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Duplicate Second rival battle (After Bugsy)

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gamingwolf13

Trainer
Describe the bug you experienced here.

What I expected to happen:
Normal battle, like I was getting before the Bugsy fight


What actually happened:
Crashed after selecting move


Steps to reproduce: (Not sure if everyone will get the same result, but it's been consistent on my end)
1. Defeat Bugsy
2. Lead with Wooper
3. Choose Mud Slap
4. Crash

This has happened twice now. I attached the crash log for the second time. I was playing online in a local sever if that matters.
(Add a crash log here if available and enclose it in the code tag with this button:
)
 

Attachments

Tornado9797

Content Developer
P3D Developer
Global Moderator
Describe the bug you experienced here.

What I expected to happen:
Normal battle, like I was getting before the Bugsy fight


What actually happened:
Crashed after selecting move


Steps to reproduce: (Not sure if everyone will get the same result, but it's been consistent on my end)
1. Defeat Bugsy
2. Lead with Wooper
3. Choose Mud Slap
4. Crash

This has happened twice now. I attached the crash log for the second time. I was playing online in a local sever if that matters.
(Add a crash log here if available and enclose it in the code tag with this button:
)
Thank you for reporting the bug, but next time could you please follow what the bold text at the bottom of the fill-out says?
(Add a crash log here if available and enclose it in the code tag with this button:
)

I have done so for you this time:
Code:
Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// 1 ERROR

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.53.2 (89)
Content Packs: {Redesign64}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (37724)
Playing on Servers: FALSE
Game Environment: BattleScreen
Actionscript: No script running
File Validation: True
Sandboxmode: False

---------------------------------------------------------------------------------

Screen state for the current screen (BattleScreen)

BattleMode=Standard
IsTrainerBattle=True
IsPVPBattle=False
LoadedBattleMap=battle\azalea.dat
OwnPokemon={"Pokemon"[194]}{"Experience"[2685]}{"Gender"[0]}{"EggSteps"[0]}{"Item"[0]}{"ItemData"[]}{"NickName"[]}{"Level"[13]}{"OT"[37724]}{"Ability"[11]}{"Status"[SLP]}{"Nature"[11]}{"CatchLocation"[Route 32]}{"CatchTrainer"[gamingwolf13]}{"CatchBall"[5]}{"CatchMethod"[caught at]}{"Friendship"[111]}{"isShiny"[0]}{"Attack1"[55,25,25]}{"Attack2"[39,30,30]}{"Attack3"[300,15,15]}{"Attack4"[341,15,15]}{"HP"[40]}{"EVs"[3,4,9,0,1,8]}{"IVs"[22,30,14,19,2,1]}{"AdditionalData"[]}{"IDValue"[2VQoN8NjN81]}
OppPokemon={"Pokemon"[92]}{"Experience"[2535]}{"Gender"[0]}{"EggSteps"[0]}{"Item"[0]}{"ItemData"[]}{"NickName"[]}{"Level"[16]}{"OT"[00000]}{"Ability"[65]}{"Status"[]}{"Nature"[13]}{"CatchLocation"[at unknown place]}{"CatchTrainer"[???]}{"CatchBall"[5]}{"CatchMethod"[somehow obtained]}{"Friendship"[0]}{"isShiny"[0]}{"Attack1"[95,20,19]}{"Attack2"[122,30,30]}{"Attack3"[]}{"Attack4"[]}{"HP"[36]}{"EVs"[0,0,0,0,0,0]}{"IVs"[5,6,27,7,6,12]}{"AdditionalData"[]}{"IDValue"[WBL2h7VijXK]}
Values=; CanCatch=True; CanRun=True; CanBlackout=True; CanReceiveEXP=True; RoamingBattle=False; CanUseItems=True; DiveBattle=False; TempPokeFile=; IsInverseBattle=False
IsRemoteBattle=False
IsHost=False
MenuVisible=True

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 8.1 [6.2.9200.0]
Core architecture: 64 Bit
System time: 11/5/2015 6:15:01 PM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .
Available physical memory: 7.94 Gigabyte
Available logical processors: 4

---------------------------------------------------------------------------------

.Net installation information:

v2.0.50727  2.0.50727.4927  SP2
v3.0  3.0.30729.4926  SP2
v3.5  3.5.30729.4926  SP1
v4 
  Client  4.5.51650
  Full  4.5.51650
v4.0 
  Client  4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "AMD Radeon R7 200 Series"]
[CardRAM(s) : "2147483648"]

---------------------------------------------------------------------------------

Error information:

Message: Object reference not set to an instance of an object.
InnerException: NOTHING
BaseException: Object reference not set to an instance of an object.
HelpLink: No helplink available.
Data: Items: 0
Source: Pokemon
Win32 Errorcode: -1

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

   at net.Pokemon3D.Game.BattleSystem.Battle.DoAttackRound(BattleScreen BattleScreen, Boolean own, Attack moveUsed)
   at net.Pokemon3D.Game.BattleSystem.Battle.InitializeRound(BattleScreen BattleScreen, RoundConst OwnStep)
   at net.Pokemon3D.Game.BattleSystem.BattleMenu.MoveMenuStartRound(BattleScreen BattleScreen)
   at net.Pokemon3D.Game.BattleSystem.BattleMenu.UpdateMoveMenu(BattleScreen BattleScreen)
   at net.Pokemon3D.Game.BattleSystem.BattleMenu.Update(BattleScreen BattleScreen)
   at net.Pokemon3D.Game.BattleSystem.BattleScreen.Update()
   at net.Pokemon3D.Game.Core.Update(GameTime gameTime)
   at net.Pokemon3D.Game.GameController.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at net.Pokemon3D.Game.Program.Main(String[] args)

---------------------------------------------------------------------------------

Enviornment dump:

   Public Battle As Battle = net.Pokemon3D.Game.BattleSystem.Battle
   Public FieldEffects As FieldEffects = net.Pokemon3D.Game.BattleSystem.FieldEffects
   Public SavedOverworld As OverworldStorage = net.Pokemon3D.Game.OverworldStorage
   Public BattleMenu As BattleMenu = net.Pokemon3D.Game.BattleSystem.BattleMenu
   Public BattleQuery As List<QueryObject>[] = {{TOGGLEMENU|0}, {CAMERA|13.5|0.5|15|11.11305|0.5|13.88695|0.1|0.1|0|-1.085398|-0.1|-0.3|0.04|0.04|0|0}, {CAMERA|13.5|0.5|15|11.11305|0.5|13.88695|0.1|0.1|0|-1.085398|-0.1|-0.3|0.04|0.04|1|0}, {DELAY|20}, {CAMERA|14|0.5|13.5|11.11305|0.5|13.88695|0.06|0.06|-0.8353982|-1.085398|-0.3|-0.3|0.04|0.04|1|0}, {TEXT|Gastly used Hypnosis!|255|255|255}, {FADE|2|0|0|0|1|110|0}, {CAMERA|13|0.5|13.5|13|0.5|13.5|0.06|0.06|0.8353982|0.8353982|-0.3|-0.3|0.04|0.04|0|0}, {FADE|3|0|0|0|0|110|0}, {CAMERA|13|0.5|13.5|11.11305|0.5|13.88695|0.06|0.06|0.8353982|-1.085398|-0.3|-0.3|0.04|0.04|1|0}, {TEXT|Wooper fell asleep!|255|255|255}, {CAMERA|13.5|0.5|15|11.11305|0.5|13.88695|0.1|0.1|0|-1.085398|-0.1|-0.3|0.04|0.04|1|0}, {CAMERA|13.5|0.5|15|11.11305|0.5|13.88695|0.1|0.1|0|-1.085398|-0.1|-0.3|0.04|0.04|1|0}, {DELAY|20}}
   Public OwnPokemon As Pokemon = {"Pokemon"[194]}{"Experience"[2685]}{"Gender"[0]}{"EggSteps"[0]}{"Item"[0]}{"ItemData"[]}{"NickName"[]}{"Level"[13]}{"OT"[37724]}{"Ability"[11]}{"Status"[SLP]}{"Nature"[11]}{"CatchLocation"[Route 32]}{"CatchTrainer"[gamingwolf13]}{"CatchBall"[5]}{"CatchMethod"[caught at]}{"Friendship"[111]}{"isShiny"[0]}{"Attack1"[55,25,25]}{"Attack2"[39,30,30]}{"Attack3"[300,15,15]}{"Attack4"[341,15,15]}{"HP"[40]}{"EVs"[3,4,9,0,1,8]}{"IVs"[22,30,14,19,2,1]}{"AdditionalData"[]}{"IDValue"[2VQoN8NjN81]}
   Public OppPokemon As Pokemon = {"Pokemon"[92]}{"Experience"[2535]}{"Gender"[0]}{"EggSteps"[0]}{"Item"[0]}{"ItemData"[]}{"NickName"[]}{"Level"[16]}{"OT"[00000]}{"Ability"[65]}{"Status"[]}{"Nature"[13]}{"CatchLocation"[at unknown place]}{"CatchTrainer"[???]}{"CatchBall"[5]}{"CatchMethod"[somehow obtained]}{"Friendship"[0]}{"isShiny"[0]}{"Attack1"[95,20,19]}{"Attack2"[122,30,30]}{"Attack3"[]}{"Attack4"[]}{"HP"[36]}{"EVs"[0,0,0,0,0,0]}{"IVs"[5,6,27,7,6,12]}{"AdditionalData"[]}{"IDValue"[WBL2h7VijXK]}
   Public OppPokemonNPC As NPC = net.Pokemon3D.Game.NPC
   Public OwnPokemonNPC As NPC = net.Pokemon3D.Game.NPC
   Public OwnTrainerNPC As NPC = net.Pokemon3D.Game.NPC
   Public OppTrainerNPC As NPC = net.Pokemon3D.Game.NPC
   Public OwnPokemonModel As ModelEntity = net.Pokemon3D.Game.ModelEntity
   Public OppPokemonModel As ModelEntity = net.Pokemon3D.Game.ModelEntity
   Public OwnPokemonIndex As Int32 = 0
   Public OppPokemonIndex As Int32 = 0
   Public ParticipatedPokemon As List<Int32>[] = {0}
   Public PokemonOnSide As Int32 = 1
   Public Profiles As List<PokemonProfile>[] = {}
   Public IsTrainerBattle As Boolean = True
   Public BattleMode As BattleModes = Standard
   Public PokemonSafariStatus As Int32 = 0
   Public WildPokemon As Pokemon = Nothing
   Public OverworldScreen As Screen = net.Pokemon3D.Game.OverworldScreen
   Public defaultMapType As Int32 = 0
   Public Trainer As Trainer = net.Pokemon3D.Game.Trainer
   Public DrawColoredScreen As Boolean = False
   Public ColorOverlay As Color = {R:0 G:0 B:0 A:255}
   Public BattleMapOffset As Vector3 = {X:0 Y:0 Z:0}
   Private lastCameraSettings As List<Int32>[] = {3, 1, 0, 2}
   Private lastCamera As Int32 = 2
   Private cameraSettingCount As Int32 = 4
   Public IsPVPBattle As Boolean = False
   Public IsRemoteBattle As Boolean = False
   Public IsHost As Boolean = False
   Public PartnerNetworkID As Int32 = 0
   Public OwnStatistics As NetworkPlayerStatistics = {0|0|0|0|0|0|1}
   Public OppStatistics As NetworkPlayerStatistics = {0|0|0|0|0|0|0}
   Public PVPGameJoltID As String =
   Public SentInput As Boolean = False
   Public ClientWaitForData As Boolean = False
   Public ReceivedPokemonData As Boolean = False
   Public TempPVPBattleQuery As Dictionary`2 = System.Collections.Generic.Dictionary`2[System.Int32,net.Pokemon3D.Game.BattleSystem.QueryObject]
   Public LockData As String = {}
   Public ClientWonBattle As Boolean = True
   Public SentHostData As Boolean = False
   Public Shared CanCatch As Boolean = True
   Public Shared CanRun As Boolean = True
   Public Shared CanBlackout As Boolean = True
   Public Shared CanReceiveEXP As Boolean = True
   Public Shared RoamingBattle As Boolean = False
   Public Shared RoamingPokemonStorage As RoamingPokemon = Nothing
   Public Shared CanUseItems As Boolean = True
   Public Shared DiveBattle As Boolean = False
   Public Shared TempPokeFile As String =
   Public Shared IsInverseBattle As Boolean = False
   Public Shared CustomBattleMusic As String =
   Public Shared ReceivedQuery As String =
   Public Shared ReceivedInput As String =
   Public UpdateFadeOut As Boolean = False
   Public UpdateFadeIn As Boolean = True

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
Ah, I see the problem:
Code:
...OwnPokemon={"Pokemon"[194]}{"Experience"[2685]}{"Gender"[0]}{"EggSteps"[0]}{"Item"[0]}{"ItemData"[]}{"NickName"[]}{"Level"[13]}{"OT"[37724]}{"Ability"[11]}{"Status"[SLP]}...
Your Pokémon was asleep when the turn started. In Indev 0.53.2, this causes the game to crash, as already reported at this thread (that was stickied as to prevent duplicate reports): http://pokemon3d.net/forum/threads/12554/.

This bug will be fixed in the next version. In the meantime, make sure your Pokémon is not asleep when sent into battle.
 
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