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Solved [Indev 0.53.2] Successful Capture Crash

Magnus V. de Barros

Starting Trainer
What I expected to happen:
...I tryied to catch a Pokémon in online mode

What actually happened:
...The game crashed

Steps to reproduce:
1. ...Battle a pokémon and catch it with a pokéball
2. ...Wait for the "succesfull" message appears and the game crashes
 

Attachments

Tornado9797

Content Developer
P3D Developer
Global Moderator
What I expected to happen:
...I tryied to catch a Pokémon in online mode

What actually happened:
...The game crashed

Steps to reproduce:
1. ...Battle a pokémon and catch it with a pokéball
2. ...Wait for the "succesfull" message appears and the game crashes
Code:
Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// At least it's not a Blue Screen.

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Game information:

Pokémon 3D Indev version: 0.53.2 (89)
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (22627)
Playing on Servers: TRUE (AGN's Pokemon Adventure/p3d.aggressivegaming.org:15124)
Game Environment: BattleCatchScreen
Actionscript: No script running
File Validation: True
Sandboxmode: False

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Screen state for the current screen (BattleCatchScreen)

Screen state not implemented for screen class: BattleCatchScreen

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Ultimate  [6.1.7601.65536]
Core architecture: 64 Bit
System time: 21/09/2015 21:13:42
System language: Portuguese (Brazil)(PTB) / Loaded game language: en
Decimal separator: ,
Available physical memory: 3,98 Gigabyte
Available logical processors: 4

---------------------------------------------------------------------------------

.Net installation information:

v2.0.50727  2.0.50727.5420  SP2
v3.0  3.0.30729.5420  SP2
v3.5  3.5.30729.5420  SP1
v4 
  Client  4.5.50938
  Full  4.5.50938
v4.0 
  Client  4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "NVIDIA GeForce GT 630"]
[CardRAM(s) : "2147483648"]

---------------------------------------------------------------------------------

Error information:

Message: The File Validation system detected invalid files in a sensitive game environment.
InnerException: NOTHING
BaseException: The File Validation system detected invalid files in a sensitive game environment.
HelpLink: No helplink available.
Data: [File: "C:\Users\Usuario\Downloads\Pokemon\maps\poke\alph01.poke"]
[File Validation result: "The File Validation system couldn't find the requested file."]
[Call Origin: "PokedexScreen.vb"]
[Relative Path: "False"]
Source: Pokemon
Win32 Errorcode: -1

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

   at net.Pokemon3D.Game.Security.FileValidation.CheckFileValid(String file, Boolean relativePath, String origin)
   at net.Pokemon3D.Game.PokedexScreen.Habitat..ctor(String file)
   at net.Pokemon3D.Game.PokedexViewScreen.FillHabitats()
   at net.Pokemon3D.Game.PokedexViewScreen..ctor(Screen currentScreen, Pokemon Pokemon, Boolean transitionOut)
   at net.Pokemon3D.Game.BattleCatchScreen.Update()
   at net.Pokemon3D.Game.Core.Update(GameTime gameTime)
   at net.Pokemon3D.Game.GameController.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at net.Pokemon3D.Game.Program.Main(String[] args)

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Enviornment dump:

   Private Ball As Item = net.Pokemon3D.Game.Items.Balls.Pokeball
   Private Animations As List<BattleAnimation3D>[] = {}
   Private AnimationStarted As Boolean = True
   Private catched As Boolean = False
   Private InBall As Boolean = True
   Private AnimationIndex As Int32 = 9
   Private renamed As Boolean = False
   Private textboxStart As Boolean = True
   Private showPokedexEntry As Boolean = True
   Private boxData As String =
   Private sentToBox As Boolean = False
   Private p As Pokemon = {"Pokemon"[163]}{"Experience"[27]}{"Gender"[0]}{"EggSteps"[0]}{"Item"[0]}{"ItemData"[]}{"NickName"[]}{"Level"[3]}{"OT"[22627]}{"Ability"[15]}{"Status"[]}{"Nature"[20]}{"CatchLocation"[Route 29]}{"CatchTrainer"[magnusbarros]}{"CatchBall"[5]}{"CatchMethod"[caught at]}{"Friendship"[70]}{"isShiny"[0]}{"Attack1"[33,35,35]}{"Attack2"[45,40,39]}{"Attack3"[193,40,40]}{"Attack4"[]}{"HP"[3]}{"EVs"[0,0,0,0,0,0]}{"IVs"[11,4,19,16,24,9]}{"AdditionalData"[]}{"IDValue"[zSRl63OI0l2]}
   Private ModelVisible As Boolean = False
   Private SpriteVisible As Boolean = True
   Private BattleScreen As BattleScreen = net.Pokemon3D.Game.BattleSystem.BattleScreen
   Private _playIntroSound As Boolean = True
   Public UpdateFadeOut As Boolean = False
   Public UpdateFadeIn As Boolean = True

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You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
A messed up file perhaps? Try removing your Content, maps, and Scripts folder and then redownload the game.
 
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