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Public Servers?

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BraviaryKnight

Fisherman
If this is in the wrong place, then admins should probably use their magic powers to move it somewhere else.

The Topic:
Can we have public servers?
As in a forum thread full of servers you can play on?
But you still keep your team while playing in the servers.
Or, maybe a server list in the PokeMart!

If you have an answer, please remove this guy's bag and talk to him -->:bag:
 

JojoP

Pokémon Ranger
Pokemon3D is not intended to become a MMO. That means that there will most likely be no support for it in the game itself.
In the IndieDB Forums a User ( ILLuMiNaTe ) had a server test which was succesfull for me ... I don't know how he did that but it seems to be possible.

As far as I know the game will support 4 Players at a time. I don't know if there will be a way to have more Players...
 

BraviaryKnight

Fisherman
Wait what?

Isn't an MMO just a few servers with MILLIONS of people?
I meant lots of servers with 4 player slots. Maybe the developer can even increase max capacity.
 

Lunick

Dragon Tamer
Donator
At the moment, only 2 players are supported and the game disconnects from the internet when either player disconnects so that would have to be recoded if there were to be 'servers'.
 

Raflynurfalah

Pokémon Ranger
Did you think a Pokemon3d is an MMO Game like Lost Saga, Minecraft, Terrarian or else :/.
and i dont know if this game will have a Public server -_-"
this game have Ending and Adventure Mode :3, so... its IMPOSSIBLE make this game have a public server -_-
that was a bad idea :(. yea 2 player is enough for play this game together :p
 

DracoHouston

Kolben Developer
Contributor
current plans are maybe up to 4 in coop afaik, but there aren't dedicated servers and there is very little need for them. you're welcome to use the forum to find coop partners when thats all in of course.

down the line it'd be nice to have people log into the game (with an offline mode of course), connecting your client to a master server. in the game you could have friends lists, a browser for open servers, quick matchmaking for battles. maybe trading without being in the same coop game through some kind of trading post. but these are features a big company with a lot of money do, anything like that is a fantasy at this point. in the mean time people can make friends on the forums and do all your organization here.
 

Daziman

Champion
Trusted Support
Retired Mod
If this is in the wrong place, then admins should probably use their magic powers to move it somewhere else.

The Topic:
Can we have public servers?
As in a forum thread full of servers you can play on?
But you still keep your team while playing in the servers.
Or, maybe a server list in the PokeMart!

If you have an answer, please remove this guy's bag and talk to him -->:bag:
I think that you can open a thread in some place with a list with servers
the list in the pokemart is complicated
 

Gluri

Bug Catcher
I had said it may be not hard to make server, but i as a server administrator cant programming any server files and server client, which are based on the individual server files
 

DracoHouston

Kolben Developer
Contributor
Pokémon 3D is based on Minecraft, so i can say it's not hard to make client which can connect to an server with an server-file.
its not minecraft at all. its a new engine written from scratch by nilllzz, in vb.net using XNA framework. we don't use block chunks and stuff like that the maps are just a collection of blocks defined in a text file. nilllzz took some cues from minecraft on things like the launcher and controls but the similarities are superficial.
 

DracoHouston

Kolben Developer
Contributor
I had said it may be not hard to make server, but i as a server administrator cant programming any server files and server client, which are based on the individual server files
again the problem with Public Dedicated Servers is they don't really serve a purpose in pokemon 3d. there's not big world to connect to, just people playing coop games. if you want a released game to compare NDS pokemon wifi multiplayer and eventually pokemon 3d coop think something like diablo 3 (without the always online stuff).

to elaborate on that: in d3 the coop works a lot like what nilllzz is going for, you just play it insgle player and if you want people you host, then people connect to you. the difference is in pokemon 3d right now you don't know what games are going, you would have to be told the address, this is a problem! in d3 you can bring up a public games list, or automatically find a game that is around the same progress as you in singleplayer, stuff like that. NDS pokemon wifi even has something like the auction house, you can put pokemon in escrow and advertises it so someone that wants it can trade for it so this sort of thing is not without precedent.

nilllzz and i havent worked on anything like this yet but we've talked about it. here's how i would have it set out, it doesn't reflect what will eventually happen, if it even does:

we'd have a server that is hooked up to the forum account's database so people can use their forum username and password to log into the game once its launched. if they don't log in they can do direct ip connections to people on their LAN, it would also be possible to just scan their LANs for servers like FPS games usually do so offline you get a server browser too.

Anyway once logged in you'd be able to enable cloud saving so we can store saves on pokemon3d.net for people that use the game on multiple machines (they won't have to move their save around manually that way) and your chieves, party etc could all be associated with the forum accounts for fancy trainer profiles in people's forums profiles, badges under their avatars, that sort of thing :)

you'd also, when hosting a game, be given the option of public, public but for friends only, and password protected games. in d3 by default all games are public but friends only which is kind of cool, you'd be playing and out of nowhere one of your mates would join and teleport up to where you were, so slick. its probably easiest to just make hosting a conscious choice though.

anyway, these public servers could then be advertised on the pokemon3d.net's master server, which other players would query when they open a public games list, returning a list of games, who is the host, where they are, how many players are in, ping etc. some filters can be added here. there is also the option of a d3 style quickjoin button that just finds you the 'best' coop game from the list and auto joins.

for battles at first it would be easy to just have people that want to battle host games, if you could set the server name or something when you host opening the server list could have a bunch of servers throughout the list like
[BATTLES] LVL 100 ONLY NO NOOBS!!!
[TRADING] shiny meowth
etc so you could find this stuff. but there are systems that could help with that as well, while we're dreaming up features :p if you put together a party and put yourself up for a battle the server could find others looking for a battle with a party with the same total levels and put them in a fight. there's also tournaments, double battles, flat battles and all that that can be done like this. i'd especially love tournaments.

a friends list could be made out of forums followers, or done as a new friends list, whatever. this could be a pokegear card or implemented as the pal pad item from the NDS games. the list would display if they're online, what character they are on and what they're doing, as well as the option to send them a message or join their coop game.

oh and because we'd have the user logged in we can do hole punching to make it easier to connect to games through firewalls and NAT.

again, just a bunch of ideas. there are no concrete plans for any of this, and quite frankly its a massive job that i wouldnt put before, say, having johto region mapped out ;)
 

DracoHouston

Kolben Developer
Contributor
Looks amazing looking forward to it :D
that sort of thing would be something to do once a lot of the game is done, so don't hold your breath. like, when we have it so you can play through both regions and beat red and get the other generation starters and ho-oh, lugia, mewtwo, and players have the potential to actually run out of content. at that point updates would need to focus on things that keep people playing, adding new areas, doing balance changes if necessary, good mod support, putting in new convenience features, that sort of thing.

i can't tell you when we'd look at server lists and stuff like that but it's a suggestion that has been noted, we'll think about it when its time. :)
 
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