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Fixed [Indev 0.46.1] Unidentified Crash

Splitzblue

Active Member
I crashed twice, in a row!Dunno what is happening but this is the DAT file to it :
Code:
2014-03-29_12.44.41_crash



Note:This Thread has been moved to here.If this not the right forum folder please notify me.This crash may be happening because of no sound and no music.
 
Last edited:

Tornado9797

Content Developer
P3D Developer
Global Moderator
I crashed twice, in a row!Dunno what is happening but this is the DAT file to it :2014-03-29_12.44.41_crash.




Note:This Thread has been moved to here.If this not the right forum folder please notify me.
Please copy-paste the contents of the crash log in a code module here. (< > on the font menu).
 

nilllzz

Original Developer
Administrator
P3D Developer
You have to open the .dat file in notepad and copy the content.
 

Splitzblue

Active Member
You have to open the .dat file in notepad and copy the content.
Kolben Games Crash Log V 2.0
Pokémon 3D has crashed!

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.46.1
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (86417)
Playing on Servers: TRUE (Arisonius's Server/72.24.255.222:15124)
Game Environment: ChatScreen
Actionscript: No script running
File Validation: True

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows XP Professional [5.1.2600.131072]
System time: 3/29/2014 12:44:44 PM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) G33/G31 Express Chipset Family"]
[CardRAM(s) : "134217728"]

---------------------------------------------------------------------------------

Error information:

Message: StartIndex cannot be less than zero.
Parameter name: startIndex
InnerException: NOTHING
BaseException: StartIndex cannot be less than zero.
Parameter name: startIndex
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

at System.String.Remove(Int32 startIndex, Int32 count)
at _2._5DHero.ChatScreen.Update()
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)

This is it to the DAT file.A looooooooong log.
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
Kolben Games Crash Log V 2.0
Pokémon 3D has crashed!

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.46.1
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (86417)
Playing on Servers: TRUE (Arisonius's Server/72.24.255.222:15124)
Game Environment: ChatScreen
Actionscript: No script running
File Validation: True

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows XP Professional [5.1.2600.131072]
System time: 3/29/2014 12:44:44 PM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) G33/G31 Express Chipset Family"]
[CardRAM(s) : "134217728"]

---------------------------------------------------------------------------------

Error information:

Message: StartIndex cannot be less than zero.
Parameter name: startIndex
InnerException: NOTHING
BaseException: StartIndex cannot be less than zero.
Parameter name: startIndex
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

at System.String.Remove(Int32 startIndex, Int32 count)
at _2._5DHero.ChatScreen.Update()
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)

This is it to the DAT file.A looooooooong log.
When I meant Code Module, I meant out that in there.

By the way, what were you doing you crashed?
 

Splitzblue

Active Member
When I meant Code Module, I meant out that in there.

By the way, what were you doing you crashed?
first of all, i dunno if the code module have to do with this.For the crash, its this:

  • First crash: I was in the Safari Zone trying to find and get a murkrow.I talk to the people in chat and in the middle of writing, the game automatically exited.Could be the Safari zone, the sound and music being muted, number of wild pokemon battling trainer, or chat.
  • Second crash: I thought maybe put the FOV (Field Of View) to 120, the maximum FOV. Then, I changed to someone from 80 to 86. After walking a bit, the cursor started to show and then, an error report popped out.I did not send because it was taking a lot of time.
Easy to understand, but impossible to solve(maybe).
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
first of all, i dunno if the code module have to do with this.For the crash, its this:

  • First crash: I was in the Safari Zone trying to find and get a murkrow.I talk to the people in chat and in the middle of writing, the game automatically exited.Could be the Safari zone, the sound and music being muted, number of wild pokemon battling trainer, or chat.
  • Second crash: I thought maybe put the FOV (Field Of View) to 120, the maximum FOV. Then, I changed to someone from 80 to 86. After walking a bit, the cursor started to show and then, an error report popped out.I did not send because it was taking a lot of time.
Easy to understand, but impossible to solve(maybe).
The first crash didn't have a crash log? It was probably that log less crash that has been reported a few times.

I'm not sure what to make if the second crash.
 

Splitzblue

Active Member
The first crash didn't have a crash log? It was probably that log less crash that has been reported a few times.

I'm not sure what to make if the second crash.
The second crash is probably a crash when field of view is at max. Btw, I have a server i am creating and I fixed a few problems to make it run.However, when I wanted to enter my server, like always, it said, "cannot reach server" after changing the IP address to my IP address a few times.I checked "Don't show exceptions" for Windows Firewall. It's still happening.Port is Forward and still, nothing. To find the problem, here are the details to the server:

ServerName=Adventurous Server
IP-Address=192.168.1
Port=15124
MaxPlayers=15
BlackList=0
WhiteList=0
OfflineMode=0
ServerMessage=
Weather=Clear
Season=Spring
TimeOffset=
TimePreset=
GameMode=Pokemon 3D
IdleKickTime=0
WelcomeMessage=Welcome to the Adventurous Server.
AllowOP=1

Dunno how Aris managed to make his server run but this is not right.so make sure you identify the second crash and why I can't run my server.
 
Last edited:

Tornado9797

Content Developer
P3D Developer
Global Moderator
The second crash is probably a crash when field of view is at max. Btw, I have a server i am creating and I fixed a few problems to make it run.However, when I wanted to enter my server, like always, it said, "cannot reach server" after changing the IP address to my IP address a few times.I checked "Don't show exceptions" for Windows Firewall. It's still happening.Port is Forward and still, nothing. To find the problem, here are the details to the server:

ServerName=Adventurous Server
IP-Address=192.168.1
Port=15124
MaxPlayers=15
BlackList=0
WhiteList=0
OfflineMode=0
ServerMessage=
Weather=Clear
Season=Spring
TimeOffset=
TimePreset=
GameMode=Pokemon 3D
IdleKickTime=0
WelcomeMessage=Welcome to the Adventurous Server.
AllowOP=1

Dunno how Aris managed to make his server run but this is not right.so make sure you identify the second crash and why I can't run my server.
Though we'd appreciate all bugs listed to be in separate threads, I'll field test that second one. As for your server, I cannot help you there, as I'm bad at setting up servers.
 
J

jianmingyong

Guest
I do not think is related to how sever it being setup. Even official server do have this bug.

My was when I am chatting halfway, I decided to delete all text so I keep pressing backspace. Then somehow it crashes with the same crash log at the above.
 
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