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trainer classes

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snoe

Active Member
Ah! I get it. So, if you have, lets say, a fire a Pokémon. You can't have water Pokémon since those are the counterparts of fire?
no,no
its just like we dont have to keep ourselves to one type like snoe said on his topic
we can have the tipes we want, but you will have the boost for the specific type you choose
understood?
EDIT:we should create a type of trainer that keeps two types or more
as far as my post goes, i try and hit just singular types, however, my hiker class applies to Rock/Ground this is because rock/ground types are so abundant that it would be a crime to separate them. other than that there aren't a big enough group of one kind of double type that would warrant recognition
 

MrHippocrit

Champion
Trusted Support
Retired Mod
no,no
its just like we dont have to keep ourselves to one type like snoe said on his topic
we can have the tipes we want, but you will have the boost for the specific type you choose
understood?
EDIT:we should create a type of trainer that keeps two types or more
as far as my post goes, i try and hit just singular types, however, my hiker class applies to Rock/Ground this is because rock/ground types are so abundant that it would be a crime to separate them. other than that there aren't a big enough group of one kind of double type that would warrant recognition
I get that logic.
 

leeloozete

Active Member
Trusted Support
no,no
its just like we dont have to keep ourselves to one type like snoe said on his topic
we can have the tipes we want, but you will have the boost for the specific type you choose
understood?
EDIT:we should create a type of trainer that keeps two types or more
as far as my post goes, i try and hit just singular types, however, my hiker class applies to Rock/Ground this is because rock/ground types are so abundant that it would be a crime to separate them. other than that there aren't a big enough group of one kind of double type that would warrant recognition
okay man i will trust on your idea then
 

snoe

Active Member
oh...
i thinked you said we cant even use that type in our team
Well, while I do agree in the fact that you can use any type you want, I also think that some Pokémon just don't go well together (If that was what you meant. Like: Fire and water. Don't go well together.)
On another note: If you have a class, it boosts certain Pokémon, wouldn't these Pokémon become mandatory for your team as they are best suited for your class/team etc?
it wouldn't be mandatory, some of my classes also hold benefits for the party as well, think of classes as specializations, they don't make you overpowered, however they allow you to have huge control over a specific type. Since there are a total of 17 types, this still gives challenge to fighting and are specific enough that it doesnt kill the game

it's relatable to having a superpower, having all of them would make you a god, but having one just like everyone else makes you just about equal
 

leeloozete

Active Member
Trusted Support
but hey i have one thing to say
i think it will only be stable when nillz remove cheating (getting any pokémon you want)
because you will get all pokémon you want there and you will be what????
 

leeloozete

Active Member
Trusted Support
Well, while I do agree in the fact that you can use any type you want, I also think that some Pokémon just don't go well together (If that was what you meant. Like: Fire and water. Don't go well together.)
On another note: If you have a class, it boosts certain Pokémon, wouldn't these Pokémon become mandatory for your team as they are best suited for your class/team etc?
it wouldn't be mandatory, some of my classes also hold benefits for the party as well, think of classes as specializations, they don't make you overpowered, however they allow you to have huge control over a specific type. Since there are a total of 17 types, this still gives challenge to fighting and are specific enough that it doesnt kill the game

it's relatable to having a superpower, having all of them would make you a god, but having one just like everyone else makes you just about equal
that will do your "god" class rank
but i think you should change the name to pokemon master
 

MrHippocrit

Champion
Trusted Support
Retired Mod
Well, while I do agree in the fact that you can use any type you want, I also think that some Pokémon just don't go well together (If that was what you meant. Like: Fire and water. Don't go well together.)
On another note: If you have a class, it boosts certain Pokémon, wouldn't these Pokémon become mandatory for your team as they are best suited for your class/team etc?
it wouldn't be mandatory, some of my classes also hold benefits for the party as well, think of classes as specializations, they don't make you overpowered, however they allow you to have huge control over a specific type. Since there are a total of 17 types, this still gives challenge to fighting and are specific enough that it doesnt kill the game

it's relatable to having a superpower, having all of them would make you a god, but having one just like everyone else makes you just about equal
Hahahaha, I like the way you think. I didn't really read your post... I skimmed through it really quickly. I am way too frustrated to even try to read it. My eggs won't hatch! :mad:
 

snoe

Active Member
but hey i have one thing to say
i think it will only be stable when nillz remove cheating (getting any pokémon you want)
because you will get all pokémon you want there and you will be what????
if you've seen the game now, you'll notice that you can no longer 'spawn' pokemon in now, or modify stats. this is because the game creates a code, and if it doesn't match, the pokemon become unavailable in the game
 

leeloozete

Active Member
Trusted Support
but hey i have one thing to say
i think it will only be stable when nillz remove cheating (getting any pokémon you want)
because you will get all pokémon you want there and you will be what????
if you've seen the game now, you'll notice that you can no longer 'spawn' pokemon in now, or modify stats. this is because the game creates a code, and if it doesn't match, the pokemon become unavailable in the game
hmmm
i didnt realize that
so that solves a problem
 

snoe

Active Member
it wouldn't be mandatory, some of my classes also hold benefits for the party as well, think of classes as specializations, they don't make you overpowered, however they allow you to have huge control over a specific type. Since there are a total of 17 types, this still gives challenge to fighting and are specific enough that it doesnt kill the game

it's relatable to having a superpower, having all of them would make you a god, but having one just like everyone else makes you just about equal
that will do your "god" class rank
but i think you should change the name to pokemon master
all the ranks from legendary above are more for challenge than for competitive, i'm modifying the post to add some classes today. i will also be adding the statement 'LEGENDARY CLASSES AND UP CANNOT PARTICIPATE IN BATTLES WITH OTHER PLAYERS'
 

leeloozete

Active Member
Trusted Support
that will do your "god" class rank
but i think you should change the name to pokemon master
all the ranks from legendary above are more for challenge than for competitive, i'm modifying the post to add some classes today. i will also be adding the statement 'LEGENDARY CLASSES AND UP CANNOT PARTICIPATE IN BATTLES WITH OTHER PLAYERS'
but then the first one to turn into a "legendary class" will cannot battle anyone?
and hey you know
i had another idea
y not to have championships????
 

leeloozete

Active Member
Trusted Support
it wouldn't be mandatory, some of my classes also hold benefits for the party as well, think of classes as specializations, they don't make you overpowered, however they allow you to have huge control over a specific type. Since there are a total of 17 types, this still gives challenge to fighting and are specific enough that it doesnt kill the game

it's relatable to having a superpower, having all of them would make you a god, but having one just like everyone else makes you just about equal
Hahahaha, I like the way you think. I didn't really read your post... I skimmed through it really quickly. I am way too frustrated to even try to read it. My eggs won't hatch! :mad:
what it means "My eggs won't hatch! :mad:"?
your pokemon eggs arent hatching?
 

MrHippocrit

Champion
Trusted Support
Retired Mod
Hahahaha, I like the way you think. I didn't really read your post... I skimmed through it really quickly. I am way too frustrated to even try to read it. My eggs won't hatch! :mad:
what it means "My eggs won't hatch! :mad:"?
your pokemon eggs arent hatching?
Indeed, I have 3 unhatched eggs in my Pokémon game, and I walk and I walk and I walk and they won't hatch! My first egg already has like 8000 steps! First egg = Eevee, second egg = Wobbufet, third egg = dratini
 

snoe

Active Member
all the ranks from legendary above are more for challenge than for competitive, i'm modifying the post to add some classes today. i will also be adding the statement 'LEGENDARY CLASSES AND UP CANNOT PARTICIPATE IN BATTLES WITH OTHER PLAYERS'
but then the first one to turn into a "legendary class" will cannot battle anyone?
and hey you know
i had another idea
y not to have championships????
The legendary classes and up are 'Unlocked' and are separate playthroughs (if you see their conditions you'll notice that you'll have to start a new game to play as it) having multiple saves is great for this and because these classes are usually type-restricted or such a unique style of gameplay, once you run a playthrough and unlock a new class, the idea is that you can just overwrite the old legendary class while keeping your main trainer class in another save
 

leeloozete

Active Member
Trusted Support
but then the first one to turn into a "legendary class" will cannot battle anyone?
and hey you know
i had another idea
y not to have championships????
The legendary classes and up are 'Unlocked' and are separate playthroughs (if you see their conditions you'll notice that you'll have to start a new game to play as it) having multiple saves is great for this and because these classes are usually type-restricted or such a unique style of gameplay, once you run a playthrough and unlock a new class, the idea is that you can just overwrite the old legendary class while keeping your main trainer class in another save
hmmmm
but this will be a bit boring to start everything again aint it?
legendary classes must be just a fully evolved of a type
understood?
and i know what you are trying to do
but aint it will be better to do it like for example
a guy who have a trainer with a level one class can only battle level one and level two
level two can only battle levels one two and three
and legendary classes can only battle a class under it to other legendaries
 
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