As the previous version of Poke3D which would be [0.22.1] The Offset Map Bug was acting up. and i noticed in the Wiki of the future versions that would be fixed. so i was wondering why was it not fixed in this Version?
Maybe something to do with the time of creating Goldenrod and other whatnot to make this Update Possible so maybe the Offset would be fixed in a later version?
Maybe something to do with the time of creating Goldenrod and other whatnot to make this Update Possible so maybe the Offset would be fixed in a later version?