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Can't Save - CRASHING

aphrodezecat

Starting Trainer
I try to save the game, 3x's now and it crashes..
What I expected to happen:
...I was expecting to continue game play after saving..

What actually happened:
...it crashed and I had to restart..

Steps to reproduce:
1. ...
2. ...
...

(Add a crash log here if available and enclose it in the code tag with this button:
)
<

Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// HλLF-LIFE 2 confirmed
---------------------------------------------------------------------------------
A backup file was created here: 2014-12-18_22.22.38_backup.txt
Visit this page in order to get your save restored:
http://pokemon3d.net/forum/forums/backup_support/create-thread
---------------------------------------------------------------------------------
Game information:
Pokémon 3D Indev version: 0.51.1 (84)
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (492513)
Playing on Servers: FALSE
Game Environment: SaveScreen
Actionscript: No script running
File Validation: True
Sandboxmode: False
---------------------------------------------------------------------------------
Screen state for the current screen (SaveScreen)
Screen state not implemented for screen class: SaveScreen
---------------------------------------------------------------------------------
System specifications:
Operating system: Microsoft Windows 7 Ultimate [6.1.7600.0]
Core architecture: 64 Bit
System time: 12/18/2014 10:22:38 PM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .
Available physical memory: 5.99 Gigabyte
Available logical processors: 8
---------------------------------------------------------------------------------
.Net installation information:
v2.0.50727 2.0.50727.4927 SP2
v3.0 3.0.30729.4926 SP2
v3.5 3.5.30729.4926 SP1
v4
Client 4.0.30319
---------------------------------------------------------------------------------
Graphics Card information:
[CardName(s): "ATI Mobility Radeon HD 5730"]
[CardRAM(s) : "1073741824"]
---------------------------------------------------------------------------------
Error information:
Message: Could not load file or assembly 'System.Web, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified.
InnerException: NOTHING
BaseException: Could not load file or assembly 'System.Web, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified.
HelpLink: No helplink available.
Data: Items: 0
Source: Pokemon
---------------------------------------------------------------------------------
Error solution:
(The provided solution might not work for your problem)
Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN
---------------------------------------------------------------------------------
CallStack:
at net.Pokemon3D.Game.GameJolt.APICall.SetStorageData(String[] keys, String[] dataItems, Boolean[] useUsernames)
at net.Pokemon3D.Game.Player.SaveGame(Boolean IsAutosave)
at net.Pokemon3D.Game.SaveScreen.Update()
at net.Pokemon3D.Game.Core.Update(GameTime gameTime)
at net.Pokemon3D.Game.GameController.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at net.Pokemon3D.Game.Program.Main(String[] args)
---------------------------------------------------------------------------------
You should report this error.
Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
>
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
I try to save the game, 3x's now and it crashes..
What I expected to happen:
...I was expecting to continue game play after saving..

What actually happened:
...it crashed and I had to restart..

Steps to reproduce:
1. ...
2. ...
...

(Add a crash log here if available and enclose it in the code tag with this button:
)
<

Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// HλLF-LIFE 2 confirmed
---------------------------------------------------------------------------------
A backup file was created here: 2014-12-18_22.22.38_backup.txt
Visit this page in order to get your save restored:
http://pokemon3d.net/forum/forums/backup_support/create-thread
---------------------------------------------------------------------------------
Game information:
Pokémon 3D Indev version: 0.51.1 (84)
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (492513)
Playing on Servers: FALSE
Game Environment: SaveScreen
Actionscript: No script running
File Validation: True
Sandboxmode: False
---------------------------------------------------------------------------------
Screen state for the current screen (SaveScreen)
Screen state not implemented for screen class: SaveScreen
---------------------------------------------------------------------------------
System specifications:
Operating system: Microsoft Windows 7 Ultimate [6.1.7600.0]
Core architecture: 64 Bit
System time: 12/18/2014 10:22:38 PM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .
Available physical memory: 5.99 Gigabyte
Available logical processors: 8
---------------------------------------------------------------------------------
.Net installation information:
v2.0.50727 2.0.50727.4927 SP2
v3.0 3.0.30729.4926 SP2
v3.5 3.5.30729.4926 SP1
v4
Client 4.0.30319
---------------------------------------------------------------------------------
Graphics Card information:
[CardName(s): "ATI Mobility Radeon HD 5730"]
[CardRAM(s) : "1073741824"]
---------------------------------------------------------------------------------
Error information:
Message: Could not load file or assembly 'System.Web, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified.
InnerException: NOTHING
BaseException: Could not load file or assembly 'System.Web, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified.
HelpLink: No helplink available.
Data: Items: 0
Source: Pokemon
---------------------------------------------------------------------------------
Error solution:
(The provided solution might not work for your problem)
Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN
---------------------------------------------------------------------------------
CallStack:
at net.Pokemon3D.Game.GameJolt.APICall.SetStorageData(String[] keys, String[] dataItems, Boolean[] useUsernames)
at net.Pokemon3D.Game.Player.SaveGame(Boolean IsAutosave)
at net.Pokemon3D.Game.SaveScreen.Update()
at net.Pokemon3D.Game.Core.Update(GameTime gameTime)
at net.Pokemon3D.Game.GameController.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at net.Pokemon3D.Game.Program.Main(String[] args)
---------------------------------------------------------------------------------
You should report this error.
Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
>
Make sure you have all of the game's requirements installed. They can be found on the Downloads page.
 
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