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Blank TMs System

Lunos

Trainer
Hello <3
I was talking a bit with some people at one of the game's servers and I've ended up with the conclusion that I should suggest this feature, and so was another user from there xD..

What i'm proposing, basically, it's a system like the one created by "Linkandzelda" for his Hack-ROm "Pokemon Liquid Crystal".
You can get a Blank TM (In P3D it could be a Hidden Grotto Hidden Item, for example) and then, somewhere else, you could write any tech by paying some price for it.
A guy didn't knew that TMs were reusable by some way and he lost a Shadow Ball TM, so I thought this could be a good way to fix that.

Thanks in advance for read and greetings from Uruguay <3
 

Blureshadow

Starting Trainer
Is that "guy" me? xD (I got it anyway from someone xD xD)
and +1 for idea. However I'd rather suggest them being for sale in a special store, not grottos (since they'd be very rare otherwise) and then the NPC that now give TMs will instead propose to write the tech on a blank TM. If you don't have one at that moment then they'd propose it again if you talk to them again until they write it. First time is for free, however a second time it costs pokedollars (let's say around 5k for one TM) and a third time double the price up to 10k (if we're talking about the example) then that's it, they won't write the tech anymore. this is if someone wants a spare TM. Maybe this way we could remove the infinite TMs feature that seems to be exploited now a lot.
 

Fanta

Content Developer
P3D Developer
Global Moderator
Is that "guy" me? xD (I got it anyway from someone xD xD)
and +1 for idea. However I'd rather suggest them being for sale in a special store, not grottos (since they'd be very rare otherwise) and then the NPC that now give TMs will instead propose to write the tech on a blank TM. If you don't have one at that moment then they'd propose it again if you talk to them again until they write it. First time is for free, however a second time it costs pokedollars (let's say around 5k for one TM) and a third time double the price up to 10k (if we're talking about the example) then that's it, they won't write the tech anymore. this is if someone wants a spare TM. Maybe this way we could remove the infinite TMs feature that seems to be exploited now a lot.
hmm....exploiting a feature?....nothing's wrong about that. the idea is great for people who tend to forget to change the difficulty, but then again, changing the difficulty is the feature I see getting exploited here. I believe that you should either play easy or play hard, not change between w/e you feel like it.
 

Blureshadow

Starting Trainer
hmm....exploiting a feature?....nothing's wrong about that. the idea is great for people who tend to forget to change the difficulty, but then again, changing the difficulty is the feature I see getting exploited here. I believe that you should either play easy or play hard, not change between w/e you feel like it.
Agreed. Easy for infinite TMs, S-Hard for more exp gain (since there're higher level pokes)
 
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