nssfleahedgehog
Trainer
The game crashed when I talked to Farfetch'd in Azalea Town (which can only be done after having cleared the Farfetch'd puzzle in Ilex Forest).
Here's the crash data:
Here's the crash data:
Code:
Kolben Games Crash Log V 2.1
Pokémon 3D has crashed!
// I AM ERROR!
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Game information:
Pokémon 3D Indev version: 0.48 (78)
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (197035)
Playing on Servers: TRUE (Official P3D Server/karp.pokemon3d.net:15124)
Game Environment: OverworldScreen
Actionscript: No script running
File Validation: True
Sandboxmode: False
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System specifications:
Operating system: Microsoft Windows 7 Home Premium [6.1.7601.65536]
System time: 6/3/2014 12:04:12 AM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .
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Graphics Card information:
[CardName(s): "Intel(R) HD Graphics"]
[CardRAM(s) : "1298335744"]
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Error information:
Message: Could not find file 'C:\Users\owner\Downloads\Pokemon\Scripts\azalea\farfetch.dat'.
InnerException: NOTHING
BaseException: Could not find file 'C:\Users\owner\Downloads\Pokemon\Scripts\azalea\farfetch.dat'.
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib
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Error solution:
(The provided solution might not work for your problem)
Error ID: 302
Error Type: Forced Crash
Error Description: The game detected edited or missing files.
Error Solution: For online play, ensure that you are running the unmodded version of Pokémon3D. You can enable Content Packs.
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CallStack:
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileInfo.get_Length()
at _2._5DHero.Security.FileValidation.ValidateFile(String file, Boolean relativePath)
at _2._5DHero.Security.FileValidation.CheckFileValid(String file, Boolean relativePath, String origin)
at _2._5DHero.ActionScript.StartScript(String Input, Int32 InputType, Boolean CheckDelay, Boolean ResetInsight)
at _2._5DHero.NPC.ActivateScript()
at _2._5DHero.NPC.ClickFunction()
at _2._5DHero.OverworldCamera.CheckEntity()
at _2._5DHero.OverworldCamera.Update()
at _2._5DHero.OverworldScreen.Update()
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)
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You should report this error.
Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.