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Not a bad idea.How about generic placeholder animations for each attack type? For example, all fire attacks (e.g. Flame Wheel) could use the Ember animation until more animations are implemented.
good ideaHow about generic placeholder animations for each attack type? For example, all fire attacks (e.g. Flame Wheel) could use the Ember animation until more animations are implemented.
It would be nice if they did have one for each move type at least. Like you said fire type move do the ember animation, maybe normal types still have the tackle animation, then make the rest for now.How about generic placeholder animations for each attack type? For example, all fire attacks (e.g. Flame Wheel) could use the Ember animation until more animations are implemented.