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Well that is a bit hard to do....for the xbox controllers microsoft include the stuff to run them in windows(since you know microsoft make xbox) and thus we can detect them and get input from themI have USB controller based on GameCube/Nintendo 64/Nintendo Wii, so you be nice to be able use it in P3D:
but without start button.![]()
And would be nice that P3D also support controllers without analogs.
So how I can use my controller?Well that is a bit hard to do....for the xbox controllers microsoft include the stuff to run them in windows(since you know microsoft make xbox) and thus we can detect them and get input from them
most other controllers need to download other support for them
When I use my PS4 controller I have to run a program that interprates the button presses and converts them to the xbox buttons
basically the game still thinks it is an xbox controller even when it isnt
I am sure those controllers have something similar and have some way to change what buttons do what so you will need to use that
again this isnt something we can really fix....it is a windows limitation made by microsoft
the same way you would use it for any other gameSo how I can use my controller?
Thanksif your still not happy, use a program called "GlovePie" its a program that sets keyboard controls to the controller.
I use it for my Gamepad and works fine.
Same idea really, just this maps the button inputs to the keyboard.if your still not happy, use a program called "GlovePie" its a program that sets keyboard controls to the controller.
I use it for my Gamepad and works fine.