Whinp
Starting Trainer
Hey all,
I was about to start playing Lost Silver, when it crashed.
And it crashes everytime.
I got quick to grab a screenshot before crashing:
And here is the crash information:
If anyone would help me, I will thank you.
I remember that, it was working before, but it was always crashing on the start of Pikachu vs Celebi battle. Now, every time I load it, it crashes.
Seems happening with other games as well.
Please help me.
~whinp
I was about to start playing Lost Silver, when it crashed.
And it crashes everytime.
I got quick to grab a screenshot before crashing:
And here is the crash information:
Kolben Games Crash Log V 2.0
Pokémon 3D has crashed!
---------------------------------------------------------------------------------
Game information:
Pokémon 3D Indev version: 0.46.1
Content Packs: {}
Active GameMode: Pokemon Lost Silver
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: OverworldScreen
Actionscript: Type: Script; Input: tower; Line: 17
File Validation: True
---------------------------------------------------------------------------------
System specifications:
Operating system: Microsoft Windows 8 [6.2.9200.0]
System time: 07/04/2014 08:19:15
System language: Portuguese (Portugal)(PTG) / Loaded game language: en
Decimal separator: ,
---------------------------------------------------------------------------------
Graphics Card information:
[CardName(s): "AMD Radeon HD 8250"]
[CardRAM(s) : "536870912"]
---------------------------------------------------------------------------------
Error information:
Message: A referência de objecto não foi definida como uma instância de um objecto.
InnerException: NOTHING
BaseException: A referência de objecto não foi definida como uma instância de um objecto.
HelpLink: No helplink available.
Data: Items: 0
Source: 2.5DHero
---------------------------------------------------------------------------------
Error solution:
(The provided solution might not work for your problem)
Error ID: 903
Error Type: Misc.
Error Description: The game crashed while attempting to generate a new Pokémon.
Error Solution: This error could have multiple sources, so getting a solution here is difficult. If you made your own Pokémon data file for a GameMode, check it for invalid values.
---------------------------------------------------------------------------------
CallStack:
em _2._5DHero.Pokemon.Wild(Int32 newLevel, Boolean SetParameters)
em _2._5DHero.ScriptV1.DoPokemon()
em _2._5DHero.ScriptV1.Update()
em _2._5DHero.Script.Update()
em _2._5DHero.ActionScript.Update()
em _2._5DHer
verworldScreen.Update()
em _2._5DHero.Basic.Update(GameTime gameTime)
em _2._5DHero.DGame.Update(GameTime gameTime)
em Microsoft.Xna.Framework.Game.Tick()
em Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
em Microsoft.Xna.Framework.GameHost.OnIdle()
em Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
em Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
em System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
em System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
em System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
em System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
em System.Windows.Forms.Application.Run(Form mainForm)
em Microsoft.Xna.Framework.WindowsGameHost.Run()
em Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
em Microsoft.Xna.Framework.Game.Run()
em _2._5DHero.Program.Main(String[] args)
---------------------------------------------------------------------------------
Pokémon 3D has crashed!
---------------------------------------------------------------------------------
Game information:
Pokémon 3D Indev version: 0.46.1
Content Packs: {}
Active GameMode: Pokemon Lost Silver
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: OverworldScreen
Actionscript: Type: Script; Input: tower; Line: 17
File Validation: True
---------------------------------------------------------------------------------
System specifications:
Operating system: Microsoft Windows 8 [6.2.9200.0]
System time: 07/04/2014 08:19:15
System language: Portuguese (Portugal)(PTG) / Loaded game language: en
Decimal separator: ,
---------------------------------------------------------------------------------
Graphics Card information:
[CardName(s): "AMD Radeon HD 8250"]
[CardRAM(s) : "536870912"]
---------------------------------------------------------------------------------
Error information:
Message: A referência de objecto não foi definida como uma instância de um objecto.
InnerException: NOTHING
BaseException: A referência de objecto não foi definida como uma instância de um objecto.
HelpLink: No helplink available.
Data: Items: 0
Source: 2.5DHero
---------------------------------------------------------------------------------
Error solution:
(The provided solution might not work for your problem)
Error ID: 903
Error Type: Misc.
Error Description: The game crashed while attempting to generate a new Pokémon.
Error Solution: This error could have multiple sources, so getting a solution here is difficult. If you made your own Pokémon data file for a GameMode, check it for invalid values.
---------------------------------------------------------------------------------
CallStack:
em _2._5DHero.Pokemon.Wild(Int32 newLevel, Boolean SetParameters)
em _2._5DHero.ScriptV1.DoPokemon()
em _2._5DHero.ScriptV1.Update()
em _2._5DHero.Script.Update()
em _2._5DHero.ActionScript.Update()
em _2._5DHer
em _2._5DHero.Basic.Update(GameTime gameTime)
em _2._5DHero.DGame.Update(GameTime gameTime)
em Microsoft.Xna.Framework.Game.Tick()
em Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
em Microsoft.Xna.Framework.GameHost.OnIdle()
em Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
em Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
em System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
em System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
em System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
em System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
em System.Windows.Forms.Application.Run(Form mainForm)
em Microsoft.Xna.Framework.WindowsGameHost.Run()
em Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
em Microsoft.Xna.Framework.Game.Run()
em _2._5DHero.Program.Main(String[] args)
---------------------------------------------------------------------------------
If anyone would help me, I will thank you.
I remember that, it was working before, but it was always crashing on the start of Pikachu vs Celebi battle. Now, every time I load it, it crashes.
Seems happening with other games as well.
Please help me.
~whinp