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Confirmed [Indev 0.53] No Character Collision for Walking NPC

Red Rose

Trainer
[Version 0.53, offline.]
So, it's mostly a problem in crowded areas, like in Goldenrod.

My character and Pokemon are not solid to other NPC.

What I expected to happen:
My character would bump into or stop moving to/from where the other NPC when they walk in front of me.

What actually happened:
Both characters overlapped, and when I walked off of the NPC, my Pokemon went onto the NPC.

Steps to reproduce:
(From my memory)
1. Exit Pokemon Center in Goldenrod, go right and up.
2. Wait for the female NPC to walk upwards.
3. When they move, quickly move to that position also. (Using xBox controller)
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
[Version 0.53, offline.]
So, it's mostly a problem in crowded areas, like in Goldenrod.

My character and Pokemon are not solid to other NPC.

What I expected to happen:
My character would bump into or stop moving to/from where the other NPC when they walk in front of me.

What actually happened:
Both characters overlapped, and when I walked off of the NPC, my Pokemon went onto the NPC.

Steps to reproduce:
(From my memory)
1. Exit Pokemon Center in Goldenrod, go right and up.
2. Wait for the female NPC to walk upwards.
3. When they move, quickly move to that position also. (Using xBox controller)
I have been able to do this in the past (I also think I had a report on it), but for now I will label as Confirmed.

EDIT: I found the report, but it's so old that it isn't worth making the main thread, so I'll just remove it.
 

Fanta

Content Developer
P3D Developer
Global Moderator
I have been able to do this in the past (I also think I had a report on it), but for now I will label as Confirmed.

EDIT: I found the report, but it's so old that it isn't worth making the main thread, so I'll just remove it.
I think you reported that in one of the debug tests (the 1,2,3 islands one), it is an engine limitation IIRR.
 
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