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Crash [Indev 0.46.1] Hidden Grotto Entry Crash

Exemplary

Gym Leader
I was save scumming outside of a hidden grotto. My game crashed when trying to load.

Code:
 Kolben Games Crash Log V 2.0
Pokémon 3D has crashed!

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Game information:

Pokémon 3D Indev version: 0.46.1
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (37802)
Playing on Servers: FALSE
Game Environment: JoinServerScreen
Actionscript: No script running
File Validation: True

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System specifications:

Operating system: Microsoft Windows 7 Home Premium  [6.1.7601.65536]
System time: 4/3/2014 7:06:50 PM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .

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Graphics Card information:

[CardName(s): "ATI Radeon HD 4650 "]
[CardRAM(s) : "1073741824"]

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Error information:

Message: An item with the same key has already been added.
InnerException: NOTHING
BaseException: An item with the same key has already been added.
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib

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Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

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CallStack:

  at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
  at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
  at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
  at _2._5DHero.GameJolt.Emblem.GetOnlineSprite(String GameJoltID)
  at _2._5DHero.OwnPlayer.SetTexture(String TextureID, Boolean UseGameJoltID)
  at _2._5DHero.OwnPlayer..ctor(Single X, Single Y, Single Z, Texture2D[] Textures, String TextureID, Int32 Rotation, Int32 ActionValue, String AdditionalValue, String Name, Int32 ID)
  at _2._5DHero.Level.Load(String Levelpath)
  at _2._5DHero.OverworldScreen..ctor()
  at _2._5DHero.JoinServerScreen.JoinButton()
  at _2._5DHero.JoinServerScreen.Update()
  at _2._5DHero.Basic.Update(GameTime gameTime)
  at _2._5DHero.DGame.Update(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at _2._5DHero.Program.Main(String[] args)

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You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
 
Last edited:

nilllzz

Original Developer
Administrator
P3D Developer
Looks like some kind of temp file issue. Try to close the game and load it up again.
 
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