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Allow all Pokemon out of their ball?

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DracoHouston

Kolben Developer
Contributor
i don't like it, sorry (i'm not the final word on it, mind you)

If this is to happen at all, there should be designated spots where this is possible (as it happens with Cameron in HG/SS and his photos). While move learning could be difficult to implement (there's move tutors for that), the places could have different effects (train up EVs, gain happiness, chance to find items...). It might not work as he says, but it does work.
i'd love to have cameron in but the whole game has you using 1 pokemon at a time and the follower thing fits the friendship increasing with steps taken with them in first party slot thing
 

K0rkki

Trainer
In original games the pokemons left in daycare are wondering outside in the fenced area but that isn't implemented yet as far as I'm aware.

Maybe they could be "released" out of their balls in this presumed area and made them act as if they were any NPC. That would require designing and writing a "wondering" code. It isn't currently impossible to make NPCs appear and disappear if i'm correct. I wonder if it is possible to make an NPC use a skin of a pokemon in party. The real question is that what would be the benefits of releasing pokemons out of their poke balls. Customization possibilities (equipment/clothes and or tatoos appearing in sprites/skin)? Maybe training skills/atrributes that wouldn't affect the normal combat etc. I don't know what those atributes would be and where could they be used (minigames?).

We need some awesome ideas that are still balanced, not harmfull for the basic game mechanics and worth of puting in the game considering the time used in code writing.
 

Lilligant

Retired Moderator
Trusted Support
Retired Mod
As soon as Draco posts, nothing can be said in relation to the original topic.
 

DracoHouston

Kolben Developer
Contributor
In original games the pokemons left in daycare are wondering outside in the fenced area but that isn't implemented yet as far as I'm aware.

Maybe they could be "released" out of their balls in this presumed area and made them act as if they were any NPC. That would require designing and writing a "wondering" code. It isn't currently impossible to make NPCs appear and disappear if i'm correct. I wonder if it is possible to make an NPC use a skin of a pokemon in party. The real question is that what would be the benefits of releasing pokemons out of their poke balls. Customization possibilities (equipment/clothes and or tatoos appearing in sprites/skin)? Maybe training skills/atrributes that wouldn't affect the normal combat etc. I don't know what those atributes would be and where could they be used (minigames?).

We need some awesome ideas that are still balanced, not harmfull for the basic game mechanics and worth of puting in the game considering the time used in code writing.
nilzz will work on that, the follower is already a special NPC :) i'm sure he'll get that going when he gets around to it, as far as putting the npc in the follower class already has everything you need to make a NPC with a pokemon overworld skin, the rest will take time. i don't know how high priority it is, but i'm pretty sure he has the day care yard planned
 
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