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Crash Battle Crash (0.36)

Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.36
Operating system: Microsoft Windows 7 Professional [6.1.7601.65536]
System time: 06-09-2013 16:57:48
Decimal seperator: ,
Content Packs: {HGSS Music Pack}
Active GameMode: Pokemon 3D
Operating online: TRUE (36244)
Game environment: BattleScreenV2
---------------------------

Here is further information:
Message: No se puede implementar el método o la operación.
InnerException: NOTHING
BaseException: No se puede implementar el método o la operación.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: InstantTurn [
Attributes: PrivateScope, Public, Virtual, VtableLayoutMask, CheckAccessOnOverride
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: _2._5DHero.Camera
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: False
IsPrivate: False
IsPublic: True
IsSecurityCritical: True
IsSecuritySafeCritical: False
IsSecurityTransparent: False
IsSpecialName: False
IsStatic: False
IsVirtual: True
MemberType: Method
MetadataToken: 100663998
MethodHandle: System.RuntimeMethodHandle
Module: 2.5DHero.exe
ReflectedType: _2._5DHero.Camera
]

StackTrace: en _2._5DHero.Camera.InstantTurn(Int32 turns)
en _2._5DHero.Level.Warp()
en _2._5DHero.Level.Update()
en _2._5DHero.BV2.BattleScreenV2.Update()
en _2._5DHero.Basic.Update(GameTime gameTime)
en _2._5DHero.DGame.Update(GameTime gameTime)
en Microsoft.Xna.Framework.Game.Tick()
en Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
en Microsoft.Xna.Framework.GameHost.OnIdle()
en Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
en Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
en System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
en System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
en System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
en System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
en System.Windows.Forms.Application.Run(Form mainForm)
en Microsoft.Xna.Framework.WindowsGameHost.Run()
en Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
en Microsoft.Xna.Framework.Game.Run()
en _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
 

MrHippocrit

Champion
Trusted Support
Retired Mod
... Give us more information when you report a crash, especially when the error message is in a language that isn't English. :p
 

Enethil

Community Support & Suggestions/Feedback Moderator
Donator
Trusted Support
Retired Mod
Music packs should not cause crashes like that, especially if they are outdated & worked before, so I don't think that's the cause for the crash.
 
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