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Crash [Indev 0.46.1] GameJolt Connection Problems

Castazor

Pokémon Ranger
I am in the middle of the e4 and I can't seem to save. FYI this has nothing to do with being in the e4 as it happens elsewhere D:
When I say I am unable to save, I mean that when the game is saving, it doesn't stop saving. Despite this, it doesn't actually save any data D: This may be a little confusing :D Please help!
Edit: and now it crashed D:
 

Castazor

Pokémon Ranger
Sure:
Code:
Kolben Games Crash Log V 2.0
Pokémon 3D has crashed!

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.46.1
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (151452)
Playing on Servers: FALSE
Game Environment: SaveScreen
Actionscript: No script running
File Validation: True

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Home Premium  [6.1.7601.65536]
System time: 08/04/2014 14:19:57
System language: English (United Kingdom)(ENG) / Loaded game language: en
Decimal separator: .

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) HD Graphics"]
[CardRAM(s) : "1804951552"]

---------------------------------------------------------------------------------

Error information:

Message: User not logged in!
InnerException: NOTHING
BaseException: User not logged in!
HelpLink: No helplink available.
Data: Items: 0
Source: 2.5DHero

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: 100
Error Type: GameJolt
Error Description: The was unable to connect to a GameJolt server because you tried to send a command without being logged in to GameJolt.
Error Solution: This happend because you got logged out from GameJolt due to connection problems. Ensure that your connection to the internet is constant.

---------------------------------------------------------------------------------

CallStack:

   at _2._5DHero.GameJolt.APICall.SetStorageData(String[] keys, String[] dataItems, Boolean[] useUsernames)
   at _2._5DHero.Player.SaveGame(Boolean IsAutosave)
   at _2._5DHero.SaveScreen.Update()
   at _2._5DHero.Basic.Update(GameTime gameTime)
   at _2._5DHero.DGame.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at _2._5DHero.Program.Main(String[] args)

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
 
Last edited by a moderator:

Fanta

Content Developer
P3D Developer
Global Moderator
I am in the middle of the e4 and I can't seem to save. FYI this has nothing to do with being in the e4 as it happens elsewhere D:
When I say I am unable to save, I mean that when the game is saving, it doesn't stop saving. Despite this, it doesn't actually save any data D: This may be a little confusing :D Please help!
Edit: and now it crashed D:
this happens to me sometimes when my connection is severely slowed due to some ISP related issues, sometimes it would take up to 15 mins to save, and sometimes it wont, when the connection is fixed, it would only take a mere seconds to save.
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
I was right, this is not the typical .NET framework problem. Instead, it's an issue with your connection to GameJolt.

Check your Internet connection and try again.
 
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