game language: en
Decimal separator: .
Available physical memory: 63.89 Gigabyte
Available logical processors: 8

---------------------------------------------------------------------------------

.Net installation information:

v2.0.50727  2.0.50727.4927  SP2
v3.0  3.0.30729.4926  SP2
v3.5  3.5.30729.4926  SP1
v4
  Client  4.6.01586
  Full  4.6.01586
v4.0
  Client  4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "NVIDIA Quadro M2000M; Intel(R) HD Graphics P530"]
[CardRAM(s) : "4293918720; 1073741824"]

---------------------------------------------------------------------------------

Error information:

Message: Could not find file 'C:\games\pok3d\0.54\Scripts\trainer\chrono\001.dat'.
InnerException: NOTHING
BaseException: Could not find file 'C:\games\pok3d\0.54\Scripts\trainer\chrono\001.dat'.
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib
Win32 Errorcode: -1

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileInfo.get_Length()
   at ‌‮‫‍‬‌‬ ‪‬‍‌‬ ‫‌‭‫‌ ‫‬‭‮‎‏‮.‎‎‪‬‪‏‭‪‍‫‏‭‪‫‭‬‫‌‎‪‌‫‬‮(String , Boolean )
   at ‌‮‫‍‬‌‬ ‪‬‍‌‬ ‫‌‭‫‌ ‫‬‭‮‎‏‮.‪‭‪‭‮‫‌‌‌‍‪‍‪‪ ‌‪‮‪‏‪‭‮‬‬ ‮‮(String , Boolean , String )
   at ‏‮‌‪‬‮‌‬‏‌‫‮‬ ‌ ‌‎ ‬‪‏‫‬‏‮.‭‭‫‎‫‪‪‫‎ ‌‮‮‫‌‬‫‬‮‮‮()
   at ‍‪‍‏‬‎‬‎‬‬‭‭‫‎‫‍‏‬‪‏‍‍‏‮‮‪‮.‪‫‫‬‬‪‪‮‬‫‎‭‌‍‍‫‮‭‫‮ ‌‌‮()
   at ‭‌ ‫‌‬‬‫‫‮‬‭‬‪‍ ‍‌‎‍‪‬‫ ‮.‮‌‍‮‪‏‪ ‌‫‏ ‌‪‎‏‬‬‫‍‮‍‌‎‏‬‮()
   at ‭‌ ‫‌‬‬‫‫‮‬‭‬‪‍ ‍‌‎‍‪‬‫ ‮.‮‪‎‏‎‪‫‬‫‮‮‪‌‍‍‏‎‬‫‪‬‌‎‏‫‭‏‎‮(Int32 )
   at ‪‫‍‫‏‎‫‭‎‬‍ ‎‫‎‏‌‍‬‍‫‏‭‮.‪‏‏‭‪‫‮ ‬‏‪ ‍‎‏‮ ‏‭‭ ‍ ‮‭‮()
   at ‪‫‍‫‏‎‫‭‎‬‍ ‎‫‎‏‌‍‬‍‫‏‭‮.‪‎‮ ‮‪‍‫‌‏‍‏‪‬‏‮‭‌‌‍‌‍‮()
   at ‬‎‎‏‌‌‬‫‪‏‬‪‏‍‪‎‮‮‪‏‪‬‍‬‏‮.‪‎‮ ‮‪‍‫‌‏‍‏‪‬‏‮‭‌‌‍‌‍‮()
   at ‬‬‍‬‮‏‭‏‪‪‫‌‏‍ ‌‬‬‮‏‮.‪‎‮ ‮‪‍‫‌‏‍‏‪‬‏‮‭‌‌‍‌‍‮(GameTime )
   at ‪‭‫‭‭‬‬ ‭‫‪‌  ‬‫‌‎‫ ‎‪‌‭‬‮.‪‎‮ ‮‪‍‫‌‏‍‏‪‬‏‮‭‌‌‍‌‍‮(GameTime )
   at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.OpenTKGamePlatform.RunLoop()
   at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
   at ‍‏‏‍‎‎‭‫‌‮‭‍‮‪‮‫‮‬‏‏‫‫‎‌‮.‭‌ ‫‎‬‫‮‫‭‍‏‍‪‬ ‫‬‭‬‭‍‍‌‎‮(String[] )

---------------------------------------------------------------------------------

Enviornment dump:

   Private ‮‫‍‪‭ ‪‎‬‮‬‬‌‮ ‫‪‌‭‫‎‭‭‭‮ As ‬‬‮‏‫‫‪‏‭ ‭‎‌‭‫‮‭‏‪‮‫‎‬‮ = ‬‬‮‏‫‫‪‏‭ ‭‎‌‭‫‮‭‏‪‮‫‎‬‮
   Private ‪‮‎‌‬‍‬‪‌‮‭‭‏ ‌‭‬‮‎‌‏‮‮ As Texture2D = Microsoft.Xna.Framework.Graphics.Texture2D
   Private ‬‫‮‌‫‍‮‍‏‮‬‭‏‎‫‫‮ ‏‎‬‪‭‬‬‭‬‮ As Boolean = False
   Private ‫‌‮ ‍‭‮‬‌ ‏‌‍‫‮‍‪‎‭‌‍‫‌‫‪‮ ‮ As List<‍‬‬‌‏‭‭‪‪‍ ‌‏‮‎‏‫ ‏‌‌‪‮>[] = {}
   Private ‌‌‍‫‮ ‍‍‭ ‫‍‭‪‮‭‎ ‍ ‎‌‏‪‪‮ As Single = 8
   Private Shared ‫‌‬‍‭‍‮ ‭‪‏‌ ‫‍ ‬‮‍‫‮ As Int32 = 0
   Private Shared ‬ ‎‮‫‭ ‌‮‮ ‎‪‬‎‮‬   ‫‍‌‮‮ As Int32 = -1
   Public ‪‬‮‎‪ ‬‭‏‍‍‭‭‏‍‬‭‎‎‬‬‎‎‭‪‎‭‮ As Boolean = False
   Public ‎‭ ‮‬‎‪‍‎‏‭‪‎‏‮‎‪‪‭‏‭‫ ‭‭‎ ‬‭‮‮ As Boolean = False
 
Last edited:

Capt_Segis

Engine Developer
P3D Developer
Global Moderator
Not sure what a "crach" is, but you can be pretty sure that it is fixed for next version.
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
Same thing happens to the next trainer on the island:
Code:
Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// HλLF-LIFE 2 confirmed

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.54 (90)
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: FALSE
Playing on Servers: TRUE (AGN Pokemon 3D Server/p3d.aggressivegaming.org:15124)
Game Environment: OverworldScreen
Actionscript: No script running
File Validation: True
Sandboxmode: True

---------------------------------------------------------------------------------

Screen state for the current screen (OverworldScreen)

IsSurfing=False
IsRiding=False
LevelFile=chrono\memorial.dat
UsedStrength=False
EntityCount=1731

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 10 Pro [6.2.9200.0]
Core architecture: 64 Bit
System time: 01/07/2017 12:53:41 PM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .
Available physical memory: 7.87 Gigabyte
Available logical processors: 8

---------------------------------------------------------------------------------

.Net installation information:

v2.0.50727  2.0.50727.4927  SP2
v3.0  3.0.30729.4926  SP2
v3.5  3.5.30729.4926  SP1
v4 
  Client  4.6.01586
  Full  4.6.01586
v4.0 
  Client  4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "NVIDIA Quadro M1000M; Intel(R) HD Graphics 530"]
[CardRAM(s) : "2147483648; 1073741824"]

---------------------------------------------------------------------------------

Error information:

Message: Could not find file 'C:\Users\cjbre\Desktop\Gaming Files\Kolben Games\Pokémon 3D\Scripts\trainer\chrono\002.dat'.
InnerException: NOTHING
BaseException: Could not find file 'C:\Users\cjbre\Desktop\Gaming Files\Kolben Games\Pokémon 3D\Scripts\trainer\chrono\002.dat'.
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib
Win32 Errorcode: -1

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
   at System.IO.StreamReader..ctor(String path, Encoding encoding)
   at System.IO.File.InternalReadAllLines(String path, Encoding encoding)
   at ‏‮‌‪‬‮‌‬‏‌‫‮‬‌‌‎‬‪‏‫‬‏‮.‭‭‫‎‫‪‪‫‎‌‮‮‫‌‬‫‬‮‮‮()
   at ‍‪‍‏‬‎‬‎‬‬‭‭‫‎‫‍‏‬‪‏‍‍‏‮‮‪‮.‪‫‫‬‬‪‪‮‬‫‎‭‌‍‍‫‮‭‫‮‌‌‮()
   at ‭‌‫‌‬‬‫‫‮‬‭‬‪‍‍‌‎‍‪‬‫‮.‮‌‍‮‪‏‪‌‫‏‌‪‎‏‬‬‫‍‮‍‌‎‏‬‮()
   at ‭‌‫‌‬‬‫‫‮‬‭‬‪‍‍‌‎‍‪‬‫‮.‮‪‎‏‎‪‫‬‫‮‮‪‌‍‍‏‎‬‫‪‬‌‎‏‫‭‏‎‮(Int32 )
   at ‪‫‍‫‏‎‫‭‎‬‍‎‫‎‏‌‍‬‍‫‏‭‮.‪‏‏‭‪‫‮‬‏‪‍‎‏‮‏‭‭‍‮‭‮()
   at ‪‫‍‫‏‎‫‭‎‬‍‎‫‎‏‌‍‬‍‫‏‭‮.‪‎‮‮‪‍‫‌‏‍‏‪‬‏‮‭‌‌‍‌‍‮()
   at ‬‎‎‏‌‌‬‫‪‏‬‪‏‍‪‎‮‮‪‏‪‬‍‬‏‮.‪‎‮‮‪‍‫‌‏‍‏‪‬‏‮‭‌‌‍‌‍‮()
   at ‬‬‍‬‮‏‭‏‪‪‫‌‏‍‌‬‬‮‏‮.‪‎‮‮‪‍‫‌‏‍‏‪‬‏‮‭‌‌‍‌‍‮(GameTime )
   at ‪‭‫‭‭‬‬‭‫‪‌‬‫‌‎‫‎‪‌‭‬‮.‪‎‮‮‪‍‫‌‏‍‏‪‬‏‮‭‌‌‍‌‍‮(GameTime )
   at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.OpenTKGamePlatform.RunLoop()
   at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
   at ‍‏‏‍‎‎‭‫‌‮‭‍‮‪‮‫‮‬‏‏‫‫‎‌‮.‭‌‫‎‬‫‮‫‭‍‏‍‪‬‫‬‭‬‭‍‍‌‎‮(String[] )

---------------------------------------------------------------------------------

Enviornment dump:

   Private ‮‫‍‪‭‪‎‬‮‬‬‌‮‫‪‌‭‫‎‭‭‭‮ As ‬‬‮‏‫‫‪‏‭‭‎‌‭‫‮‭‏‪‮‫‎‬‮ = ‬‬‮‏‫‫‪‏‭‭‎‌‭‫‮‭‏‪‮‫‎‬‮
   Private ‪‮‎‌‬‍‬‪‌‮‭‭‏‌‭‬‮‎‌‏‮‮ As Texture2D = Microsoft.Xna.Framework.Graphics.Texture2D
   Private ‬‫‮‌‫‍‮‍‏‮‬‭‏‎‫‫‮‏‎‬‪‭‬‬‭‬‮ As Boolean = False
   Private ‫‌‮‍‭‮‬‌‏‌‍‫‮‍‪‎‭‌‍‫‌‫‪‮‮ As List<‍‬‬‌‏‭‭‪‪‍‌‏‮‎‏‫‏‌‌‪‮>[] = {}
   Private ‌‌‍‫‮‍‍‭‫‍‭‪‮‭‎‍‎‌‏‪‪‮ As Single = 8
   Private Shared ‫‌‬‍‭‍‮‭‪‏‌‫‍‬‮‍‫‮ As Int32 = 0
   Private Shared ‬‎‮‫‭‌‮‮‎‪‬‎‮‬‫‍‌‮‮ As Int32 = -1
   Public ‪‬‮‎‪‬‭‏‍‍‭‭‏‍‬‭‎‎‬‬‎‎‭‪‎‭‮ As Boolean = False
   Public ‎‭‮‬‎‪‍‎‏‭‪‎‏‮‎‪‪‭‏‭‫‭‭‎‬‭‮‮ As Boolean = False

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
 
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