• ✨ ARCHIVE MODE ✨
    The forum has now been set to read-only mode, no new posts, resources, replies etc will not be possible.
    We recommend you join our Discord server to get real-time response: Discord Invite Link

Fixed [0.42] Crash Viewing Minimap in Pokémon Center

Tornado9797

Content Developer
P3D Developer
Global Moderator
(This is the Minimap in the PokéGear, not the Town Map inside of the Pokémon Center.)

Upon clicking the Minimap button on my PokéGear inside Goldenrod City's Pokémon Center, the game crashed. This could have been because of the Content Packs, but the error seems to tell me otherwise.
Code:
Kolben Games Crash Log V 1.1
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.42
Operating system: Microsoft® Windows Vista™ Home Premium  [6.0.6002.131072]
System time: 1/10/2014 5:51:01 PM
System language: ENU / Loaded language: en
Decimal seperator: .
Content Packs: {S-Hard Difficulty Mode Sprite Pack, Kira's Blue User Interface, Daziman's Epic HD Music Pack}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (32436)
Playing on Servers: TRUE (P3D Server/98.200.58.122:15124)
Game environment: PokegearScreen
Actionscript: No script running
---------------------------

Here is further information:
Message: Unable to cast object of type '_2._5DHero.NetworkPokemon' to type '_2._5DHero.OverworldPokemon'.
InnerException: NOTHING
BaseException: Unable to cast object of type '_2._5DHero.NetworkPokemon' to type '_2._5DHero.OverworldPokemon'.
HelpLink: No helplink available.
Data: Items: 0
Source: 2.5DHero
TargetSite: Name: Initialize [
  Attributes: PrivateScope, Public
  CallingConvention: Standard, HasThis
  ContainsGenericParameters: False
  DeclaringType: _2._5DHero.Minimap
  IsAbstract: False
  IsAssembly: False
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: False
  IsGenericMethodDefinition: False
  IsHideBySig: False
  IsPrivate: False
  IsPublic: True
  IsSecurityCritical: True
  IsSecuritySafeCritical: False
  IsSecurityTransparent: False
  IsSpecialName: False
  IsStatic: False
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100664815
  MethodHandle: System.RuntimeMethodHandle
  Module: 2.5DHero.exe
  ReflectedType: _2._5DHero.Minimap
  ]

CallStack:    at _2._5DHero.Minimap.Initialize()
  at _2._5DHero.GameJolt.PokegearScreen.UpdateMinimap()
  at _2._5DHero.GameJolt.PokegearScreen.Update()
  at _2._5DHero.Basic.Update(GameTime gameTime)
  at _2._5DHero.DGame.Update(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
 
Top