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Help me !

Tornado9797

Content Developer
P3D Developer
Global Moderator
Was able to play this on the same pc last last year :(
Code:
Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// GET TO DA CHOPPA

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.54.1 (92)
Content Packs: {}
Active GameMode: [No GameMode loaded]
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: [No Game Environment loaded]
Actionscript: No script running
File Validation: True
Sandboxmode: False

---------------------------------------------------------------------------------

[Screen state object not available]

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Ultimate  [6.1.7601.65536]
Core architecture: 64 Bit
System time: 4/20/2017 8:29:10 PM
System language: Filipino (Philippines)(FPO) / Loaded game language: en
Decimal separator: .
Available physical memory: 2.49 Gigabyte
Available logical processors: 2

---------------------------------------------------------------------------------

.Net installation information:

v2.0.50727  2.0.50727.5420  SP2
v3.0  3.0.30729.5420  SP2
v3.5  3.5.30729.5420  SP1
v4 
  Client  4.6.01590
  Full  4.6.01590
v4.0 
  Client  4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) 82945G Express Chipset Family"]
[CardRAM(s) : "268435456"]

---------------------------------------------------------------------------------

Error information:

Message: MonoGame requires either ARB_framebuffer_object or EXT_framebuffer_object.Try updating your graphics drivers.
InnerException: NOTHING
BaseException: MonoGame requires either ARB_framebuffer_object or EXT_framebuffer_object.Try updating your graphics drivers.
HelpLink: No helplink available.
Data: Items: 0
Source: MonoGame.Framework
Win32 Errorcode: -1

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

   at Microsoft.Xna.Framework.Graphics.GraphicsDevice.PlatformInitialize()
   at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Initialize()
   at Microsoft.Xna.Framework.GraphicsDeviceManager.Initialize()
   at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice()
   at Microsoft.Xna.Framework.GamePlatform.BeforeInitialize()
   at Microsoft.Xna.Framework.Game.DoInitialize()
   at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
   at ‭‬‏‪‬‬‍‍‭‏‎‮‪‌‭‭‎‌‪‎‫‪‌‎‭‏‮.‮‍‪‬‪‏‬‫‬‪‎‌‏‏‭‎‪‮‍‪‫‮(String[] )

---------------------------------------------------------------------------------

Enviornment dump:

Object reference not set to an instance of an object.

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
The requirements for playing the game have changed, ensure you have them before playing:

Requirements:
OpenAL Installer for Windows: https://www.openal.org/downloads/oalinst.zip
.NET Framework: https://go.microsoft.com/fwlink/?LinkID=780601
 
J

jianmingyong

Guest
Was able to play this on the same pc last last year :(
Code:
Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// GET TO DA CHOPPA

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.54.1 (92)
Content Packs: {}
Active GameMode: [No GameMode loaded]
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: [No Game Environment loaded]
Actionscript: No script running
File Validation: True
Sandboxmode: False

---------------------------------------------------------------------------------

[Screen state object not available]

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Ultimate  [6.1.7601.65536]
Core architecture: 64 Bit
System time: 4/20/2017 8:29:10 PM
System language: Filipino (Philippines)(FPO) / Loaded game language: en
Decimal separator: .
Available physical memory: 2.49 Gigabyte
Available logical processors: 2

---------------------------------------------------------------------------------

.Net installation information:

v2.0.50727  2.0.50727.5420  SP2
v3.0  3.0.30729.5420  SP2
v3.5  3.5.30729.5420  SP1
v4
  Client  4.6.01590
  Full  4.6.01590
v4.0
  Client  4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) 82945G Express Chipset Family"]
[CardRAM(s) : "268435456"]

---------------------------------------------------------------------------------

Error information:

Message: MonoGame requires either ARB_framebuffer_object or EXT_framebuffer_object.Try updating your graphics drivers.
InnerException: NOTHING
BaseException: MonoGame requires either ARB_framebuffer_object or EXT_framebuffer_object.Try updating your graphics drivers.
HelpLink: No helplink available.
Data: Items: 0
Source: MonoGame.Framework
Win32 Errorcode: -1

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

   at Microsoft.Xna.Framework.Graphics.GraphicsDevice.PlatformInitialize()
   at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Initialize()
   at Microsoft.Xna.Framework.GraphicsDeviceManager.Initialize()
   at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice()
   at Microsoft.Xna.Framework.GamePlatform.BeforeInitialize()
   at Microsoft.Xna.Framework.Game.DoInitialize()
   at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
   at ‭‬‏‪‬‬‍‍‭‏‎‮‪‌‭‭‎‌‪‎‫‪‌‎‭‏‮.‮‍‪‬‪‏‬‫‬‪‎‌‏‏‭‎‪‮‍‪‫‮(String[] )

---------------------------------------------------------------------------------

Enviornment dump:

Object reference not set to an instance of an object.

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
The requirements for playing the game have changed, ensure you have them before playing:

Requirements:
OpenAL Installer for Windows
: https://www.openal.org/downloads/oalinst.zip
.NET Framework: https://go.microsoft.com/fwlink/?LinkID=780601
That crash log isn't really OpenAL fault. (Without openal, you won't even able to launch the game to trigger crash logs)
More or less he is affected with XNA to MonoGame transition issues due to intel GC.

Download this instead: https://github.com/P3D-Legacy/P3D-Legacy/releases/download/0.54.1/XNAPokemon.zip
 

PrinceReaper

Trainer
That crash log isn't really OpenAL fault. (Without openal, you won't even able to launch the game to trigger crash logs)
More or less he is affected with XNA to MonoGame transition issues due to intel GC.

Download this instead: https://github.com/P3D-Legacy/P3D-Legacy/releases/download/0.54.1/XNAPokemon.zip
Now it just stop working. It doesnt even create the crash data.
Pokemon3D has stopped working said:
Problem signature:
Problem Event Name: APPCRASH
Application Name: Pokemon3D.exe
Application Version: 0.54.1.0
Application Timestamp: 58b07def
Fault Module Name: KERNELBASE.dll
Fault Module Version: 6.1.7601.17514
Fault Module Timestamp: 4ce7bafa
Exception Code: e0434352
Exception Offset: 0000b727
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1124
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

Read our privacy statement online:
[URL]http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409[/URL]

If the online privacy statement is not available, please read our privacy statement offline:
C:\Windows\system32\en-US\erofflps.txt
It says.
 

PrinceReaper

Trainer
Code:
Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// GET TO DA CHOPPA

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.54.1 (92)
Content Packs: {}
Active GameMode: [No GameMode loaded]
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: [No Game Environment loaded]
Actionscript: No script running
File Validation: True
Sandboxmode: False

---------------------------------------------------------------------------------

[Screen state object not available]

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Ultimate  [6.1.7601.65536]
Core architecture: 64 Bit
System time: 4/20/2017 8:29:10 PM
System language: Filipino (Philippines)(FPO) / Loaded game language: en
Decimal separator: .
Available physical memory: 2.49 Gigabyte
Available logical processors: 2

---------------------------------------------------------------------------------

.Net installation information:

v2.0.50727  2.0.50727.5420  SP2
v3.0  3.0.30729.5420  SP2
v3.5  3.5.30729.5420  SP1
v4
  Client  4.6.01590
  Full  4.6.01590
v4.0
  Client  4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) 82945G Express Chipset Family"]
[CardRAM(s) : "268435456"]

---------------------------------------------------------------------------------

Error information:

Message: MonoGame requires either ARB_framebuffer_object or EXT_framebuffer_object.Try updating your graphics drivers.
InnerException: NOTHING
BaseException: MonoGame requires either ARB_framebuffer_object or EXT_framebuffer_object.Try updating your graphics drivers.
HelpLink: No helplink available.
Data: Items: 0
Source: MonoGame.Framework
Win32 Errorcode: -1

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

   at Microsoft.Xna.Framework.Graphics.GraphicsDevice.PlatformInitialize()
   at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Initialize()
   at Microsoft.Xna.Framework.GraphicsDeviceManager.Initialize()
   at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice()
   at Microsoft.Xna.Framework.GamePlatform.BeforeInitialize()
   at Microsoft.Xna.Framework.Game.DoInitialize()
   at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
   at ‭‬‏‪‬‬‍‍‭‏‎‮‪‌‭‭‎‌‪‎‫‪‌‎‭‏‮.‮‍‪‬‪‏‬‫‬‪‎‌‏‏‭‎‪‮‍‪‫‮(String[] )

---------------------------------------------------------------------------------

Enviornment dump:

Object reference not set to an instance of an object.

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
The requirements for playing the game have changed, ensure you have them before playing:

Requirements:
OpenAL Installer for Windows
: https://www.openal.org/downloads/oalinst.zip
.NET Framework: https://go.microsoft.com/fwlink/?LinkID=780601
They are installed
 
J

jianmingyong

Guest
This worked with the file XNAPokemon.zip. Thank you. But i still don't know if it will work if i run the original version with the OpenAL required, if it works i'll report back. I really appriciate it
I am glad we could help.

Just for your general info:
I have searched your graphic card and it does not meet the requirements for OpenGL 3.0. Hence the game crashes.

Software / Hardware requirements (MonoGame)
1. OpenAL
2. .Net framework 4.5
3. Graphic card supporting OpenGL 3.0 (Intel hardly support this.)
4. Windows 7 and above
5. At least 550 MB of RAM

Software / Hardware requirements (XNA)
1. XNA framework 4.0
2. .Net framework 4.5
3. Graphic card supporting Shader Model 1.1 and DirectX 9.0c.
4. Windows 7 and above
5. At least 550 MB of RAM

The launcher only download Monogame version.
 
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