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Fixed [0.21.1] A few bugs

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Napalm

Starting Trainer
Hello there! First thanks a lot for starting this project. I believe an old-school Pokemon game in 3d has been a dream for most gamers. I would like to help a little by reporting some bugs I've encountered.

  • Battle
    - Some attacks like Rage or Grow don't seem to raise your pokemon stats like they're supposed to.
    - Not sure about that one, but if an enemy Pokemon asleep wakes up, he will woke up immediately (1 turn) each time he is put asleep again.

  • Gameplay
    - You rarely turn in the right position to face the other trainer when they challenge you in battle.
    - Gym leaders don't give you their favorite TM when you defeat them.
    - When your Pokemon is poisoned and outside of battle, he doesn't lose 1 HP every 5 steps like in the original games.
    - No ghastly in the Bellsprout tower, only Rattatas.
    - There is no sound played when you get the Pokedex

    I think that's it for now, the other bugs I spotted seem to have already been reported. Excuse for possible errors in the names or even in English grammar, I'm French and not used to it yet.
    I'll post again in this thread if I spot any other bug unreported.

 

nilllzz

Original Developer
Administrator
P3D Developer
Hello there! First thanks a lot for starting this project. I believe an old-school Pokemon game in 3d has been a dream for most gamers. I would like to help a little by reporting some bugs I've encountered.

  • Battle
    - Some attacks like Rage or Grow don't seem to raise your pokemon stats like they're supposed to. Hm they do...
    - Not sure about that one, but if an enemy Pokemon asleep wakes up, he will woke up immediately (1 turn) each time he is put asleep again. That's bad luck ;)
  • Gameplay
    - You rarely turn in the right position to face the other trainer when they challenge you in battle. Fixed.
    - Gym leaders don't give you their favorite TM when you defeat them. Implemented.
    - When your Pokemon is poisoned and outside of battle, he doesn't lose 1 HP every 5 steps like in the original games. Will not implement this. I am following Gen 5 here.
    - No ghastly in the Bellsprout tower, only Rattatas. You can encounter Ghastly only when it's night time outside. (makes sense, doesn't it?)
    - There is no sound played when you get the Pokedex. Will be implemented later.

    I think that's it for now, the other bugs I spotted seem to have already been reported. Excuse for possible errors in the names or even in English grammar, I'm French and not used to it yet.
    I'll post again in this thread if I spot any other bug unreported.
 

Enethil

Community Support & Suggestions/Feedback Moderator
Donator
Trusted Support
Retired Mod
Most of those "Bugs" you counted up are things that has not just been impletemented in the game yet. The Gastly in bellsprout tower is indeed there, you need to play on the night for it to appear. Pokemon waking up at the 1st round is as it should be since it was that way in 2nd gen, so none of those are not bugs.
 

Napalm

Starting Trainer
Thank you for the fast reply Nilllzz, after a second though I think Grow works fine, I was testing it with Vine Whip, which is no longer a special attack, this explains that. However Rage didn't seem to deal more damage each time Totodile was touched by an attack, although it would require more testing and my Pokemon doesn't have the move anymore. I might be wrong ;)
Anyway thanks and keep up the great work! hope you have lots of fun making this game ;)

Edit: Enethil I wanted to report what seemed weird to me after the 1st playtrough. It appears that surely none of them are actually bugs. I reported them anyway, you never know when you step on something right? ;)
 

Wizard6942

Bug Catcher
Hello there! First thanks a lot for starting this project. I believe an old-school Pokemon game in 3d has been a dream for most gamers. I would like to help a little by reporting some bugs I've encountered.

  • Battle
    - Some attacks like Rage or Grow don't seem to raise your pokemon stats like they're supposed to.
    - Not sure about that one, but if an enemy Pokemon asleep wakes up, he will woke up immediately (1 turn) each time he is put asleep again.
  • Gameplay
    - You rarely turn in the right position to face the other trainer when they challenge you in battle.
    - Gym leaders don't give you their favorite TM when you defeat them.
    - When your Pokemon is poisoned and outside of battle, he doesn't lose 1 HP every 5 steps like in the original games.
    - No ghastly in the Bellsprout tower, only Rattatas.
    - There is no sound played when you get the Pokedex

    I think that's it for now, the other bugs I spotted seem to have already been reported. Excuse for possible errors in the names or even in English grammar, I'm French and not used to it yet.
    I'll post again in this thread if I spot any other bug unreported.
ghastly are there just only at night time i know i just caught one, and i dont know if anyone else is having this problem as well i caught a new pokemon and it was sent to the PC and all the pokemon i have caught before vanished from the PC except most recent catch. note tryd making a new save as well same problem with PC
 
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