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Fixed Again Some Crashes at TR Base

nikis1991

Bug Catcher
Alright. I just downloaded 0.39.
Confirmed, that i haven't found any more issues at team rocket base in mahogany town.
But 1 thing still annoying. How to get rid of guy which keep offering me to buy RageCandyBars?
I already have like 30 of them ,and that old man still offering me more.
So i cant pass to next site of this place.
 

Darkfire

Administrator
Administrator
P3D Developer
Alright. I just downloaded 0.39.
Confirmed, that i haven't found any more issues at team rocket base in mahogany town.
But 1 thing still annoying. How to get rid of guy which keep offering me to buy RageCandyBars?
I already have like 30 of them ,and that old man still offering me more.
So i cant pass to next site of this place.
you need to beat the radio tower before he leaves
 

Dastan

Pokémon Ranger
Alright. I just downloaded 0.39.
Confirmed, that i haven't found any more issues at team rocket base in mahogany town.
But 1 thing still annoying. How to get rid of guy which keep offering me to buy RageCandyBars?
I already have like 30 of them ,and that old man still offering me more.
So i cant pass to next site of this place.
you need to beat the radio tower before he leaves
The most simplest and most easiest answer in the history of all bugs.... :rolleyes: Sorry for derailing. you can blame it on boredom...and just plain urge to comment.
 

nikis1991

Bug Catcher
Dark, i already completely beat radio tower in 0.38a. But that guy who selling RageCandyBars still telling me the same in 0.39. The issue should be in script i guess.
 
Last edited:

Darkfire

Administrator
Administrator
P3D Developer
Dark, i already completely beat radio tower in 0.38a. But that guy who selling RageCandyBars still telling me the same in 0.39. The issue should be in script i guess.
o_O
idk then....
beating archer at the top of Radio tower should have removed that guy
the script that removes him wasnt even touched in the "upgrade" either so....
 

nikis1991

Bug Catcher
Wait... Radio Tower in GoldenRod ? I think its myself misunderstanding.
I just done with destroying electrodes in Mahogany secret team rocket base with that radio machine.
My regards if it goes fine.
 

Darkfire

Administrator
Administrator
P3D Developer
Wait... Radio Tower in GoldenRod ? I think its myself misunderstanding.
I just done with destroying electrodes in Mahogany secret team rocket base with that radio machine.
My regards if it goes fine.
oh yeah
goto goldenrod after getting the badge :p
 

nikis1991

Bug Catcher
I just wonder why i cant access next floors of radio tower. That police man keep telling , "further is only for authorized persons only". So i can only access till 2nd floor. I wonder what i missed :l
 

Dragonsflame14

Bug Catcher
I too have 0.39, and the game crashed on me in Rocket base, in the room after the one with the Hyper Potion in it, first camera. Additionally, if you could tell me what I should fix it'd be appreciated.
Code:
Kolben Games Crash Log V 1.0.
Pokémon 3D has crashed!
---------------------------

System specifications: 
Pokémon 3D version: 0.39
Operating system: Microsoft Windows 7 Home Premium  [6.1.7601.65536]
System time: 11/9/2013 11:25:45 PM
System language: ENULoaded language: en
Decimal seperator: .
Content Packs: {DEHDMP}
Active GameMode: Pokemon 3D
Operating online: FALSE
Game environment: OverworldScreen
Actionscript: Type: Script; Input: rocketbase\trap4; Line: 15
---------------------------

Here is further information:
Message: StartIndex cannot be less than zero.
Parameter name: startIndex
InnerException: NOTHING
BaseException: StartIndex cannot be less than zero.
Parameter name: startIndex
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: Remove [
   Attributes: PrivateScope, Public, HideBySig
   CallingConvention: Standard, HasThis
   ContainsGenericParameters: False
   DeclaringType: System.String
   IsAbstract: False
   IsAssembly: False
   IsConstructor: False
   IsFamily: False
   IsFamilyAndAssembly: False
   IsFamilyOrAssembly: False
   IsFinal: False
   IsGenericMethod: False
   IsGenericMethodDefinition: False
   IsHideBySig: True
   IsPrivate: False
   IsPublic: True
   IsSecurityCritical: False
   IsSecuritySafeCritical: False
   IsSecurityTransparent: True
   IsSpecialName: False
   IsStatic: False
   IsVirtual: False
   MemberType: Method
   MetadataToken: 100664145
   MethodHandle: System.RuntimeMethodHandle
   Module: CommonLanguageRuntimeLibrary
   ReflectedType: System.String
   ]

StackTrace:    at System.String.Remove(Int32 startIndex)
   at _2._5DHero.ScriptCommander.InizializeCommand(ScriptV2& ScriptV2, String inputString)
   at _2._5DHero.ScriptV2.DoCommand()
   at _2._5DHero.ScriptV2.Update()
   at _2._5DHero.Script.Update()
   at _2._5DHero.ActionScript.Update()
   at _2._5DHero.OverworldScreen.Update()
   at _2._5DHero.Basic.Update(GameTime gameTime)
   at _2._5DHero.DGame.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
Also, this may be irrelevant, but does this guys positioning have something to do with this?

Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.39
Operating system: Microsoft Windows 7 Home Premium [6.1.7601.65536]
System time: 11/9/2013 11:25:45 PM
System language: ENULoaded language: en
Decimal seperator: .
Content Packs: {DEHDMP}
Active GameMode: Pokemon 3D
Operating online: FALSE
Game environment: OverworldScreen
Actionscript: Type: Script; Input: rocketbase\trap4; Line: 15
---------------------------

Here is further information:
Message: StartIndex cannot be less than zero.
Parameter name: startIndex
InnerException: NOTHING
BaseException: StartIndex cannot be less than zero.
Parameter name: startIndex
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: Remove [
Attributes: PrivateScope, Public, HideBySig
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: System.String
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: True
IsPrivate: False
IsPublic: True
IsSecurityCritical: False
IsSecuritySafeCritical: False
IsSecurityTransparent: True
IsSpecialName: False
IsStatic: False
IsVirtual: False
MemberType: Method
MetadataToken: 100664145
MethodHandle: System.RuntimeMethodHandle
Module: CommonLanguageRuntimeLibrary
ReflectedType: System.String
]

StackTrace: at System.String.Remove(Int32 startIndex)
at _2._5DHero.ScriptCommander.InizializeCommand(ScriptV2& ScriptV2, String inputString)
at _2._5DHero.ScriptV2.DoCommand()
at _2._5DHero.ScriptV2.Update()
at _2._5DHero.Script.Update()
at _2._5DHero.ActionScript.Update()
at _2._5DHero_OverworldScreen.Update()
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.

I'm not certain of the relevancy here, but this guy's positioning may have a part in this.

upload_2013-11-9_23-32-38.png
 
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