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Fixed [v0.39] Bill's PC Box selection Bug & Crashed

J

jianmingyong

Guest
I was playing around with the new Bill's PC Pokemon storage system and I click on Box selection where I get this screen.
2013-11-12_23.36.27.png

Currently there are only 5 Boxes. But my cursor can go beyond that and when I go press "E" button,

This is what I get :( Luckily I saved my game way before I tried playing around with it.
Code:
Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.39
Operating system: Microsoft Windows 7 Home Premium  [6.1.7601.65536]
System time: 12/11/2013 11:36:29 PM
System language: ENELoaded language: en
Decimal seperator: .
Content Packs: {}
Active GameMode: Pokemon 3D
Operating online: TRUE (116016)
Game environment: StorageSystemScreen
Actionscript: No script running
---------------------------

Here is further information:
Message: Object reference not set to an instance of an object.
InnerException: NOTHING
BaseException: Object reference not set to an instance of an object.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: DrawMainWindow [
  Attributes: PrivateScope, Private
  CallingConvention: Standard, HasThis
  ContainsGenericParameters: False
  DeclaringType: _2._5DHero.StorageSystemScreen
  IsAbstract: False
  IsAssembly: False
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: False
  IsGenericMethodDefinition: False
  IsHideBySig: False
  IsPrivate: True
  IsPublic: False
  IsSecurityCritical: True
  IsSecuritySafeCritical: False
  IsSecurityTransparent: False
  IsSpecialName: False
  IsStatic: False
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100666914
  MethodHandle: System.RuntimeMethodHandle
  Module: 2.5DHero.exe
  ReflectedType: _2._5DHero.StorageSystemScreen
  ]

StackTrace:    at _2._5DHero.StorageSystemScreen.DrawMainWindow()
  at _2._5DHero.StorageSystemScreen.Draw()
  at _2._5DHero.Basic.Draw()
  at _2._5DHero.DGame.Draw(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.DrawFrame()
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
 
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