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Duplicate Crash Report

sEKx

Starting Trainer
Hello,

i have some Problems with Pokemon3D. =O In Mahagonia City in the Team-Rocket Base(?). Here my Crash-Report.

Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.39
Operating system: Microsoft Windows 7 Ultimate [6.1.7601.65536]
System time: 09.11.2013 15:17:34
System language: DEULoaded language: de
Decimal seperator: ,
Content Packs: {}
Active GameMode: Pokemon 3D
Operating online: FALSE
Game environment: OverworldScreen
Actionscript: Type: Script; Input: rocketbase\trap4; Line: 15
---------------------------

Here is further information:
Message: StartIndex darf nicht kleiner als Null sein.
Parametername: startIndex
InnerException: NOTHING
BaseException: StartIndex darf nicht kleiner als Null sein.
Parametername: startIndex
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: Remove [
Attributes: PrivateScope, Public, HideBySig
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: System.String
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: True
IsPrivate: False
IsPublic: True
IsSecurityCritical: False
IsSecuritySafeCritical: False
IsSecurityTransparent: True
IsSpecialName: False
IsStatic: False
IsVirtual: False
MemberType: Method
MetadataToken: 100664175
MethodHandle: System.RuntimeMethodHandle
Module: CommonLanguageRuntimeLibrary
ReflectedType: System.String
]

StackTrace: bei System.String.Remove(Int32 startIndex)
bei _2._5DHero.ScriptCommander.InizializeCommand(ScriptV2& ScriptV2, String inputString)
bei _2._5DHero.ScriptV2.DoCommand()
bei _2._5DHero.ScriptV2.Update()
bei _2._5DHero.Script.Update()
bei _2._5DHero.ActionScript.Update()
bei _2._5DHero_OverworldScreen.Update()
bei _2._5DHero.Basic.Update(GameTime gameTime)
bei _2._5DHero.DGame.Update(GameTime gameTime)
bei Microsoft.Xna.Framework.Game.Tick()
bei Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
bei Microsoft.Xna.Framework.GameHost.OnIdle()
bei Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
bei Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
bei System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
bei System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
bei System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
bei System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
bei System.Windows.Forms.Application.Run(Form mainForm)
bei Microsoft.Xna.Framework.WindowsGameHost.Run()
bei Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
bei Microsoft.Xna.Framework.Game.Run()
bei _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
I hope someony can help me. =)
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
Since this is your first time here, I'll be a little easier on you:
1. Use the Crash tag in your thread title.
2. State the version number [0.39] in the thread title.
3. Please use the < > button and put the crash log in a code module like so:
Code:
Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.39
Operating system: Microsoft Windows 7 Ultimate [6.1.7601.65536]
System time: 09.11.2013 15:17:34
System language: DEULoaded language: de
Decimal seperator: ,
Content Packs: {}
Active GameMode: Pokemon 3D
Operating online: FALSE
Game environment: OverworldScreen
Actionscript: Type: Script; Input: rocketbase\trap4; Line: 15
---------------------------

Here is further information:
Message: StartIndex darf nicht kleiner als Null sein.
Parametername: startIndex
InnerException: NOTHING
BaseException: StartIndex darf nicht kleiner als Null sein.
Parametername: startIndex
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: Remove [
Attributes: PrivateScope, Public, HideBySig
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: System.String
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: True
IsPrivate: False
IsPublic: True
IsSecurityCritical: False
IsSecuritySafeCritical: False
IsSecurityTransparent: True
IsSpecialName: False
IsStatic: False
IsVirtual: False
MemberType: Method
MetadataToken: 100664175
MethodHandle: System.RuntimeMethodHandle
Module: CommonLanguageRuntimeLibrary
ReflectedType: System.String
]

StackTrace: bei System.String.Remove(Int32 startIndex)
bei _2._5DHero.ScriptCommander.InizializeCommand(ScriptV2& ScriptV2, String inputString)
bei _2._5DHero.ScriptV2.DoCommand()
bei _2._5DHero.ScriptV2.Update()
bei _2._5DHero.Script.Update()
bei _2._5DHero.ActionScript.Update()
bei _2._5DHero_OverworldScreen.Update()
bei _2._5DHero.Basic.Update(GameTime gameTime)
bei _2._5DHero.DGame.Update(GameTime gameTime)
bei Microsoft.Xna.Framework.Game.Tick()
bei Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
bei Microsoft.Xna.Framework.GameHost.OnIdle()
bei Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
bei Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
bei System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
bei System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
bei System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
bei System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
bei System.Windows.Forms.Application.Run(Form mainForm)
bei Microsoft.Xna.Framework.WindowsGameHost.Run()
bei Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
bei Microsoft.Xna.Framework.Game.Run()
bei _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
As for the crash itself... I can't read Deutsch (?), so I need a linguist over here. :p
 

sEKx

Starting Trainer
Sorry but my English ist not so good. xD

"StartIndex cannot be less than zero." is my Problem.

So if i understand Darkfire, the problem will be fixed at the next version. Is this right?
 

Darkfire

Administrator
Administrator
P3D Developer
Sorry but my English ist not so good. xD

"StartIndex cannot be less than zero." is my Problem.

So if i understand Darkfire, the problem will be fixed at the next version. Is this right?
Yes
 

Jonathan Galyan

Starting Trainer
Hello,

i have some Problems with Pokemon3D. =O In Mahagonia City in the Team-Rocket Base(?). Here my Crash-Report.

Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.39
Operating system: Microsoft Windows 7 Ultimate [6.1.7601.65536]
System time: 09.11.2013 15:17:34
System language: DEULoaded language: de
Decimal seperator: ,
Content Packs: {}
Active GameMode: Pokemon 3D
Operating online: FALSE
Game environment: OverworldScreen
Actionscript: Type: Script; Input: rocketbase\trap4; Line: 15
---------------------------

Here is further information:
Message: StartIndex darf nicht kleiner als Null sein.
Parametername: startIndex
InnerException: NOTHING
BaseException: StartIndex darf nicht kleiner als Null sein.
Parametername: startIndex
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: Remove [
Attributes: PrivateScope, Public, HideBySig
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: System.String
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: True
IsPrivate: False
IsPublic: True
IsSecurityCritical: False
IsSecuritySafeCritical: False
IsSecurityTransparent: True
IsSpecialName: False
IsStatic: False
IsVirtual: False
MemberType: Method
MetadataToken: 100664175
MethodHandle: System.RuntimeMethodHandle
Module: CommonLanguageRuntimeLibrary
ReflectedType: System.String
]

StackTrace: bei System.String.Remove(Int32 startIndex)
bei _2._5DHero.ScriptCommander.InizializeCommand(ScriptV2& ScriptV2, String inputString)
bei _2._5DHero.ScriptV2.DoCommand()
bei _2._5DHero.ScriptV2.Update()
bei _2._5DHero.Script.Update()
bei _2._5DHero.ActionScript.Update()
bei _2._5DHero_OverworldScreen.Update()
bei _2._5DHero.Basic.Update(GameTime gameTime)
bei _2._5DHero.DGame.Update(GameTime gameTime)
bei Microsoft.Xna.Framework.Game.Tick()
bei Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
bei Microsoft.Xna.Framework.GameHost.OnIdle()
bei Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
bei Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
bei System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
bei System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
bei System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
bei System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
bei System.Windows.Forms.Application.Run(Form mainForm)
bei Microsoft.Xna.Framework.WindowsGameHost.Run()
bei Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
bei Microsoft.Xna.Framework.Game.Run()
bei _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
I hope someony can help me. =)
I am having the same problem. I came to the forum to see if there was an answer. I was relieved to find out that it will be fixed soon. =P
 
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