Splitzblue
Active Member
Describe the bug you experienced here.
I saw a server open so I wanted to join it. After a while, I didn't join so right-clicked and it sent me to the main menu. Then, I went to Local and then the game restarted!
What I expected to happen:
Normal gameplay.
What actually happened:
Game restarted.
I saw a server open so I wanted to join it. After a while, I didn't join so right-clicked and it sent me to the main menu. Then, I went to Local and then the game restarted!
What I expected to happen:
Normal gameplay.
What actually happened:
Game restarted.
Code:
Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// GET TO DA CHOPPA
---------------------------------------------------------------------------------
Game information:
Pokémon 3D Indev version: 0.53 (87)
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (86417)
Playing on Servers: FALSE
Game Environment: OverworldScreen
Actionscript: No script running
File Validation: True
Sandboxmode: False
---------------------------------------------------------------------------------
Screen state for the current screen (OverworldScreen)
IsSurfing=False
IsRiding=False
LevelFile=safarizone\main.dat
UsedStrength=False
EntityCount=546
---------------------------------------------------------------------------------
System specifications:
Operating system: Microsoft Windows XP Professional [5.1.2600.131072]
Core architecture: 32 Bit
System time: 6/7/2015 2:16:15 PM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .
Available physical memory: 0.99 Gigabyte
Available logical processors: 2
---------------------------------------------------------------------------------
.Net installation information:
v1.0.3705
1025
1028
1029
1030
1031
1032
1033
1035
1036
1037
1038
1040
1041
1042
1043
1044
1045
1046
1049
1053
1055
2052
2070
3076
3082
v2.0.50727 SP0
1033 SP0
v4
Client 4.0.30319
Full 4.0.30319
v4.0
---------------------------------------------------------------------------------
Graphics Card information:
[CardName(s): "Intel(R) G33/G31 Express Chipset Family"]
[CardRAM(s) : "134217728"]
---------------------------------------------------------------------------------
Error information:
Message: Object reference not set to an instance of an object.
InnerException: NOTHING
BaseException: Object reference not set to an instance of an object.
HelpLink: No helplink available.
Data: Items: 0
Source: System
Win32 Errorcode: -1
---------------------------------------------------------------------------------
Error solution:
(The provided solution might not work for your problem)
Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN
---------------------------------------------------------------------------------
CallStack:
at System.Net.Sockets.TcpClient.get_Connected()
at net.Pokemon3D.Game.Servers.ServerConnection.get_Connected()
at net.Pokemon3D.Game.GameController.OnExiting(Object sender, EventArgs args)
at Microsoft.Xna.Framework.Game.HostExiting(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnExiting()
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at net.Pokemon3D.Game.Program.Main(String[] args)
---------------------------------------------------------------------------------
Enviornment dump:
Private _actionScript As ActionScript = net.Pokemon3D.Game.ActionScript
Private _particlesTexture As Texture2D = Microsoft.Xna.Framework.Graphics.Texture2D
Private _trainerEncountered As Boolean = False
Private _titles As List<Title>[] = {}
Private ShowControlsDelay As Single = 8
Private Shared _fadeValue As Int32 = 0
Private Shared _drawRodID As Int32 = -1
Public UpdateFadeOut As Boolean = False
Public UpdateFadeIn As Boolean = False
---------------------------------------------------------------------------------
You should report this error.
Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.