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Duplicate [v 0.38] Please fix my online save

SilverPhoenix

Pokémon Ranger
I m at the Lugia s area at the whirl islands. I just got Lugia and then saved and exited. Now each time I try to load my save, right before the game starts an error message appears and then the game crashes. This is the error message:
upload_2013-10-13_3-17-57.png

The greek words next to the Message mean: The pointer was outside the boundaries of the table.

Here is the crash report:
Code:
Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.38
Operating system: Microsoft Windows 7 Ultimate  [6.1.7601.65536]
System time: 13/10/2013 3:15:26 πμ
System language: ELL
Decimal seperator: ,
Content Packs: {Kira_Pro_Grafik_HD, DEHDMP, AnimeCries}
Active GameMode: Pokemon 3D
Operating online: TRUE (49401)
Game environment: OverworldScreen
---------------------------

Here is further information:
Message: Ο δείκτης ήταν εκτός των ορίων του πίνακα.
InnerException: NOTHING
BaseException: Ο δείκτης ήταν εκτός των ορίων του πίνακα.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: ChooseIf [
  Attributes: PrivateScope, Public
  CallingConvention: Standard, HasThis
  ContainsGenericParameters: False
  DeclaringType: _2._5DHero.ActionScript
  IsAbstract: False
  IsAssembly: False
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: False
  IsGenericMethodDefinition: False
  IsHideBySig: False
  IsPrivate: False
  IsPublic: True
  IsSecurityCritical: True
  IsSecuritySafeCritical: False
  IsSecurityTransparent: False
  IsSpecialName: False
  IsStatic: False
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100666994
  MethodHandle: System.RuntimeMethodHandle
  Module: 2.5DHero.exe
  ReflectedType: _2._5DHero.ActionScript
  ]

StackTrace:  σε _2._5DHero.ActionScript.ChooseIf(Boolean T)
  σε _2._5DHero.ScriptV2.Update()
  σε _2._5DHero.Script.Update()
  σε _2._5DHero.ActionScript.ChooseIf(Boolean T)
  σε _2._5DHero.ScriptV2.DoIf()
  σε _2._5DHero.ScriptV2.Update()
  σε _2._5DHero.Script.Update()
  σε _2._5DHero.ActionScript.Update()
  σε _2._5DHero.OverworldScreen.Update()
  σε _2._5DHero.Basic.Update(GameTime gameTime)
  σε _2._5DHero.DGame.Update(GameTime gameTime)
  σε Microsoft.Xna.Framework.Game.Tick()
  σε Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  σε Microsoft.Xna.Framework.GameHost.OnIdle()
  σε Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  σε Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  σε System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  σε System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  σε System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  σε System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  σε System.Windows.Forms.Application.Run(Form mainForm)
  σε Microsoft.Xna.Framework.WindowsGameHost.Run()
  σε Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  σε Microsoft.Xna.Framework.Game.Run()
  σε _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
 

MrHippocrit

Champion
Trusted Support
Retired Mod
Bug has been reported. There's an issue with :endif: I believe. This must wait until a next version... :/ Or, maybe you have an escape rope.
 

SilverPhoenix

Pokémon Ranger
Did that already :( . Maybe if i m lucky and Nillz logs in he could edit my online save directly? Damn I hope i didn t lose it forever :(
 

MrHippocrit

Champion
Trusted Support
Retired Mod
Okay so.... Apparently it IS the issue with :endif: ... and the problem is.... we can't do anything about it unless Nilllzz goes into the code, fixes it and uploads the fix.... He's offline and probably playing X and I am not sure when he will finish it...
 

SilverPhoenix

Pokémon Ranger
Okay so.... Apparently it IS the issue with :endif: ... and the problem is.... we can't do anything about it unless Nilllzz goes into the code, fixes it and uploads the fix.... He's offline and probably playing X and I am not sure when he will finish it...
Haha I knew it :) If he needs my Gamejolt token i ll give it to him :)
 

MrHippocrit

Champion
Trusted Support
Retired Mod
Okay so.... Apparently it IS the issue with :endif: ... and the problem is.... we can't do anything about it unless Nilllzz goes into the code, fixes it and uploads the fix.... He's offline and probably playing X and I am not sure when he will finish it...
Haha I knew it :) If he needs my Gamejolt token i ll give it to him :)
No, I mean, this isn't save related and that won't do much, it is actually hard coded into the engine itself. That is where the problem resides....
 

MrHippocrit

Champion
Trusted Support
Retired Mod
No, I mean, this isn't save related and that won't do much, it is actually hard coded into the engine itself. That is where the problem resides....
But even if he fixes it maybe my save has already been corrupted? :( . Anyway you guys know best all I can do now is wait :)
No, it isn't corrupted. It's just the engine that has an issue.
 

SilverPhoenix

Pokémon Ranger
But even if he fixes it maybe my save has already been corrupted? :( . Anyway you guys know best all I can do now is wait :)
No, it isn't corrupted. It's just the engine that has an issue.
Ok sorry when i panic i lose my mind. I got it. Now that i think of it, when you enter the area the Lugia s cry plays. Maybe since i caught him saved and exited, when i try to open the game again it tried to load the cry but since it can t find Lugia again it crashes. Or something like that :p
 

MrHippocrit

Champion
Trusted Support
Retired Mod
No, it isn't corrupted. It's just the engine that has an issue.
Ok sorry when i panic i lose my mind. I got it. Now that i think of it, when you enter the area the Lugia s cry plays. Maybe since i caught him saved and exited, when i try to open the game again it tried to load the cry but since it can t find Lugia again it crashes. Or something like that :p
No, because then it would say it couldn't load the cry but this is actually something else.
Apparently it IS the issue with :endif:
 
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