ah i thought u were talkin about blender, my xnaformatter doesnt work, it gives a error when i click convertIf you can ever run xnaformatter, then log is useful. There is an option on it.
The common error why converting to xnb takes time because some texture do not have a size that is a power of two which is soooo annoying. Have to use photoshop to see every texture.
I hate how strict the xnb can go.
EDIT: okay now it works, how do i test the pokemon models ingame? i cant catch them all haha
and... i can convert images, but cant convert models, .obj isnt a supported format
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