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Solved I can't enter the game :( anyone help me?

Jtmsss13

Starting Trainer
Describe the bug you experienced here.
My Game crashes as soon as i click start game.
What I expected to happen:
... play the game :D

What actually happened:
... didnt paly the game :(

Steps to reproduce:
1. ...
2. ...
...

(Add a crash log here if available and enclose it in the code tag with this button:
)
 

Fanta

Content Developer
P3D Developer
Global Moderator
Describe the bug you experienced here.
My Game crashes as soon as i click start game.
What I expected to happen:
... play the game :D

What actually happened:
... didnt paly the game :(

Steps to reproduce:
1. ...
2. ...
...

(Add a crash log here if available and enclose it in the code tag with this button:
)
crash log?
 

Jtmsss13

Starting Trainer
is it this...?(nice suicune drawing btw :D)
Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// Missingno.

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.53 (87)
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: MainMenuScreen
Actionscript: No script running
File Validation: True
Sandboxmode: False

---------------------------------------------------------------------------------

Screen state for the current screen (MainMenuScreen)

MenuIndex=0
CurrentLevel=2
LevelChangeDelay=1000

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 8.1 Single Language [6.2.9200.0]
Core architecture: 64 Bit
System time: 26/02/2015 21:24:10
System language: Portuguese (Brazil)(PTB) / Loaded game language: en
Decimal separator: ,
Available physical memory: 3,89 Gigabyte
Available logical processors: 4
 

Jtmsss13

Starting Trainer
ohhh ok there we go... sry again D:

Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// Missingno.

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.53 (87)
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: MainMenuScreen
Actionscript: No script running
File Validation: True
Sandboxmode: False

---------------------------------------------------------------------------------

Screen state for the current screen (MainMenuScreen)

MenuIndex=0
CurrentLevel=2
LevelChangeDelay=1000

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 8.1 Single Language [6.2.9200.0]
Core architecture: 64 Bit
System time: 26/02/2015 21:24:10
System language: Portuguese (Brazil)(PTB) / Loaded game language: en
Decimal separator: ,
Available physical memory: 3,89 Gigabyte
Available logical processors: 4

---------------------------------------------------------------------------------

.Net installation information:

v2.0.50727 2.0.50727.4927 SP2
v3.0 3.0.30729.4926 SP2
v3.5 3.5.30729.4926 SP1
v4
Client 4.5.51641
Full 4.5.51641
v4.0
Client 4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) HD Graphics 4000"]
[CardRAM(s) : "2124142592"]

---------------------------------------------------------------------------------

Error information:

Message: Song playback failed. Please verify that the song is not DRM protected. DRM protected songs are not supported for creator games.
InnerException: An unexpected error has occurred.
BaseException: An unexpected error has occurred.
HelpLink: No helplink available.
Data: Items: 0
Source: Microsoft.Xna.Framework
Win32 Errorcode: -1

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: 5
Error Type: Assets
Error Description: The game was unable to load or play a music file.
Error Solution: It is likely that the Windows Media Player is not installed on your computer or is wrongly configured. Please reinstall the Windows Media Player.

---------------------------------------------------------------------------------

CallStack:

em Microsoft.Xna.Framework.Media.MediaQueue.Play(Song song)
em Microsoft.Xna.Framework.Media.MediaPlayer.Play(Song song)
em net.Pokemon3D.Game.MusicManager.PlayTrack(String song)
em net.Pokemon3D.Game.MusicManager.PlayMusic(String Song, Single NewFadeInSpeed, Single NewFadeOutSpeed)
em net.Pokemon3D.Game.MusicManager.PlayMusic(String Song, Boolean SearchForIntro, Single NewFadeInSpeed, Single NewFadeOutSpeed)
em net.Pokemon3D.Game.MainMenuScreen.ChangeTo()
em net.Pokemon3D.Game.Core.SetScreen(Screen newScreen)
em net.Pokemon3D.Game.SplashScreen.Update()
em net.Pokemon3D.Game.Core.Update(GameTime gameTime)
em net.Pokemon3D.Game.GameController.Update(GameTime gameTime)
em Microsoft.Xna.Framework.Game.Tick()
em Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
em Microsoft.Xna.Framework.GameHost.OnIdle()
em Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
em Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
em System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
em System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
em System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
em System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
em System.Windows.Forms.Application.Run(Form mainForm)
em Microsoft.Xna.Framework.WindowsGameHost.Run()
em Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
em Microsoft.Xna.Framework.Game.Run()
em net.Pokemon3D.Game.Program.Main(String[] args)

---------------------------------------------------------------------------------

Enviornment dump:

Private mainmenuIndex As Int32 = 0
Private loadMenuIndex As Int32[] = {0, 0, 0, 0}
Private languageMenuIndex As Int32[] = {0, 0, 0, 0}
Private packsMenuIndex As Int32[] = {0, 0, 0, 0}
Private gameModeMenuIndex As Int32[] = {0, 0, 0, 0}
Private packInfoIndex As Int32 = 0
Private deleteIndex As Int32 = 0
Public menuIndex As Int32 = 0
Private loadGameJoltIndex As Int32 = 0
Private currentLevel As Int32 = 2
Private levelChangeDelay As Int32 = 1000
Private mainTexture As Texture2D = Microsoft.Xna.Framework.Graphics.Texture2D
Private Saves As List<String>[] = {}
Private SaveNames As List<String>[] = {}
Private Languages As List<String>[] = {de, en, fr, id, it, sv, tr}
Private LanguageNames As List<String>[] = {Deutsch, English, Français, Indonesia, Italiano, Swedish, Turkish}
Private currentLanguage As String = en
Private PackNames As List<String>[] = {}
Private EnabledPackNames As List<String>[] = {}
Private ModeNames As List<String>[] = {}
Private tempLoadDisplay As String =
Private renderTarget As RenderTarget2D = Nothing
Private blurEffect As Effect = Nothing
Private PInfoName As String =
Private PInfoSlpash As Texture2D = Nothing
Private PInfoVersion As String =
Private PInfoAuthor As String =
Private PInfoDescription As String =
Private PInfoContent As String =
Private tempGameModesDisplay As String =
Private GameModeSplash As Texture2D = Nothing
Public UpdateFadeOut As Boolean = False
Public UpdateFadeIn As Boolean = False

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