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Duplicate picking up eevee egg

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strongiam

Trainer
So i left my eevee at the daycare to get a new egg, and when i finally get one, every time i try to pick it up, my game crashes! i dont know whats wrong, maybe its another one of those hidden abilities problems? i have no idea. please help, it seems like every pokemon i try to acquire now makes my game crash T~T

Code:
Game information:

Pokémon 3D Indev version: 0.51 (83)
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (113612)
Playing on Servers: FALSE
Game Environment: OverworldScreen
Actionscript: Type: Script; Input: route34\daycare\take_egg; Line: 7
File Validation: True
Sandboxmode: False

---------------------------------------------------------------------------------

Screen state for the current screen (OverworldScreen)

IsSurfing=False
IsRiding=False
LevelFile=routes\daycare.dat
UsedStrength=False
EntityCount=180

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Home Premium  [6.1.7601.65536]
Core architecture: 64 Bit
System time: 15-10-2014 17:47:17
System language: Portuguese (Portugal)(PTG) / Loaded game language: en
Decimal separator: ,
Available physical memory: 5,92 Gigabyte
Available logical processors: 4

---------------------------------------------------------------------------------

.Net installation information:

v2.0.50727  2.0.50727.5420  SP2
v3.0  3.0.30729.5420  SP2
v3.5  3.5.30729.5420  SP1
v4 
  Client  4.5.50938
  Full  4.5.50938
v4.0 
  Client  4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "LogMeIn Mirror Driver; Intel(R) HD Graphics 3000; NVIDIA GeForce GT 520MX  "]
[CardRAM(s) : "; 2210398208; 1073741824"]

---------------------------------------------------------------------------------

Error information:

Message: Object reference not set to an instance of an object.
InnerException: NOTHING
BaseException: Object reference not set to an instance of an object.
HelpLink: No helplink available.
Data: Items: 0
Source: Pokemon

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

   at net.Pokemon3D.Game.Daycare.ProduceEgg(Int32 daycareID)
   at net.Pokemon3D.Game.ScriptCommander.DoDayCare(String subClass)
   at net.Pokemon3D.Game.ScriptCommander.InizializeCommand(ScriptV2& ScriptV2, String inputString)
   at net.Pokemon3D.Game.ScriptV2.DoCommand()
   at net.Pokemon3D.Game.ScriptV2.Update()
   at net.Pokemon3D.Game.Script.Update()
   at net.Pokemon3D.Game.ActionScript.Update()
   at net.Pokemon3D.Game.OverworldScreen.Update()
   at net.Pokemon3D.Game.Core.Update(GameTime gameTime)
   at net.Pokemon3D.Game.GameController.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at net.Pokemon3D.Game.Program.Main(String[] args)
 
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